移除 transform
This commit is contained in:
@@ -45,10 +45,6 @@ abstract class Component extends egret.DisplayObjectContainer {
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}
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public onEntityTransformChanged(comp: ComponentTransform){
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}
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public update(){
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}
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@@ -1,57 +1,32 @@
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class Mesh extends Component {
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private _verts: VertexPosition[];
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private _primitiveCount: number;
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private _triangles: number[];
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private _topLeftVertPosition: Vector2;
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private _width;
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private _height;
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///<reference path="./RenderableComponent.ts" />
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class Mesh extends RenderableComponent {
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private _mesh: egret.Mesh;
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public initialize() {
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constructor(){
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super();
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this._mesh = new egret.Mesh();
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}
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public setVertPosition(positions: Vector2[]){
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let createVerts = !this._verts || this._verts.length != positions.length;
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if (createVerts)
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this._verts = new Array(positions.length);
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for (let i = 0; i < this._verts.length; i ++){
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this._verts[i] = new VertexPosition(positions[i]);
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}
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public setTexture(texture: egret.Texture): Mesh{
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this._mesh.texture = texture;
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return this;
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}
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public setTriangles(triangles: number[]){
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this._primitiveCount = triangles.length / 3;
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this._triangles = triangles;
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return this;
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public onAddedToEntity(){
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this.addChild(this._mesh);
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}
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public recalculateBounds(){
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this._topLeftVertPosition = new Vector2(Number.MAX_VALUE, Number.MAX_VALUE);
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let max = new Vector2(Number.MIN_VALUE, Number.MIN_VALUE);
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for (let i = 0; i < this._verts.length; i ++){
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this._topLeftVertPosition.x = Math.min(this._topLeftVertPosition.x, this._verts[i].position.x);
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this._topLeftVertPosition.y = Math.min(this._topLeftVertPosition.y, this._verts[i].position.y);
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max.x = Math.max(max.x, this._verts[i].position.x);
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max.y = Math.max(max.y, this._verts[i].position.y);
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}
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this._width = max.x - this._topLeftVertPosition.x;
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this._height = max.y - this._topLeftVertPosition.y;
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return this;
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public onRemovedFromEntity(){
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this.removeChild(this._mesh);
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}
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public render(){
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public render(camera: Camera){
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this.x = this.entity.position.x - camera.position.x + camera.origin.x;
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this.y = this.entity.position.y - camera.position.y + camera.origin.y;
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}
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}
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class VertexPosition{
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public position: Vector2;
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constructor(position: Vector2){
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this.position = position;
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public reset() {
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}
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}
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@@ -104,23 +104,6 @@ abstract class Collider extends Component{
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this._isParentEntityAddedToScene = false;
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}
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public onEntityTransformChanged(comp: ComponentTransform){
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switch (comp){
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case ComponentTransform.position:
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this._isPositionDirty = true;
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break;
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case ComponentTransform.scale:
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this._isPositionDirty = true;
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break;
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case ComponentTransform.rotation:
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this._isRotationDirty = true;
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break;
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}
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if (this._isColliderRegistered)
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Physics.updateCollider(this);
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}
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public onEnabled(){
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this.registerColliderWithPhysicsSystem();
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this._isPositionDirty = this._isRotationDirty = true;
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@@ -1,12 +0,0 @@
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class PolygonMesh extends Mesh {
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constructor(points: Vector2[], arePointsCCW: boolean = true){
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super();
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let triangulator = new Triangulator();
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triangulator.triangulate(points, arePointsCCW);
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this.setVertPosition(points);
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this.setTriangles(triangulator.triangleIndices);
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this.recalculateBounds();
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}
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}
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@@ -1,3 +1,4 @@
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///<reference path="./PooledComponent.ts" />
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/**
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* 所有可渲染组件的基类
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*/
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@@ -52,8 +53,4 @@ abstract class RenderableComponent extends PooledComponent implements IRenderabl
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this.isVisible = camera.getBounds().intersects(this.getBounds());
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return this.isVisible;
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}
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public onEntityTransformChanged(comp: ComponentTransform){
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this._areBoundsDirty = true;
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}
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}
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@@ -1,5 +0,0 @@
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class ScreenSpaceCamera extends Camera {
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protected updateMatrixes(){
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}
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}
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@@ -193,10 +193,6 @@ class Entity extends egret.DisplayObjectContainer {
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this.components.removeAllComponents();
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}
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public onTransformChanged(comp: ComponentTransform){
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this.components.onEntityTransformChanged(comp);
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}
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public destroy(){
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this._isDestoryed = true;
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this.scene.entities.remove(this);
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@@ -1,345 +0,0 @@
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enum DirtyType{
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clean,
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positionDirty,
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scaleDirty,
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rotationDirty,
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}
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enum ComponentTransform{
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position,
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scale,
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rotation
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}
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class Transform {
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/** 相关联的实体 */
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public readonly entity: Entity;
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private _children: Transform[];
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private _parent: Transform;
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private _localPosition: Vector2;
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private _localRotation: number = 0;
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private _localScale: Vector2;
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private _translationMatrix: Matrix2D;
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private _rotationMatrix: Matrix2D;
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private _scaleMatrix: Matrix2D;
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private _worldTransform = Matrix2D.identity;
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private _worldToLocalTransform = Matrix2D.identity;
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private _worldInverseTransform = Matrix2D.identity;
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private _rotation: number = 0;
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private _position: Vector2;
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private _scale: Vector2;
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private _localTransform;
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private _hierachyDirty: DirtyType;
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private _localDirty: boolean;
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private _localPositionDirty: boolean;
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private _localScaleDirty: boolean;
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private _localRotationDirty: boolean;
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private _positionDirty: boolean;
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private _worldToLocalDirty: boolean;
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private _worldInverseDirty: boolean;
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public get childCount(){
