新增jobSystem
This commit is contained in:
49
source/bin/framework.d.ts
vendored
49
source/bin/framework.d.ts
vendored
@@ -1431,6 +1431,41 @@ declare module es {
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protected process(entities: Entity[]): void;
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}
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}
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declare module es {
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/**
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* JobSystem使用实体的子集调用Execute(entities),并在指定数量的线程上分配工作负载。
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*/
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abstract class JobSystem extends EntitySystem {
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readonly _threads: number;
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readonly _jobs: Job[];
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readonly _executeStr: string;
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constructor(matcher: Matcher, threads: number);
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protected process(entities: Entity[]): void;
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private queueOnThread;
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/**
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* 当操作完成时,改变的值需要用户进行手动传递
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* 由于worker数据无法共享,所以这块需要特殊处理
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* @example this.test = job[0].context.test;
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* @param job
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*/
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protected abstract resetJob(job: Job): any;
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/**
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* 对指定实体进行多线程操作
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* @param entity
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*/
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protected abstract execute(entity: Entity): any;
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}
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class Job {
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entities: Entity[];
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from: number;
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to: number;
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worker: Worker;
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execute: string;
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err: string;
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context: any;
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set(entities: Entity[], from: number, to: number, execute: string, context: any): void;
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}
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}
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declare module es {
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abstract class PassiveSystem extends EntitySystem {
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onChanged(entity: Entity): void;
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@@ -1998,19 +2033,9 @@ declare module es {
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/**
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* 创建一个worker
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* @param doFunc worker所能做的事情
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*
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* @example const worker = es.WorkerUtils.makeWorker(()=>{
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* onmessage = ({data: {jobId, meesage}}) => {
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* // worker内做的事
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* console.log('我是线程', message, jobId);
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* };
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* });
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*
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* worker('主线程发送消息').then(message => {
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* console.log('主线程收到消息', message);
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* });
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*/
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static makeWorker(doFunc: Function): (...message: any[]) => Promise<{}>;
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static makeWorker(doFunc: Function): Worker;
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static workerMessage(worker: Worker): (...message: any[]) => Promise<{}>;
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}
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}
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declare module es {
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@@ -3174,6 +3174,90 @@ var es;
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es.IntervalIteratingSystem = IntervalIteratingSystem;
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})(es || (es = {}));
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var es;
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(function (es) {
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/**
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* JobSystem使用实体的子集调用Execute(entities),并在指定数量的线程上分配工作负载。
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*/
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var JobSystem = /** @class */ (function (_super) {
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__extends(JobSystem, _super);
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function JobSystem(matcher, threads) {
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var _this = _super.call(this, matcher) || this;
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_this._threads = threads;
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_this._jobs = new Array(threads);
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for (var i = 0; i < _this._jobs.length; i++) {
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_this._jobs[i] = new Job();
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}
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_this._executeStr = JSON.stringify(_this.execute, function (key, val) {
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if (typeof val === 'function') {
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return val + '';
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}
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return val;
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});
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return _this;
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}
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JobSystem.prototype.process = function (entities) {
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var _this = this;
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var remainder = entities.length & this._threads;
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var slice = entities.length / this._threads + (remainder == 0 ? 0 : 1);
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var _loop_2 = function (t) {
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var from = t * slice;
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var to = from + slice;
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if (to > entities.length) {
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to = entities.length;
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}
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var job = this_1._jobs[t];
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job.set(entities, from, to, this_1._executeStr, this_1);
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if (from != to) {
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var worker_1 = es.WorkerUtils.makeWorker(this_1.queueOnThread);
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var workerDo = es.WorkerUtils.workerMessage(worker_1);
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workerDo(job).then(function (message) {
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var job = message;
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_this.resetJob(job);
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worker_1.terminate();
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}).catch(function (err) {
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job.err = err;
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worker_1.terminate();
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});
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}
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};
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var this_1 = this;
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for (var t = 0; t < this._threads; t++) {
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_loop_2(t);
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}
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};
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JobSystem.prototype.queueOnThread = function () {
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onmessage = function (_a) {
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var _b = _a.data, jobId = _b.jobId, message = _b.message;
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var job = message[0];
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var executeFunc = JSON.parse(job.execute, function (k, v) {
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if (v.indexOf && v.indexOf('function') > -1) {
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return eval("(function(){return " + v + " })()");
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}
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return v;
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});
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for (var i = job.from; i < job.to; i++) {
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executeFunc.call(job.context, job.entities[i]);
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}
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postMessage({ jobId: jobId, result: message }, null);
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};
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};
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return JobSystem;
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}(es.EntitySystem));
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es.JobSystem = JobSystem;
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var Job = /** @class */ (function () {
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function Job() {
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}
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Job.prototype.set = function (entities, from, to, execute, context) {
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this.entities = entities;
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this.from = from;
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this.to = to;
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this.execute = execute;
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this.context = context;
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};
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return Job;
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}());
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})(es || (es = {}));
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var es;
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(function (es) {
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var PassiveSystem = /** @class */ (function (_super) {
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__extends(PassiveSystem, _super);
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@@ -4089,7 +4173,8 @@ var es;
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};
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EntityList.prototype.removeFromTagList = function (entity) {
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var list = this._entityDict.get(entity.tag);
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list.delete(entity);
