260 lines
9.7 KiB
TypeScript
260 lines
9.7 KiB
TypeScript
import { Entity } from '../../src/ECS/Entity';
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import { Component } from '../../src/ECS/Component';
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// 测试组件类
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class PerfTestComponent1 extends Component {
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public value: number = 1;
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}
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class PerfTestComponent2 extends Component {
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public value: number = 2;
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}
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class PerfTestComponent3 extends Component {
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public value: number = 3;
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}
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class PerfTestComponent4 extends Component {
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public value: number = 4;
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}
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class PerfTestComponent5 extends Component {
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public value: number = 5;
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}
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class PerfTestComponent6 extends Component {
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public value: number = 6;
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}
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class PerfTestComponent7 extends Component {
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public value: number = 7;
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}
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class PerfTestComponent8 extends Component {
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public value: number = 8;
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}
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describe('Entity - 性能测试', () => {
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describe('典型游戏实体性能测试', () => {
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test('3-5个组件的实体性能测试', () => {
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const entity = new Entity('TypicalEntity', 1);
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// 添加典型游戏实体的组件数量(3-5个)
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entity.addComponent(new PerfTestComponent1());
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entity.addComponent(new PerfTestComponent2());
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entity.addComponent(new PerfTestComponent3());
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entity.addComponent(new PerfTestComponent4());
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entity.addComponent(new PerfTestComponent5());
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const iterations = 10000;
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const startTime = performance.now();
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// 模拟典型的组件访问模式
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for (let i = 0; i < iterations; i++) {
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entity.getComponent(PerfTestComponent1);
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entity.getComponent(PerfTestComponent3);
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entity.getComponent(PerfTestComponent5);
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}
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const endTime = performance.now();
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const duration = endTime - startTime;
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console.log(`典型实体(5组件) ${iterations * 3}次组件获取耗时: ${duration.toFixed(2)}ms`);
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expect(duration).toBeLessThan(150);
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});
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test('内存使用优化验证', () => {
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const entities: Entity[] = [];
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const entityCount = 1000;
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// 创建大量实体,每个实体有少量组件
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for (let i = 0; i < entityCount; i++) {
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const entity = new Entity(`Entity_${i}`, i);
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entity.addComponent(new PerfTestComponent1());
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entity.addComponent(new PerfTestComponent2());
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entity.addComponent(new PerfTestComponent3());
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entities.push(entity);
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}
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// 测试批量组件访问性能
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const startTime = performance.now();
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for (const entity of entities) {
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entity.getComponent(PerfTestComponent1);
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entity.getComponent(PerfTestComponent2);
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entity.getComponent(PerfTestComponent3);
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}
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const endTime = performance.now();
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const duration = endTime - startTime;
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console.log(`${entityCount}个实体,每个3个组件,总计${entityCount * 3}次组件获取耗时: ${duration.toFixed(2)}ms`);
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expect(duration).toBeLessThan(100);
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});
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test('组件添加和移除性能测试', () => {
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const entity = new Entity('TestEntity', 1);
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const iterations = 1000;
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const startTime = performance.now();
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for (let i = 0; i < iterations; i++) {
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// 添加组件
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const comp1 = entity.addComponent(new PerfTestComponent1());
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const comp2 = entity.addComponent(new PerfTestComponent2());
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const comp3 = entity.addComponent(new PerfTestComponent3());
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// 获取组件
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entity.getComponent(PerfTestComponent1);
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entity.getComponent(PerfTestComponent2);
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entity.getComponent(PerfTestComponent3);
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// 移除组件
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entity.removeComponent(comp1);
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entity.removeComponent(comp2);
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entity.removeComponent(comp3);
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}
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const endTime = performance.now();
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const duration = endTime - startTime;
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console.log(`${iterations}次组件添加-获取-移除循环耗时: ${duration.toFixed(2)}ms`);
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expect(duration).toBeLessThan(70);
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});
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});
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describe('极端情况性能测试', () => {
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test('单个组件高频访问性能', () => {
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const entity = new Entity('SingleComponentEntity', 1);
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entity.addComponent(new PerfTestComponent1());
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const iterations = 50000;
