817 lines
28 KiB
TypeScript
817 lines
28 KiB
TypeScript
import { IECSDebugConfig, IECSDebugData } from '../../Types';
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import { EntityDataCollector } from './EntityDataCollector';
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import { SystemDataCollector } from './SystemDataCollector';
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import { PerformanceDataCollector } from './PerformanceDataCollector';
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import { ComponentDataCollector } from './ComponentDataCollector';
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import { SceneDataCollector } from './SceneDataCollector';
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import { WebSocketManager } from './WebSocketManager';
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import { Core } from '../../Core';
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import { Component } from '../../ECS/Component';
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import { ComponentPoolManager } from '../../ECS/Core/ComponentPool';
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import { Pool } from '../../Utils/Pool';
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import { getComponentInstanceTypeName, getSystemInstanceTypeName } from '../../ECS/Decorators';
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/**
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* 调试管理器
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*
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* 整合所有调试数据收集器,负责收集和发送调试数据
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*/
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export class DebugManager {
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private config: IECSDebugConfig;
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private webSocketManager: WebSocketManager;
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private entityCollector: EntityDataCollector;
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private systemCollector: SystemDataCollector;
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private performanceCollector: PerformanceDataCollector;
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private componentCollector: ComponentDataCollector;
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private sceneCollector: SceneDataCollector;
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private frameCounter: number = 0;
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private lastSendTime: number = 0;
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private sendInterval: number;
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private isRunning: boolean = false;
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constructor(core: Core, config: IECSDebugConfig) {
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this.config = config;
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// 初始化数据收集器
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this.entityCollector = new EntityDataCollector();
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this.systemCollector = new SystemDataCollector();
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this.performanceCollector = new PerformanceDataCollector();
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this.componentCollector = new ComponentDataCollector();
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this.sceneCollector = new SceneDataCollector();
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// 初始化WebSocket管理器
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this.webSocketManager = new WebSocketManager(
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config.websocketUrl,
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config.autoReconnect !== false
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);
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// 设置消息处理回调
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this.webSocketManager.setMessageHandler(this.handleMessage.bind(this));
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// 计算发送间隔(基于帧率)
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const debugFrameRate = config.debugFrameRate || 30;
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this.sendInterval = 1000 / debugFrameRate;
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this.start();
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}
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/**
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* 启动调试管理器
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*/
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public start(): void {
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if (this.isRunning) return;
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this.isRunning = true;
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this.connectWebSocket();
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}
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/**
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* 停止调试管理器
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*/
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public stop(): void {
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if (!this.isRunning) return;
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this.isRunning = false;
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this.webSocketManager.disconnect();
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}
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/**
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* 更新配置
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*/
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public updateConfig(config: IECSDebugConfig): void {
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this.config = config;
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// 更新发送间隔
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const debugFrameRate = config.debugFrameRate || 30;
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this.sendInterval = 1000 / debugFrameRate;
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// 重新连接WebSocket(如果URL变化)
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if (this.webSocketManager && config.websocketUrl) {
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this.webSocketManager.disconnect();
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this.webSocketManager = new WebSocketManager(
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config.websocketUrl,
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config.autoReconnect !== false
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);
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this.webSocketManager.setMessageHandler(this.handleMessage.bind(this));
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this.connectWebSocket();
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}
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}
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/**
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* 帧更新回调
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*/
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public onFrameUpdate(deltaTime: number): void {
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if (!this.isRunning || !this.config.enabled) return;
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this.frameCounter++;
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const currentTime = Date.now();
