规范为cococs wasm
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@@ -2,46 +2,23 @@ const fs = require('fs');
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const path = require('path');
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const { execSync } = require('child_process');
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console.log('🚀 构建WASM发布包...');
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console.log('🚀 构建 WASM 发布包(支持 Cocos Creator)...');
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async function main() {
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try {
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// 确保WASM已构建
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if (!fs.existsSync('./bin/wasm')) {
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console.log('📦 构建WASM...');
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execSync('npm run build:wasm', { stdio: 'inherit' });
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}
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// 构建 Cocos Creator 版本
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console.log('🎮 构建 Cocos Creator 版本...');
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await buildCocosVersion();
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// 创建发布目录
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const releaseDir = './wasm-release';
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if (fs.existsSync(releaseDir)) {
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execSync(`rimraf ${releaseDir}`, { stdio: 'inherit' });
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}
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fs.mkdirSync(releaseDir);
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// 构建通用版本(保持兼容性)
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console.log('🌐 构建通用版本...');
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await buildUniversalVersion();
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// 复制WASM文件
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console.log('📁 复制WASM文件...');
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const wasmDir = './bin/wasm';
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fs.readdirSync(wasmDir).forEach(file => {
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if (file !== '.gitignore') {
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fs.copyFileSync(
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path.join(wasmDir, file),
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path.join(releaseDir, file)
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);
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console.log(` ✓ ${file}`);
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}
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});
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// 创建使用说明
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console.log('📋 生成使用说明...');
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generateUsageInstructions(releaseDir);
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// 显示结果
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showReleaseResults(releaseDir);
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console.log('\n✅ WASM发布包构建完成!');
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console.log(`📦 发布目录: ${releaseDir}`);
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console.log('💡 可以将整个目录打包为zip文件上传到GitHub Release');
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console.log('\n✅ WASM 发布包构建完成!');
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console.log('📦 输出目录:');
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console.log(' - cocos-release/ (Cocos Creator 专用包)');
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console.log(' - wasm-release/ (通用包)');
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console.log('💡 可以将整个目录打包为 zip 文件上传到 GitHub Release');
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} catch (error) {
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console.error('❌ 构建失败:', error.message);
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@@ -49,6 +26,155 @@ async function main() {
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}
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}
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async function buildCocosVersion() {
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// 确保 Cocos 版本已构建
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if (!fs.existsSync('./cocos-pkg')) {
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console.log('📦 构建 Cocos Creator WASM...');
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execSync('scripts\\build-cocos.bat', { stdio: 'inherit' });
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}
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// 创建 Cocos 发布目录
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const releaseDir = './cocos-release';
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if (fs.existsSync(releaseDir)) {
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execSync(`rimraf ${releaseDir}`, { stdio: 'inherit' });
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}
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fs.mkdirSync(releaseDir);
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// 复制 Cocos 包文件
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console.log('📁 复制 Cocos Creator 文件...');
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const cocosDir = './cocos-pkg';
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fs.readdirSync(cocosDir).forEach(file => {
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fs.copyFileSync(
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path.join(cocosDir, file),
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path.join(releaseDir, file)
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);
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console.log(` ✓ ${file}`);
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});
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// 生成 Cocos 包信息
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console.log('📋 生成 Cocos Creator 包信息...');
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generateCocosPackageInfo(releaseDir);
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// 复制 build-templates 示例
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generateBuildTemplate(releaseDir);
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// 显示结果
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showReleaseResults(releaseDir, 'Cocos Creator');
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}
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async function buildUniversalVersion() {
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// 确保通用 WASM 已构建
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if (!fs.existsSync('./bin/wasm')) {
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console.log('📦 构建通用 WASM...');
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execSync('npm run build:wasm', { stdio: 'inherit' });
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}
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// 创建通用发布目录
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const releaseDir = './wasm-release';
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if (fs.existsSync(releaseDir)) {
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execSync(`rimraf ${releaseDir}`, { stdio: 'inherit' });
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}
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fs.mkdirSync(releaseDir);
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// 复制通用 WASM 文件
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console.log('📁 复制通用 WASM 文件...');
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const wasmDir = './bin/wasm';
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fs.readdirSync(wasmDir).forEach(file => {
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if (file !== '.gitignore') {
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fs.copyFileSync(
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path.join(wasmDir, file),
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path.join(releaseDir, file)
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);
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console.log(` ✓ ${file}`);
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}
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});
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// 创建使用说明
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console.log('📋 生成通用使用说明...');
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generateUsageInstructions(releaseDir);
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// 显示结果
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showReleaseResults(releaseDir, '通用');
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}
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function generateCocosPackageInfo(releaseDir) {
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const packageInfo = {
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name: "@esengine/ecs-framework-wasm-cocos",
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version: "1.0.0",
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description: "ECS Framework WASM 加速模块 - Cocos Creator 专用版",
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main: "ecs_wasm_core.ts",
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files: [
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"ecs_wasm_core.ts",
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"ecs_wasm_core_bg.bin",
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"ecs_wasm_core_bg.wasm",
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"*.d.ts",
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"README.md",
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"build-templates/"
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],
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keywords: ["ecs", "wasm", "cocos-creator", "game-engine"],
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author: "ESEngine Team",
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license: "MIT",
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peerDependencies: {
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"@esengine/ecs-framework": "^1.0.0"
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},
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engines: {
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"cocos-creator": ">=3.8.0"
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}
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};
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fs.writeFileSync(
