class CollisionResult { public collider: Collider; public minimumTranslationVector: Vector2 = Vector2.zero; public normal: Vector2 = Vector2.zero; public point: Vector2 = Vector2.zero; public invertResult(){ this.minimumTranslationVector = Vector2.negate(this.minimumTranslationVector); this.normal = Vector2.negate(this.normal); } }