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// 基于配置的帧率发送数据
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if (currentTime - this.lastSendTime >= this.sendInterval) {
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this.sendDebugData();
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this.lastSendTime = currentTime;
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}
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}
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/**
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* 场景变更回调
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*/
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public onSceneChanged(): void {
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// 场景变更时立即发送一次数据
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if (this.isRunning && this.config.enabled) {
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this.sendDebugData();
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}
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}
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/**
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* 处理来自调试面板的消息
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*/
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private handleMessage(message: any): void {
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try {
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switch (message.type) {
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case 'capture_memory_snapshot':
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this.handleMemorySnapshotRequest();
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break;
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case 'config_update':
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if (message.config) {
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this.updateConfig({ ...this.config, ...message.config });
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}
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break;
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case 'expand_lazy_object':
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this.handleExpandLazyObjectRequest(message);
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break;
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case 'get_component_properties':
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this.handleGetComponentPropertiesRequest(message);
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break;
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case 'get_raw_entity_list':
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this.handleGetRawEntityListRequest(message);
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break;
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case 'get_entity_details':
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this.handleGetEntityDetailsRequest(message);
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break;
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case 'ping':
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this.webSocketManager.send({
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type: 'pong',
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timestamp: Date.now()
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});
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break;
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default:
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// 未知消息类型,忽略
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break;
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}
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} catch (error) {
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// console.error('[ECS Debug] 处理消息失败:', error);
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if (message.requestId) {
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this.webSocketManager.send({
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type: 'error_response',
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requestId: message.requestId,
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error: error instanceof Error ? error.message : String(error)
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});
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}
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}
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}
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/**
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* 处理展开懒加载对象请求
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*/
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private handleExpandLazyObjectRequest(message: any): void {
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try {
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const { entityId, componentIndex, propertyPath, requestId } = message;
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if (entityId === undefined || componentIndex === undefined || !propertyPath) {
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this.webSocketManager.send({
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type: 'expand_lazy_object_response',
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requestId,
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error: '缺少必要参数'
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});
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return;
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}
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const expandedData = this.entityCollector.expandLazyObject(entityId, componentIndex, propertyPath);
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this.webSocketManager.send({
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type: 'expand_lazy_object_response',
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requestId,
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data: expandedData
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});
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} catch (error) {
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this.webSocketManager.send({
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type: 'expand_lazy_object_response',
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requestId: message.requestId,
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error: error instanceof Error ? error.message : String(error)
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});
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}
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}
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/**
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* 处理获取组件属性请求
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*/
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private handleGetComponentPropertiesRequest(message: any): void {
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try {
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const { entityId, componentIndex, requestId } = message;
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if (entityId === undefined || componentIndex === undefined) {
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this.webSocketManager.send({
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type: 'get_component_properties_response',
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requestId,
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error: '缺少必要参数'
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});
