{ "name": "@esengine/ecs-engine-bindgen", "version": "0.1.0", "description": "Bridge layer between ECS Framework and Rust Engine | ECS框架与Rust引擎之间的桥接层", "main": "dist/index.js", "module": "dist/index.js", "types": "dist/index.d.ts", "type": "module", "exports": { ".": { "types": "./dist/index.d.ts", "import": "./dist/index.js" } }, "files": [ "dist" ], "scripts": { "build": "tsup", "build:watch": "tsup --watch", "clean": "rimraf dist" }, "repository": { "type": "git", "url": "https://github.com/esengine/ecs-framework.git", "directory": "packages/ecs-engine-bindgen" }, "keywords": [ "ecs", "game-engine", "bridge", "wasm", "typescript" ], "author": "ESEngine Team", "license": "MIT", "optionalDependencies": { "es-engine": "file:../engine/pkg" }, "devDependencies": { "@esengine/ecs-framework": "workspace:*", "@esengine/engine-core": "workspace:*", "@esengine/sprite": "workspace:*", "@esengine/camera": "workspace:*", "@esengine/asset-system": "workspace:*", "tsup": "^8.5.1", "typescript": "^5.8.0", "rimraf": "^5.0.0" } }