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path.join(releaseDir, 'package.json'),
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JSON.stringify(packageInfo, null, 2)
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);
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}
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function generateBuildTemplate(releaseDir) {
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const templateDir = path.join(releaseDir, 'build-templates', 'wechatgame');
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fs.mkdirSync(templateDir, { recursive: true });
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const buildScript = `/**
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* 微信小游戏 build-templates 脚本
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* 自动将 WASM 文件复制到发布目录
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*
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* 使用方法:
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* 1. 将此文件复制到项目的 build-templates/wechatgame/ 目录
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* 2. 重命名为 build-finish.js
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* 3. 构建微信小游戏时会自动执行
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*/
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const fs = require('fs');
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const path = require('path');
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function copyWasmFiles(options, callback) {
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const { buildPath } = options;
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console.log('🎮 复制 ECS WASM 文件到微信小游戏目录...');
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// WASM 源文件路径(需要根据实际项目结构调整)
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const wasmSourcePath = path.join(__dirname, '../../assets/scripts/ecs_wasm_core_bg.wasm');
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const wasmTargetPath = path.join(buildPath, 'ecs_wasm_core_bg.wasm');
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try {
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if (fs.existsSync(wasmSourcePath)) {
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fs.copyFileSync(wasmSourcePath, wasmTargetPath);
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console.log('✅ WASM 文件复制成功');
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} else {
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console.warn('⚠️ WASM 文件不存在,跳过复制');
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}
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} catch (error) {
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console.error('❌ 复制 WASM 文件失败:', error.message);
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}
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if (callback) callback();
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}
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module.exports = {
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onBuildFinished: copyWasmFiles
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};`;
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fs.writeFileSync(path.join(templateDir, 'build-finish.js'), buildScript);
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}
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function generateUsageInstructions(releaseDir) {
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const instructions = `# ECS Framework WASM 支持包
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@@ -64,29 +190,7 @@ function generateUsageInstructions(releaseDir) {
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## 使用方法
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### 1. Cocos Creator 3.8+
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\`\`\`typescript
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import { ecsCore } from '@esengine/ecs-framework';
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// 1. 将WASM文件导入到项目资源中
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// 2. 导入胶水代码
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import('./ecs_wasm_core.js').then(({ default: wasmFactory }) => {
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// 3. 使用Cocos API加载WASM文件
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this.loadWasmOrAsm("wasmFiles", "ecs_wasm_core", "your-wasm-uuid").then((wasmFile) => {
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// 4. 初始化WASM支持
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ecsCore.initializeWasm(wasmFactory, wasmFile).then((success) => {
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if (success) {
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console.log("ECS WASM加速已启用");
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} else {
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console.log("回退到JavaScript实现");
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}
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});
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});
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});
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\`\`\`
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### 2. 其他环境(浏览器/Node.js)
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### 1. 其他环境(浏览器/Node.js)
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\`\`\`typescript
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import { ecsCore } from '@esengine/ecs-framework';
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@@ -107,12 +211,41 @@ import('./ecs_wasm_core.js').then(({ default: wasmFactory }) => {
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});
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\`\`\`
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### 2. Webpack/Vite 等构建工具
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\`\`\`typescript
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import { ecsCore } from '@esengine/ecs-framework';
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import wasmFactory from './ecs_wasm_core.js';
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import wasmUrl from './ecs_wasm_core_bg.wasm?url';
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async function initWasm() {
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try {
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const wasmFile = await fetch(wasmUrl).then(r => r.arrayBuffer());
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const success = await ecsCore.initializeWasm(wasmFactory, wasmFile);
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if (success) {
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console.log("ECS WASM加速已启用");
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} else {
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console.log("回退到JavaScript实现");
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}
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} catch (error) {
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console.error("WASM初始化失败:", error);
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}
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}
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initWasm();
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\`\`\`
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## 注意事项
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1. 如果不使用此WASM包,框架会自动使用JavaScript实现,功能完全正常
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2. WASM主要提供查询性能优化,对于大多数应用场景JavaScript实现已足够
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3. 确保在ECS系统初始化之前调用\`initializeWasm\`方法
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## Cocos Creator 用户
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Cocos Creator 用户请使用专门的 Cocos Creator 包:\`cocos-release/\`
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## 技术支持
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如遇问题,请访问:
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@@ -123,12 +256,33 @@ import('./ecs_wasm_core.js').then(({ default: wasmFactory }) => {
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fs.writeFileSync(path.join(releaseDir, 'README.md'), instructions);
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}
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function showReleaseResults(releaseDir) {
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console.log('\n📊 WASM发布包内容:');
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function showReleaseResults(releaseDir, packageType = '') {
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console.log(`\n📊 ${packageType} WASM 发布包内容:`);
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fs.readdirSync(releaseDir).forEach(file => {
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const filePath = path.join(releaseDir, file);
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const size = fs.statSync(filePath).size;
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console.log(` ${file}: ${(size / 1024).toFixed(1)}KB`);
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const stats = fs.statSync(filePath);
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if (stats.isDirectory()) {
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console.log(` 📁 ${file}/`);
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// 显示子目录内容
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try {
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fs.readdirSync(filePath).forEach(subFile => {
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const subFilePath = path.join(filePath, subFile);
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const subStats = fs.statSync(subFilePath);
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if (subStats.isFile()) {
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const size = (subStats.size / 1024).toFixed(1);
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console.log(` ${subFile}: ${size}KB`);
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} else {
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console.log(` 📁 ${subFile}/`);
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}
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});
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} catch (e) {
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// 忽略读取错误
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}
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} else {
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const size = (stats.size / 1024).toFixed(1);
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console.log(` ${file}: ${size}KB`);
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}
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});
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}
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