{ "name": "@esengine/engine", "version": "0.1.0", "description": "High-performance 2D game engine built with Rust and WebAssembly | 使用Rust和WebAssembly构建的高性能2D游戏引擎", "main": "pkg/es_engine.js", "types": "pkg/es_engine.d.ts", "exports": { ".": { "import": "./pkg/es_engine.js", "types": "./pkg/es_engine.d.ts" }, "./wasm": { "default": "./pkg/es_engine_bg.wasm" } }, "unpkg": "pkg/es_engine.js", "jsdelivr": "pkg/es_engine.js", "files": [ "pkg" ], "scripts": { "build": "wasm-pack build --target web --out-dir pkg", "build:release": "wasm-pack build --target web --out-dir pkg --release", "build:bundler": "wasm-pack build --target bundler --out-dir pkg", "clean": "rimraf pkg target", "test": "wasm-pack test --headless --firefox" }, "repository": { "type": "git", "url": "https://github.com/esengine/esengine.git", "directory": "packages/engine" }, "keywords": [ "game-engine", "2d", "webgl", "wasm", "rust", "ecs", "webassembly" ], "author": "ESEngine Team", "license": "MIT", "devDependencies": { "rimraf": "^5.0.0" }, "peerDependencies": {} }