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@esengine/
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@esengine/
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# @esengine/network
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# @esengine/network
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## 5.0.3
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### Patch Changes
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- Updated dependencies [[`902c0a1`](https://github.com/esengine/esengine/commit/902c0a10749f80bd8f499b44154646379d359704)]:
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- @esengine/rpc@1.1.3
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## 5.0.2
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## 5.0.2
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### Patch Changes
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### Patch Changes
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@@ -1,6 +1,6 @@
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{
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{
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"name": "@esengine/network",
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"name": "@esengine/network",
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"version": "5.0.2",
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"version": "5.0.3",
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"description": "Network synchronization for multiplayer games",
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"description": "Network synchronization for multiplayer games",
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"esengine": {
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"esengine": {
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"plugin": true,
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"plugin": true,
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@@ -1,5 +1,49 @@
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# @esengine/rpc
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# @esengine/rpc
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## 1.1.3
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### Patch Changes
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- [#404](https://github.com/esengine/esengine/pull/404) [`902c0a1`](https://github.com/esengine/esengine/commit/902c0a10749f80bd8f499b44154646379d359704) Thanks [@esengine](https://github.com/esengine)! - feat(server): add HTTP file-based routing support / 添加 HTTP 文件路由支持
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New feature that allows organizing HTTP routes in separate files, similar to API and message handlers.
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新功能:支持将 HTTP 路由组织在独立文件中,类似于 API 和消息处理器的文件路由方式。
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```typescript
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// src/http/login.ts
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import { defineHttp } from '@esengine/server';
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export default defineHttp<{ username: string; password: string }>({
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method: 'POST',
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handler(req, res) {
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const { username, password } = req.body;
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res.json({ token: '...', userId: '...' });
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}
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});
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```
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Server configuration / 服务器配置:
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```typescript
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const server = await createServer({
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port: 8080,
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httpDir: 'src/http', // HTTP routes directory / HTTP 路由目录
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httpPrefix: '/api', // Route prefix / 路由前缀
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cors: true
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});
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```
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File naming convention / 文件命名规则:
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- `login.ts` → POST /api/login
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- `users/profile.ts` → POST /api/users/profile
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- `users/[id].ts` → POST /api/users/:id (dynamic routes / 动态路由)
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- Set `method: 'GET'` in defineHttp for GET requests / 在 defineHttp 中设置 `method: 'GET'` 以处理 GET 请求
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Also includes / 还包括:
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- `defineHttp<TBody>()` helper for type-safe route definitions / 类型安全的路由定义辅助函数
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- Support for merging file routes with inline `http` config / 支持文件路由与内联 `http` 配置合并
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- RPC server supports attaching to existing HTTP server via `server` option / RPC 服务器支持通过 `server` 选项附加到现有 HTTP 服务器
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## 1.1.2
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## 1.1.2
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### Patch Changes
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### Patch Changes
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@@ -1,6 +1,6 @@
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{
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{
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"name": "@esengine/rpc",
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"name": "@esengine/rpc",
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"version": "1.1.2",
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"version": "1.1.3",
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"description": "Elegant type-safe RPC library for ESEngine",
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"description": "Elegant type-safe RPC library for ESEngine",
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"type": "module",
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"type": "module",
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"main": "./dist/index.js",
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"main": "./dist/index.js",
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@@ -1,5 +1,54 @@
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# @esengine/server
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# @esengine/server
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## 4.2.0
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### Minor Changes
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- [#404](https://github.com/esengine/esengine/pull/404) [`902c0a1`](https://github.com/esengine/esengine/commit/902c0a10749f80bd8f499b44154646379d359704) Thanks [@esengine](https://github.com/esengine)! - feat(server): add HTTP file-based routing support / 添加 HTTP 文件路由支持
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New feature that allows organizing HTTP routes in separate files, similar to API and message handlers.
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新功能:支持将 HTTP 路由组织在独立文件中,类似于 API 和消息处理器的文件路由方式。
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```typescript
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// src/http/login.ts
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import { defineHttp } from '@esengine/server';
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export default defineHttp<{ username: string; password: string }>({
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method: 'POST',
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handler(req, res) {
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const { username, password } = req.body;
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res.json({ token: '...', userId: '...' });
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}
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});
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```
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Server configuration / 服务器配置:
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```typescript
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const server = await createServer({
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port: 8080,
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httpDir: 'src/http', // HTTP routes directory / HTTP 路由目录
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httpPrefix: '/api', // Route prefix / 路由前缀
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cors: true
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});
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```
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File naming convention / 文件命名规则:
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- `login.ts` → POST /api/login
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- `users/profile.ts` → POST /api/users/profile
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- `users/[id].ts` → POST /api/users/:id (dynamic routes / 动态路由)
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- Set `method: 'GET'` in defineHttp for GET requests / 在 defineHttp 中设置 `method: 'GET'` 以处理 GET 请求
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Also includes / 还包括:
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- `defineHttp<TBody>()` helper for type-safe route definitions / 类型安全的路由定义辅助函数
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- Support for merging file routes with inline `http` config / 支持文件路由与内联 `http` 配置合并
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- RPC server supports attaching to existing HTTP server via `server` option / RPC 服务器支持通过 `server` 选项附加到现有 HTTP 服务器
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### Patch Changes
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- Updated dependencies [[`902c0a1`](https://github.com/esengine/esengine/commit/902c0a10749f80bd8f499b44154646379d359704)]:
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- @esengine/rpc@1.1.3
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## 4.1.0
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## 4.1.0
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### Minor Changes
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### Minor Changes
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@@ -1,6 +1,6 @@
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{
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{
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"name": "@esengine/server",
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"name": "@esengine/server",
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"version": "4.1.0",
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"version": "4.2.0",
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"description": "Game server framework for ESEngine with file-based routing",
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"description": "Game server framework for ESEngine with file-based routing",
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"type": "module",
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"type": "module",
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"main": "./dist/index.js",
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"main": "./dist/index.js",
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@@ -1,5 +1,12 @@
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# @esengine/transaction
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# @esengine/transaction
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## 2.0.7
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### Patch Changes
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- Updated dependencies [[`902c0a1`](https://github.com/esengine/esengine/commit/902c0a10749f80bd8f499b44154646379d359704)]:
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- @esengine/server@4.2.0
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## 2.0.6
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## 2.0.6
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### Patch Changes
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### Patch Changes
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@@ -1,6 +1,6 @@
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{
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{
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"name": "@esengine/transaction",
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"name": "@esengine/transaction",
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"version": "2.0.6",
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"version": "2.0.7",
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"description": "Game transaction system with distributed support | 游戏事务系统,支持分布式事务",
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"description": "Game transaction system with distributed support | 游戏事务系统,支持分布式事务",
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"type": "module",
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"type": "module",
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"main": "./dist/index.js",
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"main": "./dist/index.js",
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