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if (list)
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list.delete(entity);
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};
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EntityList.prototype.update = function () {
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var e_11, _a;
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@@ -4960,21 +5045,13 @@ var es;
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/**
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* 创建一个worker
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* @param doFunc worker所能做的事情
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*
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* @example const worker = es.WorkerUtils.makeWorker(()=>{
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* onmessage = ({data: {jobId, meesage}}) => {
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* // worker内做的事
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* console.log('我是线程', message, jobId);
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* };
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* });
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*
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* worker('主线程发送消息').then(message => {
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* console.log('主线程收到消息', message);
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* });
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*/
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WorkerUtils.makeWorker = function (doFunc) {
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var _this = this;
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var worker = new Worker(URL.createObjectURL(new Blob(["(" + doFunc.toString() + ")()"])));
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return worker;
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};
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WorkerUtils.workerMessage = function (worker) {
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var _this = this;
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worker.onmessage = function (_a) {
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var _b = _a.data, result = _b.result, jobId = _b.jobId;
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if (typeof _this.pendingJobs[jobId] == 'function')
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2
source/bin/framework.min.js
vendored
2
source/bin/framework.min.js
vendored
File diff suppressed because one or more lines are too long
102
source/src/ECS/Systems/JobSystem.ts
Normal file
102
source/src/ECS/Systems/JobSystem.ts
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@@ -0,0 +1,102 @@
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module es {
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/**
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* JobSystem使用实体的子集调用Execute(entities),并在指定数量的线程上分配工作负载。
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*/
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export abstract class JobSystem extends EntitySystem {
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public readonly _threads: number;
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public readonly _jobs: Job[];
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public readonly _executeStr: string;
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constructor(matcher: Matcher, threads: number) {
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super(matcher);
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this._threads = threads;
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this._jobs = new Array(threads);
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for (let i = 0; i < this._jobs.length; i++) {
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this._jobs[i] = new Job();
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}
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this._executeStr = JSON.stringify(this.execute, function (key, val) {
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if (typeof val === 'function') {
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return val + '';
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}
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return val;
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});
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}
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protected process(entities: Entity[]) {
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let remainder = entities.length & this._threads;
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let slice = entities.length / this._threads + (remainder == 0 ? 0 : 1);
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for (let t = 0; t < this._threads; t++) {
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let from = t * slice;
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let to = from + slice;
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if (to > entities.length) {
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to = entities.length;
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}
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let job = this._jobs[t];
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job.set(entities, from, to, this._executeStr, this);
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if (from != to) {
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const worker = WorkerUtils.makeWorker(this.queueOnThread);
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const workerDo = WorkerUtils.workerMessage(worker);
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workerDo(job).then((message) => {
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let job = message as Job;
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this.resetJob(job);
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worker.terminate();
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}).catch((err) => {
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job.err = err;
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worker.terminate();
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});
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}
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}
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}
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private queueOnThread() {
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onmessage = ({ data: { jobId, message } }) => {
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let job = message[0] as Job;
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let executeFunc: Function = JSON.parse(job.execute, function (k, v) {
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if (v.indexOf && v.indexOf('function') > -1) {
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return eval("(function(){return " + v + " })()")
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}
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return v;
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});
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for (let i = job.from; i < job.to; i++) {
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executeFunc.call(job.context, job.entities[i]);
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}
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postMessage({ jobId, result: message }, null);
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};
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}
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/**
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* 当操作完成时,改变的值需要用户进行手动传递
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* 由于worker数据无法共享,所以这块需要特殊处理
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* @example this.test = job[0].context.test;
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* @param job
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*/
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protected abstract resetJob(job: Job);
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/**
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* 对指定实体进行多线程操作
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* @param entity
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*/
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protected abstract execute(entity: Entity);
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}
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class Job {
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public entities: Entity[];
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public from: number;
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public to: number;
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public worker: Worker;
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public execute: string;
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public err: string;
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public context;
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public set(entities: Entity[], from: number, to: number, execute: string, context: any) {
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this.entities = entities;
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this.from = from;
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this.to = to;
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this.execute = execute;
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this.context = context;
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}
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}
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}
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@@ -115,7 +115,8 @@ module es {
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public removeFromTagList(entity: Entity) {
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let list = this._entityDict.get(entity.tag);
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list.delete(entity);
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if (list)
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list.delete(entity);
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}
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public update() {
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@@ -11,21 +11,14 @@ module es {
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/**
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* 创建一个worker
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* @param doFunc worker所能做的事情
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*
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* @example const worker = es.WorkerUtils.makeWorker(()=>{
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* onmessage = ({data: {jobId, meesage}}) => {
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* // worker内做的事
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* console.log('我是线程', message, jobId);
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* };
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* });
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*
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* worker('主线程发送消息').then(message => {
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* console.log('主线程收到消息', message);
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* });
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*/
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public static makeWorker(doFunc: Function) {
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const worker = new Worker(URL.createObjectURL(new Blob([`(${doFunc.toString()})()`])));
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return worker;
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}
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public static workerMessage(worker: Worker) {
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worker.onmessage = ({ data: { result, jobId } }) => {
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if (typeof this.pendingJobs[jobId] == 'function')
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this.pendingJobs[jobId](result);
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