新增renderableComponent 用于控制可渲染组件的基类 不要在transform当中直接更改目标属性
This commit is contained in:
@@ -1,6 +1,9 @@
|
||||
class WebGLUtils {
|
||||
public static getWebGL(): WebGLRenderingContext{
|
||||
return document.querySelector("canvas").getContext("webgl");
|
||||
if (egret.WebGLUtils.checkCanUseWebGL())
|
||||
return document.querySelector("canvas").getContext("webgl");
|
||||
|
||||
throw new Error("cannot get webgl");
|
||||
}
|
||||
|
||||
public static drawUserIndexPrimitives<T>(primitiveType: number, vertexData: T[], vertexOffset: number, numVertices: number, indexData: number[], indexOffset: number, primitiveCount: number){
|
||||
|
||||
Reference in New Issue
Block a user