/** * @esengine/procgen * * @zh 程序化生成工具包 * @en Procedural Generation Toolkit * * @zh 提供噪声函数、随机工具和蓝图节点 * @en Provides noise functions, random utilities, and blueprint nodes */ // ============================================================================= // Noise Functions | 噪声函数 // ============================================================================= export { PerlinNoise, createPerlinNoise, SimplexNoise, createSimplexNoise, WorleyNoise, createWorleyNoise, FBM, createFBM } from './noise'; export type { DistanceFunction, INoise2D, INoise3D, FBMConfig } from './noise'; // ============================================================================= // Random Utilities | 随机工具 // ============================================================================= export { SeededRandom, createSeededRandom, WeightedRandom, weightedPick, weightedPickFromMap, createWeightedRandom, shuffle, shuffleCopy, pickOne, sample, sampleWithReplacement, randomIntegers, weightedSample } from './random'; export type { WeightedItem } from './random'; // ============================================================================= // Blueprint Nodes | 蓝图节点 // ============================================================================= export { // Templates SampleNoise2DTemplate, SampleFBMTemplate, SeededRandomTemplate, SeededRandomIntTemplate, WeightedPickTemplate, ShuffleArrayTemplate, PickRandomTemplate, SampleArrayTemplate, RandomPointInCircleTemplate, // Executors SampleNoise2DExecutor, SampleFBMExecutor, SeededRandomExecutor, SeededRandomIntExecutor, WeightedPickExecutor, ShuffleArrayExecutor, PickRandomExecutor, SampleArrayExecutor, RandomPointInCircleExecutor, // Collection ProcGenNodeDefinitions } from './nodes';