收集远端数据再profiler dockpanel上

This commit is contained in:
YHH
2025-10-15 23:24:13 +08:00
parent 6f1a2896dd
commit fcf3def284
11 changed files with 1077 additions and 160 deletions

View File

@@ -2,7 +2,8 @@ import { useState, useEffect } from 'react';
import { Entity } from '@esengine/ecs-framework';
import { EntityStoreService, MessageHub } from '@esengine/editor-core';
import { useLocale } from '../hooks/useLocale';
import { Box, Layers } from 'lucide-react';
import { Box, Layers, Wifi } from 'lucide-react';
import { ProfilerService, RemoteEntity } from '../services/ProfilerService';
import '../styles/SceneHierarchy.css';
interface SceneHierarchyProps {
@@ -12,9 +13,12 @@ interface SceneHierarchyProps {
export function SceneHierarchy({ entityStore, messageHub }: SceneHierarchyProps) {
const [entities, setEntities] = useState<Entity[]>([]);
const [remoteEntities, setRemoteEntities] = useState<RemoteEntity[]>([]);
const [isRemoteConnected, setIsRemoteConnected] = useState(false);
const [selectedId, setSelectedId] = useState<number | null>(null);
const { t } = useLocale();
// Subscribe to local entity changes
useEffect(() => {
const updateEntities = () => {
setEntities(entityStore.getRootEntities());
@@ -39,23 +43,79 @@ export function SceneHierarchy({ entityStore, messageHub }: SceneHierarchyProps)
};
}, [entityStore, messageHub]);
// Subscribe to remote entity data from ProfilerService
useEffect(() => {
const profilerService = (window as any).__PROFILER_SERVICE__ as ProfilerService | undefined;
if (!profilerService) {
console.warn('[SceneHierarchy] ProfilerService not available');
return;
}
console.log('[SceneHierarchy] Subscribing to ProfilerService');
const unsubscribe = profilerService.subscribe((data) => {
const connected = profilerService.isConnected();
console.log('[SceneHierarchy] Received data, connected:', connected, 'entities:', data.entities?.length || 0);
setIsRemoteConnected(connected);
if (connected && data.entities && data.entities.length > 0) {
console.log('[SceneHierarchy] Setting remote entities:', data.entities);
setRemoteEntities(data.entities);
} else {
setRemoteEntities([]);
}
});
return () => unsubscribe();
}, []);
const handleEntityClick = (entity: Entity) => {
entityStore.selectEntity(entity);
};
// Determine which entities to display
const displayEntities = isRemoteConnected ? remoteEntities : entities;
const showRemoteIndicator = isRemoteConnected && remoteEntities.length > 0;
return (
<div className="scene-hierarchy">
<div className="hierarchy-header">
<Layers size={16} className="hierarchy-header-icon" />
<h3>{t('hierarchy.title')}</h3>
{showRemoteIndicator && (
<div className="remote-indicator" title="Showing remote entities">
<Wifi size={12} />
</div>
)}
</div>
<div className="hierarchy-content scrollable">
{entities.length === 0 ? (
{displayEntities.length === 0 ? (
<div className="empty-state">
<Box size={48} strokeWidth={1.5} className="empty-icon" />
<div className="empty-title">{t('hierarchy.empty')}</div>
<div className="empty-hint">Create an entity to get started</div>
<div className="empty-hint">
{isRemoteConnected
? 'No entities in remote game'
: 'Create an entity to get started'}
</div>
</div>
) : isRemoteConnected ? (
<ul className="entity-list">
{remoteEntities.map(entity => (
<li
key={entity.id}
className={`entity-item remote-entity ${!entity.enabled ? 'disabled' : ''}`}
title={`${entity.name} - ${entity.components.join(', ')}`}
>
<Box size={14} className="entity-icon" />
<span className="entity-name">{entity.name}</span>
{entity.components.length > 0 && (
<span className="component-count">{entity.components.length}</span>
)}
</li>
))}
</ul>
) : (
<ul className="entity-list">
{entities.map(entity => (