Files
esengine/packages/physics/rapier2d/src/init.ts
T
YHH b28169b186 fix(editor): fix build errors and refactor behavior-tree architecture (#394)
* docs: add editor-app README with setup instructions

* docs: add separate EN/CN editor setup guides

* fix(editor): fix build errors and refactor behavior-tree architecture

- Fix fairygui-editor tsconfig extends path and add missing tsconfig.build.json
- Refactor behavior-tree-editor to not depend on asset-system in runtime
  - Create local BehaviorTreeRuntimeModule for pure runtime logic
  - Move asset loader registration to editor module install()
  - Add BehaviorTreeLoader for asset system integration
- Fix rapier2d WASM loader to not pass arguments to init()
- Add WASM base64 loader config to rapier2d tsup.config
- Update README documentation and simplify setup steps
2025-12-30 11:13:26 +08:00

13 lines
357 B
TypeScript

// @ts-ignore
import wasmBase64 from "../pkg/rapier_wasm2d_bg.wasm";
import wasmInit from "../pkg/rapier_wasm2d";
import base64 from "base64-js";
/**
* Initializes RAPIER.
* Has to be called and awaited before using any library methods.
*/
export async function init() {
await wasmInit(base64.toByteArray(wasmBase64 as unknown as string).buffer);
}