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return;
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}
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const properties = this.entityCollector.getComponentProperties(entityId, componentIndex);
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this.webSocketManager.send({
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type: 'get_component_properties_response',
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requestId,
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data: properties
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});
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} catch (error) {
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this.webSocketManager.send({
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type: 'get_component_properties_response',
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requestId: message.requestId,
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error: error instanceof Error ? error.message : String(error)
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});
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}
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}
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/**
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* 处理获取原始实体列表请求
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*/
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private handleGetRawEntityListRequest(message: any): void {
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try {
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const { requestId } = message;
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const rawEntityList = this.entityCollector.getRawEntityList();
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this.webSocketManager.send({
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type: 'get_raw_entity_list_response',
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requestId,
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data: rawEntityList
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});
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} catch (error) {
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this.webSocketManager.send({
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type: 'get_raw_entity_list_response',
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requestId: message.requestId,
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error: error instanceof Error ? error.message : String(error)
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});
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}
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}
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/**
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* 处理获取实体详情请求
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*/
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private handleGetEntityDetailsRequest(message: any): void {
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try {
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const { entityId, requestId } = message;
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if (entityId === undefined) {
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this.webSocketManager.send({
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type: 'get_entity_details_response',
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requestId,
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error: '缺少实体ID参数'
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});
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return;
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}
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const entityDetails = this.entityCollector.getEntityDetails(entityId);
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this.webSocketManager.send({
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type: 'get_entity_details_response',
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requestId,
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data: entityDetails
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});
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} catch (error) {
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this.webSocketManager.send({
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type: 'get_entity_details_response',
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requestId: message.requestId,
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error: error instanceof Error ? error.message : String(error)
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});
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}
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}
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/**
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* 处理内存快照请求
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*/
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private handleMemorySnapshotRequest(): void {
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try {
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const memorySnapshot = this.captureMemorySnapshot();
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this.webSocketManager.send({
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type: 'memory_snapshot_response',
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data: memorySnapshot
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});
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} catch (error) {
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this.webSocketManager.send({
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type: 'memory_snapshot_error',
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error: error instanceof Error ? error.message : '内存快照捕获失败'
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});
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}
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}
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/**
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* 捕获内存快照
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*/
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private captureMemorySnapshot(): any {
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const timestamp = Date.now();
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// 使用专门的内存计算方法收集实体数据
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const entityData = this.entityCollector.collectEntityDataWithMemory();
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// 收集其他内存统计
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const baseMemoryInfo = this.collectBaseMemoryInfo();
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const scene = Core.scene;
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const componentMemoryStats = scene?.entities ? this.collectComponentMemoryStats(scene.entities) : { totalMemory: 0, componentTypes: 0, totalInstances: 0, breakdown: [] };
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const systemMemoryStats = this.collectSystemMemoryStats();
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const poolMemoryStats = this.collectPoolMemoryStats();
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const performanceStats = this.collectPerformanceStats();
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// 计算总内存使用量
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const totalEntityMemory = entityData.entitiesPerArchetype.reduce((sum, arch) => sum + arch.memory, 0);
