module es { /** * 我们在这里存储了各种系统的默认颜色,如对撞机调试渲染、Debug.drawText等。 * 命名方式尽可能采用CLASS-THING,以明确它的使用位置 */ export class DebugDefault { public static debugText: number = 0xffffff; public static colliderBounds: number = 0xffffff * 0.3; public static colliderEdge: number = 0x8B0000; public static colliderPosition: number = 0xFFFF00; public static colliderCenter: number = 0xFF0000; public static renderableBounds: number = 0xFFFF00; public static renderableCenter: number = 0x9932CC; public static verletParticle: number = 0xDC345E; public static verletConstraintEdge: number = 0x433E36; } }