Commit Graph

27 Commits

Author SHA1 Message Date
github-actions[bot]
094133a71a chore: release packages (#403)
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
2025-12-30 20:55:04 +08:00
github-actions[bot]
ffd35a71cd chore: release packages (#399)
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
2025-12-30 18:08:38 +08:00
github-actions[bot]
ddc7d1f726 chore: release packages (#397)
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
2025-12-30 16:59:49 +08:00
YHH
bdbbf8a80a feat(ecs): 添加 @NetworkEntity 装饰器,支持自动广播实体生成/销毁 (#395)
* docs: add editor-app README with setup instructions

* docs: add separate EN/CN editor setup guides

* feat(ecs): add @NetworkEntity decorator for auto spawn/despawn broadcasting

- Add @NetworkEntity decorator to mark components for automatic network broadcasting
- ECSRoom now auto-broadcasts spawn on component:added event
- ECSRoom now auto-broadcasts despawn on entity:destroyed event
- Entity.destroy() emits entity:destroyed event via ECSEventType
- Entity active state changes emit ENTITY_ENABLED/ENTITY_DISABLED events
- Add enableAutoNetworkEntity config option to ECSRoom (default true)
- Update documentation for both Chinese and English
2025-12-30 16:19:01 +08:00
github-actions[bot]
d21caa974e chore: release packages (#393)
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
2025-12-30 09:41:17 +08:00
github-actions[bot]
449bd420a6 chore: release packages (#391)
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
2025-12-29 21:10:36 +08:00
github-actions[bot]
e9ea52d9b3 chore: release packages (#377)
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
2025-12-28 19:26:41 +08:00
github-actions[bot]
9a4b3388e0 chore: release packages (#369)
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
2025-12-28 12:51:20 +08:00
github-actions[bot]
8a3e54cb45 chore: release packages (#367)
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
2025-12-28 12:25:51 +08:00
YHH
b6f1235239 feat(server): 添加游戏服务器框架 | add game server framework (#366)
**@esengine/server** - 游戏服务器框架 | Game server framework
- 文件路由系统 | File-based routing
- Room 生命周期 (onCreate, onJoin, onLeave, onTick, onDispose)
- @onMessage 装饰器 | Message handler decorator
- 玩家管理与断线处理 | Player management with auto-disconnect
- 内置 JoinRoom/LeaveRoom API | Built-in room APIs
- defineApi/defineMsg 类型安全辅助函数 | Type-safe helpers

**create-esengine-server** - CLI 脚手架工具 | CLI scaffolding
- 生成 shared/server/client 项目结构 | Project structure
- 类型安全的协议定义 | Type-safe protocol definitions
- 包含 GameRoom 示例 | Example implementation

**其他 | Other**
- 删除旧的 network-server 包 | Remove old network-server
- 更新服务器文档 | Update server documentation
2025-12-28 12:23:55 +08:00
github-actions[bot]
41529f6fbb chore: release packages (#365)
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
2025-12-28 11:00:37 +08:00
YHH
7940f581a6 feat(rpc,network): 新增 RPC 库并迁移网络模块 (#364)
* feat(rpc,network): 新增 RPC 库并迁移网络模块

## @esengine/rpc (新增)
- 新增类型安全的 RPC 库,支持 WebSocket 通信
- 新增 RpcClient 类:connect/disconnect, call/send/on/off/once 方法
- 新增 RpcServer 类:Node.js WebSocket 服务端
- 新增编解码系统:支持 JSON 和 MessagePack
- 新增 TextEncoder/TextDecoder polyfill,兼容微信小游戏平台
- 新增 WebSocketAdapter 接口,支持跨平台 WebSocket 抽象

## @esengine/network (重构)
- 重构 NetworkService:拆分为 RpcService 基类和 GameNetworkService
- 新增 gameProtocol:类型安全的 API 和消息定义
- 新增类型安全便捷方法:sendInput(), onSync(), onSpawn(), onDespawn()
- 更新 NetworkPlugin 使用新的服务架构
- 移除 TSRPC 依赖,改用 @esengine/rpc