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return {
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timestamp,
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version: '2.0',
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summary: {
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totalEntities: entityData.totalEntities,
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totalMemoryUsage: baseMemoryInfo.usedMemory,
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totalMemoryLimit: baseMemoryInfo.totalMemory,
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memoryUtilization: (baseMemoryInfo.usedMemory / baseMemoryInfo.totalMemory * 100),
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gcCollections: baseMemoryInfo.gcCollections,
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entityMemory: totalEntityMemory,
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componentMemory: componentMemoryStats.totalMemory,
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systemMemory: systemMemoryStats.totalMemory,
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poolMemory: poolMemoryStats.totalMemory
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},
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baseMemory: baseMemoryInfo,
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entities: {
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totalMemory: totalEntityMemory,
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entityCount: entityData.totalEntities,
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archetypes: entityData.entitiesPerArchetype,
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largestEntities: entityData.topEntitiesByComponents
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},
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components: componentMemoryStats,
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systems: systemMemoryStats,
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pools: poolMemoryStats,
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performance: performanceStats
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};
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}
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/**
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* 收集基础内存信息
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*/
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private collectBaseMemoryInfo(): {
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totalMemory: number;
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usedMemory: number;
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freeMemory: number;
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gcCollections: number;
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heapInfo: {
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totalJSHeapSize: number;
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usedJSHeapSize: number;
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jsHeapSizeLimit: number;
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} | null;
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detailedMemory?: unknown;
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} {
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const memoryInfo = {
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totalMemory: 0,
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usedMemory: 0,
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freeMemory: 0,
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gcCollections: 0,
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heapInfo: null as {
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totalJSHeapSize: number;
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usedJSHeapSize: number;
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jsHeapSizeLimit: number;
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} | null,
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detailedMemory: undefined as unknown
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};
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try {
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// 类型安全的performance memory访问
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const performanceWithMemory = performance as Performance & {
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memory?: {
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jsHeapSizeLimit?: number;
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usedJSHeapSize?: number;
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totalJSHeapSize?: number;
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};
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measureUserAgentSpecificMemory?: () => Promise<unknown>;
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};
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if (performanceWithMemory.memory) {
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const perfMemory = performanceWithMemory.memory;
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memoryInfo.totalMemory = perfMemory.jsHeapSizeLimit || 512 * 1024 * 1024;
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memoryInfo.usedMemory = perfMemory.usedJSHeapSize || 0;
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memoryInfo.freeMemory = memoryInfo.totalMemory - memoryInfo.usedMemory;
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memoryInfo.heapInfo = {
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totalJSHeapSize: perfMemory.totalJSHeapSize || 0,
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usedJSHeapSize: perfMemory.usedJSHeapSize || 0,
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jsHeapSizeLimit: perfMemory.jsHeapSizeLimit || 0
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};
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} else {
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memoryInfo.totalMemory = 512 * 1024 * 1024;
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memoryInfo.freeMemory = 512 * 1024 * 1024;
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}
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// 尝试获取GC信息
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if (performanceWithMemory.measureUserAgentSpecificMemory) {
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performanceWithMemory.measureUserAgentSpecificMemory().then((result: unknown) => {
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memoryInfo.detailedMemory = result;
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}).catch(() => {
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// 忽略错误
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});
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}
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} catch (error) {
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// 使用默认值
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}
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return memoryInfo;
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}
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/**
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* 收集组件内存统计(仅用于内存快照)
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*/
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private collectComponentMemoryStats(entityList: { buffer: Array<{ id: number; name?: string; destroyed?: boolean; components?: Component[] }> }): {
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totalMemory: number;
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componentTypes: number;
