/// module es { export class DefaultRenderer extends Renderer { constructor(renderOrder: number = 0, camera: ICamera = null) { super(renderOrder, camera); } public render(scene: Scene): void { let cam = this.camera ? this.camera : scene.camera; this.beginRender(cam); for (let i = 0; i < scene.renderableComponents.count; i ++) { let renderable = scene.renderableComponents.get(i); if (renderable.enabled && renderable.isVisibleFromCamera(scene.camera)) this.renderAfterStateCheck(renderable, cam); } if (this.shouldDebugRender && es.Core.debugRenderEndabled) this.debugRender(scene); this.endRender(); } } }