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const startTime = performance.now();
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for (let i = 0; i < iterations; i++) {
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entity.getComponent(PerfTestComponent1);
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}
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const endTime = performance.now();
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const duration = endTime - startTime;
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console.log(`单组件${iterations}次高频访问耗时: ${duration.toFixed(2)}ms`);
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expect(duration).toBeLessThan(150);
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});
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test('多组件实体性能测试', () => {
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const entity = new Entity('MultiComponentEntity', 1);
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// 添加8个组件(比典型情况多)
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entity.addComponent(new PerfTestComponent1());
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entity.addComponent(new PerfTestComponent2());
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entity.addComponent(new PerfTestComponent3());
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entity.addComponent(new PerfTestComponent4());
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entity.addComponent(new PerfTestComponent5());
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entity.addComponent(new PerfTestComponent6());
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entity.addComponent(new PerfTestComponent7());
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entity.addComponent(new PerfTestComponent8());
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const iterations = 5000;
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const startTime = performance.now();
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// 随机访问不同组件
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for (let i = 0; i < iterations; i++) {
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entity.getComponent(PerfTestComponent1);
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entity.getComponent(PerfTestComponent4);
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entity.getComponent(PerfTestComponent7);
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entity.getComponent(PerfTestComponent2);
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entity.getComponent(PerfTestComponent8);
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entity.getComponent(PerfTestComponent3);
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entity.getComponent(PerfTestComponent6);
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entity.getComponent(PerfTestComponent5);
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}
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const endTime = performance.now();
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const duration = endTime - startTime;
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console.log(`多组件实体(8组件) ${iterations * 8}次随机访问耗时: ${duration.toFixed(2)}ms`);
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expect(duration).toBeLessThan(200);
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});
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test('hasComponent性能测试', () => {
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const entity = new Entity('HasComponentTestEntity', 1);
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entity.addComponent(new PerfTestComponent1());
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entity.addComponent(new PerfTestComponent3());
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entity.addComponent(new PerfTestComponent5());
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const iterations = 25000; // 减少迭代次数以适应CI环境
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const startTime = performance.now();
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for (let i = 0; i < iterations; i++) {
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entity.hasComponent(PerfTestComponent1); // 存在
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entity.hasComponent(PerfTestComponent2); // 不存在
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entity.hasComponent(PerfTestComponent3); // 存在
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entity.hasComponent(PerfTestComponent4); // 不存在
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entity.hasComponent(PerfTestComponent5); // 存在
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}
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const endTime = performance.now();
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const duration = endTime - startTime;
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console.log(`${iterations * 5}次hasComponent检查耗时: ${duration.toFixed(2)}ms`);
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expect(duration).toBeLessThan(310);
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});
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});
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describe('内存效率测试', () => {
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test('大量实体内存使用测试', () => {
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const entities: Entity[] = [];
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const entityCount = 5000;
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const startTime = performance.now();
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// 创建大量实体,模拟真实游戏场景
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for (let i = 0; i < entityCount; i++) {
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const entity = new Entity(`Entity_${i}`, i);
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// 每个实体随机添加2-6个组件
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const componentCount = 2 + (i % 5);
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if (componentCount >= 1) entity.addComponent(new PerfTestComponent1());
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if (componentCount >= 2) entity.addComponent(new PerfTestComponent2());
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if (componentCount >= 3) entity.addComponent(new PerfTestComponent3());
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if (componentCount >= 4) entity.addComponent(new PerfTestComponent4());
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if (componentCount >= 5) entity.addComponent(new PerfTestComponent5());
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if (componentCount >= 6) entity.addComponent(new PerfTestComponent6());
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entities.push(entity);
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}
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const creationTime = performance.now() - startTime;
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// 测试访问性能
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const accessStartTime = performance.now();
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for (const entity of entities) {
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entity.getComponent(PerfTestComponent1);
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if (entity.hasComponent(PerfTestComponent3)) {
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entity.getComponent(PerfTestComponent3);
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}
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if (entity.hasComponent(PerfTestComponent5)) {
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entity.getComponent(PerfTestComponent5);
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}
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}
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const accessTime = performance.now() - accessStartTime;
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console.log(`创建${entityCount}个实体耗时: ${creationTime.toFixed(2)}ms`);
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console.log(`访问${entityCount}个实体的组件耗时: ${accessTime.toFixed(2)}ms`);
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expect(creationTime).toBeLessThan(150);
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expect(accessTime).toBeLessThan(100);
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});
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});
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});
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