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totalInstances: number;
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breakdown: Array<{
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typeName: string;
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instanceCount: number;
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totalMemory: number;
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averageMemory: number;
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percentage: number;
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largestInstances: Array<{
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entityId: number;
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entityName: string;
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memory: number;
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}>;
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}>;
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} {
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const componentStats = new Map<string, { count: number; totalMemory: number; instances: Array<{ entityId: number; entityName: string; memory: number }> }>();
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let totalComponentMemory = 0;
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// 首先统计组件类型和数量
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const componentTypeCounts = new Map<string, number>();
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for (const entity of entityList.buffer) {
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if (!entity || entity.destroyed || !entity.components) continue;
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for (const component of entity.components) {
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const typeName = getComponentInstanceTypeName(component);
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componentTypeCounts.set(typeName, (componentTypeCounts.get(typeName) || 0) + 1);
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}
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}
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// 为每种组件类型计算详细内存(只计算一次,然后乘以数量)
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for (const [typeName, count] of componentTypeCounts.entries()) {
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const detailedMemoryPerInstance = this.componentCollector.calculateDetailedComponentMemory(typeName);
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const totalMemoryForType = detailedMemoryPerInstance * count;
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totalComponentMemory += totalMemoryForType;
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// 收集该类型组件的实例信息(用于显示最大的几个实例)
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const instances: Array<{ entityId: number; entityName: string; memory: number }> = [];
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let instanceCount = 0;
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for (const entity of entityList.buffer) {
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if (!entity || entity.destroyed || !entity.components) continue;
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for (const component of entity.components) {
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if (getComponentInstanceTypeName(component) === typeName) {
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instances.push({
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entityId: entity.id,
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entityName: entity.name || `Entity_${entity.id}`,
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memory: detailedMemoryPerInstance // 使用统一的详细计算结果
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});
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instanceCount++;
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// 限制收集的实例数量,避免过多数据
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if (instanceCount >= 100) break;
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}
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}
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if (instanceCount >= 100) break;
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}
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componentStats.set(typeName, {
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count: count,
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totalMemory: totalMemoryForType,
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instances: instances.slice(0, 10) // 只保留前10个实例用于显示
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});
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}
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const componentBreakdown = Array.from(componentStats.entries()).map(([typeName, stats]) => ({
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typeName,
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instanceCount: stats.count,
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totalMemory: stats.totalMemory,
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averageMemory: stats.totalMemory / stats.count,
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percentage: totalComponentMemory > 0 ? (stats.totalMemory / totalComponentMemory * 100) : 0,
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largestInstances: stats.instances.sort((a, b) => b.memory - a.memory).slice(0, 3)
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})).sort((a, b) => b.totalMemory - a.totalMemory);
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return {
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totalMemory: totalComponentMemory,
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componentTypes: componentStats.size,
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totalInstances: Array.from(componentStats.values()).reduce((sum, stats) => sum + stats.count, 0),
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breakdown: componentBreakdown
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};
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}
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private collectSystemMemoryStats(): {
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totalMemory: number;
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systemCount: number;
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breakdown: Array<{
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name: string;
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memory: number;
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enabled: boolean;
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updateOrder: number;
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}>;
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} {
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const scene = Core.scene;
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let totalSystemMemory = 0;
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const systemBreakdown: Array<{
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name: string;
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memory: number;
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enabled: boolean;
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updateOrder: number;
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}> = [];
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try {
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const entityProcessors = scene?.entityProcessors;
