class MainScene extends Scene { constructor(displayContent: egret.DisplayObject){ super(displayContent); // this.addEntityProcessor(new SpawnerSystem(new Matcher())); this.astarTest(); this.dijkstraTest(); this.breadthfirstTest(); } public onStart(){ this.content.load("http://www.hyuan.org/123.jpeg", false).then((data)=>{ console.log(data); }); this.camera.setZoom(0.5); let sprite = new Sprite(RES.getRes("checkbox_select_disabled_png")); let player = this.createEntity("player"); player.addComponent(new SpriteRenderer()).setSprite(sprite).setColor(0xFF0000); player.addComponent(new SpawnComponent(EnemyType.worm)); player.addComponent(new Mover()); player.addComponent(new PlayerController()); player.addComponent(new FollowCamera(player)); player.addComponent(new BoxCollider()); for (let i = 0; i < 20; i ++){ let sprite = new Sprite(RES.getRes("checkbox_select_disabled_png")); let player2 = this.createEntity("player2"); player2.addComponent(new SpriteRenderer()).setSprite(sprite); player2.transform.position = new Vector2(Math.random() * 100 * i, Math.random() * 100 * i); player2.addComponent(new BoxCollider()); } } public breadthfirstTest(){ let graph = new UnweightedGraph(); graph.addEdgesForNode("a", ["b"]); // a->b graph.addEdgesForNode("b", ["a", "c", "d"]); // b->a b->c b->d graph.addEdgesForNode("c", ["a"]); // c->a graph.addEdgesForNode("d", ["e", "a"]); // d->e d->a graph.addEdgesForNode("e", ["b"]); // e->b // 计算从c到e的路径 let path = BreadthFirstPathfinder.search(graph, "c", "e"); console.log(path); } public dijkstraTest(){ let graph = new WeightedGridGraph(20, 20); graph.weightedNodes.push(new Point(3, 3)); graph.weightedNodes.push(new Point(3, 4)); graph.weightedNodes.push(new Point(4, 3)); graph.weightedNodes.push(new Point(4, 4)); let path = graph.search(new Point(3, 4), new Point(15, 17)); console.log(path); } public astarTest(){ let graph = new AstarGridGraph(20, 20); graph.weightedNodes.push(new Point(3, 3)); graph.weightedNodes.push(new Point(3, 4)); graph.weightedNodes.push(new Point(4, 3)); graph.weightedNodes.push(new Point(4, 4)); let path = graph.search(new Point(3, 4), new Point(15, 17)); console.log(path); } }