import {Testbed} from "./Testbed"; import * as CollisionGroups from "./demos/collisionGroups"; import * as Cubes from "./demos/cubes"; import * as Keva from "./demos/keva"; import * as Heightfield from "./demos/heightfield"; import * as Polyline from "./demos/polyline"; import * as RevoluteJoints from "./demos/revoluteJoints"; import * as LockedRotations from "./demos/lockedRotations"; import * as ConvexPolygons from "./demos/convexPolygons"; import * as CharacterController from "./demos/characterController"; import * as PidController from "./demos/pidController"; import * as Voxels from "./demos/voxels"; import("@dimforge/rapier2d").then((RAPIER) => { let builders = new Map([ ["collision groups", CollisionGroups.initWorld], ["character controller", CharacterController.initWorld], ["convex polygons", ConvexPolygons.initWorld], ["cubes", Cubes.initWorld], ["heightfield", Heightfield.initWorld], ["joints: revolute", RevoluteJoints.initWorld], ["keva tower", Keva.initWorld], ["locked rotations", LockedRotations.initWorld], ["pid controller", PidController.initWorld], ["polyline", Polyline.initWorld], ["voxels", Voxels.initWorld], ]); let testbed = new Testbed(RAPIER, builders); testbed.run(); });