/** * Tilemap 统一插件 * Tilemap Unified Plugin * * 整合运行时模块和编辑器模块 * Integrates runtime and editor modules */ import type { IPluginLoader, PluginDescriptor } from '@esengine/editor-core'; // Runtime module import { TilemapRuntimeModule } from '../TilemapRuntimeModule'; // Editor imports import { TilemapEditorModule } from './index'; /** * 插件描述符 */ const descriptor: PluginDescriptor = { id: '@esengine/tilemap', name: 'Tilemap System', version: '1.0.0', description: '瓦片地图系统,支持 Tiled 格式导入和高效渲染', category: 'rendering', enabledByDefault: true, canContainContent: true, isEnginePlugin: true, modules: [ { name: 'TilemapRuntime', type: 'runtime', loadingPhase: 'default', entry: './src/index.ts' }, { name: 'TilemapEditor', type: 'editor', loadingPhase: 'default', entry: './src/editor/index.ts' } ], dependencies: [ { id: '@esengine/core', version: '^1.0.0' }, { id: '@esengine/physics-rapier2d', version: '^1.0.0', optional: true } ], icon: 'Grid3X3' }; /** * Tilemap 插件加载器 * Tilemap plugin loader */ export const TilemapPlugin: IPluginLoader = { descriptor, runtimeModule: new TilemapRuntimeModule(), editorModule: new TilemapEditorModule(), }; export default TilemapPlugin;