## 文档
- 新增 RPC 模块文档(中英文)
- 更新 Network 模块文档(中英文)
- 更新侧边栏导航

* fix(network,cli): 修复 CI 构建和更新 CLI 适配器

## 修复
- 在 tsconfig.build.json 添加 rpc 引用,修复类型声明生成

## CLI 更新
- 更新 nodejs 适配器使用新的 @esengine/rpc
- 生成的服务器代码使用 RpcServer 替代旧的 GameServer
- 添加 ws 和 @types/ws 依赖
- 更新 README 模板中的客户端连接示例

* chore: 添加 CLI changeset

* fix(ci): add @esengine/rpc to build and check scripts

- Add rpc package to CI build step (must build before network)
- Add rpc to type-check:framework, lint:framework, test:ci:framework

* fix(rpc,network): fix tsconfig for declaration generation

- Remove composite mode from rpc (not needed, causes CI issues)
- Remove rpc from network project references (resolves via node_modules)
- Remove unused references from network tsconfig.build.json
2025-12-28 10:54:51 +08:00
github-actions[bot]
fac4bc19c5 chore: release packages (#360)
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
2025-12-27 10:57:16 +08:00
YHH
aed91dbe45 feat(cli): add update command for ESEngine packages (#359)
* feat(cli): add update command for ESEngine packages

- Add 'update' command to check and update @esengine/* packages
- Support --check flag to only show available updates without installing
- Support --yes flag to skip confirmation prompt
- Display package update status with current vs latest version comparison
- Preserve version prefix (^ or ~) when updating
- Bump version to 1.4.0

* chore: add changeset for CLI update command

* fix(cli): handle 'latest' tag in update command

- Treat 'latest' and '*' version tags as needing update
- Pin to specific version (^x.x.x) when updating from 'latest'
- Show '(pin version)' hint in update status output

* fix(cli): minimize file system race condition in update command

Re-read package.json immediately before writing to reduce the window
for potential race conditions between reading and writing.

* fix(cli): use atomic file write to avoid race condition

Write to temp file first, then rename for atomic update.
2025-12-27 10:54:04 +08:00
github-actions[bot]
c7f8208b6f chore: release packages (#358)
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
2025-12-27 10:31:43 +08:00
github-actions[bot]
044463dd5f chore: release packages (#357)
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
2025-12-27 09:55:30 +08:00
github-actions[bot]
0a88c6f2fc chore: release packages (#355)
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
2025-12-27 00:20:04 +08:00
YHH
1e240e86f2 feat(cli): 增强 Node.js 服务端适配器 (#354)
* docs(network): 添加网络模块文档和 CLI 支持

- 添加中英文网络模块文档
- 将 network、network-protocols、network-server 加入 CLI 模块列表

* feat(cli): 增强 Node.js 服务端适配器

- 添加 @esengine/network-server 依赖支持
- 生成完整的 ECS 游戏服务器项目结构
- 修复 network-server 包支持 ESM/CJS 双格式
- 添加 ws@8.18.0 解决 Node.js 24 兼容性问题
- 组件使用 @ECSComponent 装饰器注册
- tsconfig 启用 experimentalDecorators
2025-12-27 00:13:58 +08:00
github-actions[bot]
67c06720c5 chore: release packages (#353)
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
2025-12-26 23:17:14 +08:00
YHH
33e98b9a75 fix(cli): 修复 Cocos Creator 3.x 项目检测逻辑 (#352)
* docs(network): 添加网络模块文档和 CLI 支持

- 添加中英文网络模块文档
- 将 network、network-protocols、network-server 加入 CLI 模块列表

* fix(cli): 修复 Cocos Creator 3.x 项目检测逻辑

- 重构检测代码,提取通用辅助函数
- 优先检查 package.json 中的 creator.version 字段
- 添加 .creator 和 settings 目录检测
- 使用 getMajorVersion 统一版本号解析

