import { CommandManager } from '@esengine/editor-core'; import { UpdateNodeDataCommand } from '../commands/tree/UpdateNodeDataCommand'; import { ITreeState } from '../commands/ITreeState'; /** * 更新节点数据用例 */ export class UpdateNodeDataUseCase { constructor( private readonly commandManager: CommandManager, private readonly treeState: ITreeState ) {} /** * 更新节点数据 */ execute(nodeId: string, data: Record): void { const command = new UpdateNodeDataCommand(this.treeState, nodeId, data); this.commandManager.execute(command); } }