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if (entityProcessors && entityProcessors.processors) {
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const systemTypeMemoryCache = new Map<string, number>();
|
||
|
||
for (const system of entityProcessors.processors) {
|
||
const systemTypeName = getSystemInstanceTypeName(system);
|
||
|
||
let systemMemory: number;
|
||
if (systemTypeMemoryCache.has(systemTypeName)) {
|
||
systemMemory = systemTypeMemoryCache.get(systemTypeName)!;
|
||
} else {
|
||
systemMemory = this.calculateQuickSystemSize(system);
|
||
systemTypeMemoryCache.set(systemTypeName, systemMemory);
|
||
}
|
||
|
||
totalSystemMemory += systemMemory;
|
||
|
||
systemBreakdown.push({
|
||
name: systemTypeName,
|
||
memory: systemMemory,
|
||
enabled: system.enabled !== false,
|
||
updateOrder: system.updateOrder || 0
|
||
});
|
||
}
|
||
}
|
||
} catch (error) {
|
||
// 忽略错误
|
||
}
|
||
|
||
return {
|
||
totalMemory: totalSystemMemory,
|
||
systemCount: systemBreakdown.length,
|
||
breakdown: systemBreakdown.sort((a, b) => b.memory - a.memory)
|
||
};
|
||
}
|
||
|
||
private calculateQuickSystemSize(system: unknown): number {
|
||
if (!system || typeof system !== 'object') return 64;
|
||
|
||
let size = 128;
|
||
|
||
try {
|
||
const keys = Object.keys(system);
|
||
for (let i = 0; i < Math.min(keys.length, 15); i++) {
|
||
const key = keys[i];
|
||
if (key === 'entities' || key === 'scene' || key === 'constructor') continue;
|
||
|
||
const value = (system as Record<string, unknown>)[key];
|
||
size += key.length * 2;
|
||
|
||
if (typeof value === 'string') {
|
||
size += Math.min(value.length * 2, 100);
|
||
} else if (typeof value === 'number') {
|
||
size += 8;
|
||
} else if (typeof value === 'boolean') {
|
||
size += 4;
|
||
} else if (Array.isArray(value)) {
|
||
size += 40 + Math.min(value.length * 8, 200);
|
||
} else if (typeof value === 'object' && value !== null) {
|
||
size += 64;
|
||
}
|
||
}
|
||
} catch (error) {
|
||
return 128;
|
||
}
|
||
|
||
return Math.max(size, 64);
|
||
}
|
||
|
||
/**
|
||
* 收集对象池内存统计
|
||
*/
|
||
private collectPoolMemoryStats(): {
|
||
totalMemory: number;
|
||
poolCount: number;
|
||
breakdown: Array<{
|
||
typeName: string;
|
||
maxSize: number;
|
||
currentSize: number;
|
||
estimatedMemory: number;
|
||
utilization: number;
|
||
hitRate?: number;
|
||
}>;
|
||
} {
|
||
let totalPoolMemory = 0;
|
||
const poolBreakdown: Array<{
|
||
typeName: string;
|
||
maxSize: number;
|
||
currentSize: number;
|
||
estimatedMemory: number;
|
||
utilization: number;
|
||
hitRate?: number;
|
||
}> = [];
|
||
|
||
try {
|
||
// 尝试获取组件池统计
|
||
const poolManager = ComponentPoolManager.getInstance();
|
||
const poolStats = poolManager.getPoolStats();
|
||
|
||
for (const [typeName, stats] of poolStats.entries()) {
|
||
const poolData = stats as { maxSize: number; currentSize?: number };
|
||
const poolMemory = poolData.maxSize * 32; // 估算每个对象32字节
|
||
totalPoolMemory += poolMemory;
|
||
|
||
poolBreakdown.push({
|
||
typeName,
|
||
maxSize: poolData.maxSize,
|
||
currentSize: poolData.currentSize || 0,
|
||
estimatedMemory: poolMemory,
|
||
utilization: poolData.currentSize ? (poolData.currentSize / poolData.maxSize * 100) : 0
|
||
});
|
||
}
|
||
} catch (error) {
|
||
// 如果无法获取池信息,使用默认值
|
||
}
|
||
|
||
try {
|
||
// 尝试获取通用对象池统计
|
||
const poolStats = Pool.getAllPoolStats();
|
||
|
||
for (const [typeName, stats] of Object.entries(poolStats)) {
|
||
const poolData = stats as {
|
||
maxSize: number;
|
||
size: number;
|
||
estimatedMemoryUsage: number;
|
||
hitRate: number;
|
||
};
|
||
totalPoolMemory += poolData.estimatedMemoryUsage;
|
||
poolBreakdown.push({
|
||
typeName: `Pool_${typeName}`,
|
||
maxSize: poolData.maxSize,
|
||
currentSize: poolData.size,
|
||
estimatedMemory: poolData.estimatedMemoryUsage,
|
||
utilization: poolData.size / poolData.maxSize * 100,
|
||
hitRate: poolData.hitRate * 100
|
||
});
|
||
}
|
||
} catch (error) {
|
||
// 忽略错误
|
||
}
|
||
|
||
return {
|
||
totalMemory: totalPoolMemory,
|
||
poolCount: poolBreakdown.length,
|
||
breakdown: poolBreakdown.sort((a, b) => b.estimatedMemory - a.estimatedMemory)
|
||
};
|
||
}
|
||
|
||
/**
|
||
* 收集性能统计信息
|
||
*/
|
||
private collectPerformanceStats(): {
|
||
enabled: boolean;
|
||
systemCount?: number;
|
||
warnings?: unknown[];
|
||
topSystems?: Array<{
|
||
name: string;
|
||
averageTime: number;
|
||
maxTime: number;
|
||
samples: number;
|
||
}>;
|
||
error?: string;
|
||
} {
|
||
try {
|
||
const coreInstance = Core.Instance as Core & { _performanceMonitor?: unknown };
|
||
const performanceMonitor = coreInstance._performanceMonitor;
|
||
if (!performanceMonitor) {
|
||
return { enabled: false };
|
||
}
|
||
|
||
const stats = performanceMonitor.getAllSystemStats();
|
||
const warnings = performanceMonitor.getPerformanceWarnings();
|
||
|
||
return {
|
||
enabled: (performanceMonitor as { enabled?: boolean }).enabled ?? false,
|
||
systemCount: stats.size,
|
||
warnings: warnings.slice(0, 10), // 最多10个警告
|
||
topSystems: Array.from(stats.entries()).map((entry) => {
|
||
const [name, stat] = entry as [string, { averageTime: number; maxTime: number; executionCount: number }];
|
||
return {
|
||
name,
|
||
averageTime: stat.averageTime,
|
||
maxTime: stat.maxTime,
|
||
samples: stat.executionCount
|
||
};
|
||
}).sort((a, b) => b.averageTime - a.averageTime).slice(0, 5)
|
||
};
|
||
} catch (error: unknown) {
|
||
return { enabled: false, error: error instanceof Error ? error.message : String(error) };
|
||
}
|
||
}
|
||
|
||
|
||
/**
|
||
* 获取调试数据
|
||
*/
|
||
public getDebugData(): IECSDebugData {
|
||
const currentTime = Date.now();
|
||
const scene = Core.scene;
|
||
|
||
const debugData: IECSDebugData = {
|
||
timestamp: currentTime,
|
||
frameworkVersion: '1.0.0', // 可以从package.json读取
|
||
isRunning: this.isRunning,
|
||
frameworkLoaded: true,
|
||
currentScene: scene?.name || 'Unknown'
|
||
};
|
||
|
||
// 根据配置收集各种数据
|
||
if (this.config.channels.entities) {
|
||
debugData.entities = this.entityCollector.collectEntityData();
|
||
}
|
||
|
||
if (this.config.channels.systems) {
|
||
const coreInstance = Core.Instance as Core & { _performanceMonitor?: unknown };
|
||
const performanceMonitor = coreInstance._performanceMonitor;
|
||
debugData.systems = this.systemCollector.collectSystemData(performanceMonitor);
|
||
}
|
||
|
||
if (this.config.channels.performance) {
|
||
const coreInstance = Core.Instance as Core & { _performanceMonitor?: unknown };
|
||
const performanceMonitor = coreInstance._performanceMonitor;
|
||
debugData.performance = this.performanceCollector.collectPerformanceData(performanceMonitor);
|
||
}
|
||
|
||
if (this.config.channels.components) {
|
||
debugData.components = this.componentCollector.collectComponentData();
|
||
}
|
||
|
||
if (this.config.channels.scenes) {
|
||
debugData.scenes = this.sceneCollector.collectSceneData();
|
||
}
|
||
|
||
return debugData;
|
||
}
|
||
|
||
/**
|
||
* 连接WebSocket
|
||
*/
|
||
private async connectWebSocket(): Promise<void> {
|
||
try {
|
||
await this.webSocketManager.connect();
|
||
// console.log('[ECS Debug] 调试管理器已连接到调试服务器');
|
||
} catch (error) {
|
||
// console.warn('[ECS Debug] 无法连接到调试服务器:', error);
|
||
}
|
||
}
|
||
|
||
/**
|
||
* 发送调试数据
|
||
*/
|
||
private sendDebugData(): void {
|
||
if (!this.webSocketManager.getConnectionStatus()) {
|
||
return;
|
||
}
|
||
|
||
try {
|
||
const debugData = this.getDebugData();
|
||
// 包装成调试面板期望的消息格式
|
||
const message = {
|
||
type: 'debug_data',
|
||
data: debugData
|
||
};
|
||
this.webSocketManager.send(message);
|
||
} catch (error) {
|
||
// console.error('[ECS Debug] 发送调试数据失败:', error);
|
||
}
|
||
}
|
||
}
|