/// class Box extends Composite{ constructor(center: Vector2, width: number, height: number, borderStiffness = 0.2, diagonalStiffness = 0.5){ super(); let tl = this.addParticle(new Particle(Vector2.add(center, new Vector2(-width / 2, -height / 2)))); let tr = this.addParticle(new Particle(Vector2.add(center, new Vector2(width / 2, -height / 2)))); let br = this.addParticle(new Particle(Vector2.add(center, new Vector2(width / 2, height / 2)))); let bl = this.addParticle(new Particle(Vector2.add(center, new Vector2(-width / 2, height / 2)))); this.addConstraint(new DistanceConstraint(tl, tr, borderStiffness)); this.addConstraint(new DistanceConstraint(tr, br, borderStiffness)); this.addConstraint(new DistanceConstraint(br, bl, borderStiffness)); this.addConstraint(new DistanceConstraint(bl, tl, borderStiffness)); this.addConstraint(new DistanceConstraint(tl, br, diagonalStiffness)).setCollidesWithColliders(false); this.addConstraint(new DistanceConstraint(bl, tr, diagonalStiffness)).setCollidesWithColliders(false); } }