class Time { public static unscaledDeltaTime; public static deltaTime: number = 0; public static timeScale = 1; public static frameCount = 0;; private static _lastTime = 0; public static update(currentTime: number){ let dt = (currentTime - this._lastTime) / 1000; this.deltaTime = dt * this.timeScale; this.unscaledDeltaTime = dt; this.frameCount ++; this._lastTime = currentTime; } }