* chore: add changeset
2025-12-26 23:14:23 +08:00
github-actions[bot]
1e31e9101b chore: release packages (#351)
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
2025-12-26 22:32:12 +08:00
yhh
d66c18041e fix(spatial): 修复 GridAOI 可见性更新问题
- 修复 addObserver 时现有观察者无法检测到新实体的问题
- 修复实体远距离移动时观察者可见性未正确更新的问题
- 重构 demos 抽取公共测试工具
2025-12-26 22:23:03 +08:00
yhh
881ffad3bc feat(tools): 添加 CLI 模块管理命令和文档验证 demos
- CLI 新增 list/add/remove 命令管理项目模块
- 创建 demos 包验证模块文档正确性
- 包含 Timer/FSM/Pathfinding/Procgen/Spatial 5个模块的完整测试
2025-12-26 22:09:01 +08:00
YHH
a049bbe2f5 fix: add private:true to packages not meant for npm (#345)
* fix(ci): run on all PRs with conditional skip

- Remove paths filter from pull_request trigger
- Add check-changes job to detect code changes
- Skip full CI if no code files changed
- Satisfies branch protection while avoiding unnecessary builds

* fix: add private:true to packages not meant for npm

Prevents changesets from trying to publish internal packages:
- engine/* (8 packages)
- rendering/* (8 packages)
- physics/* (2 packages)
- streaming/* (1 package)
- tools/sdk, tools/worker-generator
2025-12-26 17:45:00 +08:00
github-actions[bot]
ec72df7af5 chore: release packages (#343)
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
Co-authored-by: YHH <359807859@qq.com>
2025-12-26 17:18:01 +08:00
YHH
c4f7a13b74 feat(cli): add CLI tool for adding ECS framework to existing projects (#339)
* feat(cli): add CLI tool for adding ECS framework to existing projects

- Support Cocos Creator 2.x/3.x, LayaAir 3.x, and Node.js platforms
- Auto-detect project type based on directory structure
- Generate ECSManager with full configuration (debug, remote debug, WebSocket URL)
- Auto-install dependencies with npm/yarn/pnpm detection
- Platform-specific decorators and lifecycle methods

* chore: add changeset for @esengine/cli

* fix(ci): fix YAML syntax error in ai-issue-helper workflow

* fix(cli): resolve file system race conditions (CodeQL)

* chore(ci): remove unused and broken workflows

* fix(ci): fix YAML encoding in release.yml
2025-12-26 16:18:59 +08:00
YHH
155411e743 refactor: reorganize package structure and decouple framework packages (#338)
* refactor: reorganize package structure and decouple framework packages

## Package Structure Reorganization
- Reorganized 55 packages into categorized subdirectories:
  - packages/framework/ - Generic framework (Laya/Cocos compatible)
  - packages/engine/ - ESEngine core modules
  - packages/rendering/ - Rendering modules (WASM dependent)
  - packages/physics/ - Physics modules
  - packages/streaming/ - World streaming
  - packages/network-ext/ - Network extensions
  - packages/editor/ - Editor framework and plugins
  - packages/rust/ - Rust WASM engine
  - packages/tools/ - Build tools and SDK

## Framework Package Decoupling
- Decoupled behavior-tree and blueprint packages from ESEngine dependencies
- Created abstracted interfaces (IBTAssetManager, IBehaviorTreeAssetContent)
- ESEngine-specific code moved to esengine/ subpath exports
- Framework packages now usable with Cocos/Laya without ESEngine

## CI Configuration
- Updated CI to only type-check and lint framework packages
- Added type-check:framework and lint:framework scripts

## Breaking Changes
- Package import paths changed due to directory reorganization
- ESEngine integrations now use subpath imports (e.g., '@esengine/behavior-tree/esengine')

* fix: update es-engine file path after directory reorganization

* docs: update README to focus on framework over engine

* ci: only build framework packages, remove Rust/WASM dependencies

* fix: remove esengine subpath from behavior-tree and blueprint builds

ESEngine integration code will only be available in full engine builds.
Framework packages are now purely engine-agnostic.

* fix: move network-protocols to framework, build both in CI

* fix: update workflow paths from packages/core to packages/framework/core

* fix: exclude esengine folder from type-check in behavior-tree and blueprint

* fix: update network tsconfig references to new paths

* fix: add test:ci:framework to only test framework packages in CI

* fix: only build core and math npm packages in CI

* fix: exclude test files from CodeQL and fix string escaping security issue
2025-12-26 14:50:35 +08:00