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return this._children.length;
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}
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constructor(entity: Entity){
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this.entity = entity;
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this._scale = this._localScale = Vector2.one;
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this._children = [];
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}
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public getChild(index: number){
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return this._children[index];
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}
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public get worldInverseTransform(){
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this.updateTransform();
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if (this._worldInverseDirty){
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this._worldInverseTransform = Matrix2D.invert(this._worldTransform, this._worldInverseTransform);
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this._worldInverseDirty = false;
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}
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return this._worldInverseTransform;
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}
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public get localToWorldTransform(){
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this.updateTransform();
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return this._worldTransform;
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}
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public get worldToLocalTransform(){
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if (this._worldToLocalDirty){
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if (!this.parent){
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this._worldInverseTransform = new Matrix2D();
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} else{
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this.parent.updateTransform();
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this._worldToLocalTransform = Matrix2D.invert(this.parent._worldTransform, this._worldToLocalTransform);
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}
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this._worldToLocalDirty = false;
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}
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return this._worldToLocalTransform;
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}
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public get parent(){
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return this._parent;
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}
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public set parent(value: Transform){
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this.setParent(value);
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}
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public setParent(parent: Transform){
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if (this._parent == parent)
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return this;
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if (this._parent)
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this._parent._children.remove(this);
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if (parent)
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parent._children.push(this);
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this._parent = parent;
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return this;
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}
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public get rotation() {
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this.updateTransform();
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return this._rotation;
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}
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public set rotation(value: number){
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this.setRotation(value);
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}
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public get localRotation(){
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this.updateTransform();
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return this._localRotation;
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}
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public set localRotation(value: number){
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this.setLocalRotation(value);
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}
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public get position(){
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this.updateTransform();
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if (this._positionDirty){
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if (!this.parent){
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this._position = this._localPosition;
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}else{
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this.parent.updateTransform();
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this._position = Vector2Ext.transformR(this._localPosition, this.parent._worldTransform);
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}
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this._positionDirty = false;
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}
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return this._position;
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}
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public set position(value: Vector2){
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this.setPosition(value);
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}
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public get localPosition(){
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this.updateTransform();
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return this._localPosition;
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}
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public set localPosition(value: Vector2){
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this.setLocalPosition(value);
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}
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public get scale(){
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this.updateTransform();
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return this._scale;
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}
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public set scale(value: Vector2){
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this.setScale(value);
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}
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public get localScale(){
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this.updateTransform();
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return this._localScale;
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}
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public set localScale(value: Vector2){
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this.setLocalScale(value);
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}
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public get rotationDegrees(){
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return MathHelper.toDegrees(this._rotation);
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}
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public set rotationDegrees(value: number){
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this.setRotation(MathHelper.toRadians(value));
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}
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public get localRotationDegrees(){
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return MathHelper.toDegrees(this._localRotation);
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}
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public set localRotationDegrees(value: number){
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this.localRotation = MathHelper.toRadians(value);
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}
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public setLocalScale(scale: Vector2){
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this._localScale = scale;
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this._localDirty = this._positionDirty = this._localScaleDirty = true;
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this.setDirty(DirtyType.scaleDirty);
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return this;
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}
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public setScale(scale: Vector2){
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this._scale = scale;
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if (this.parent){
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this.localScale = Vector2.divide(scale, this.parent._scale);
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}else{
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this.localScale = scale;
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}
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return this;
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}
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public setLocalRotationDegrees(degrees: number){
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return this.setLocalRotation(MathHelper.toRadians(degrees));
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}
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public setLocalRotation(radians: number){
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this._localRotation = radians;
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this._localDirty = this._positionDirty = this._localPositionDirty = this._localRotationDirty = this._localScaleDirty = true;
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this.setDirty(DirtyType.rotationDirty);
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return this;
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}
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public setRotation(radians: number){
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this._rotation = radians;
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if (this.parent){
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this.localRotation = this.parent.rotation + radians;
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} else {
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this.localRotation = radians;
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}
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return this;
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}
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public setRotationDegrees(degrees: number){
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return this.setRotation(MathHelper.toRadians(degrees));
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}
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public setLocalPosition(localPosition: Vector2){
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if (localPosition == this._localPosition)
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return this;
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this._localPosition = localPosition;
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this._localDirty = this._positionDirty = this._localPositionDirty = this._localRotationDirty = this._localScaleDirty = true;
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this.setDirty(DirtyType.positionDirty);
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return this;
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}
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public setPosition(position: Vector2){
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if (position == this._position)
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return this;
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this._position = position;
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if (this.parent){
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this.localPosition = Vector2.transform(this._position, this._worldToLocalTransform);
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}else{
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this.localPosition = position;
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}
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this._positionDirty = false;
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return this;
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}
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public setDirty(dirtyFlagType: DirtyType){
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if ((this._hierachyDirty & dirtyFlagType) == 0){
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this._hierachyDirty |= dirtyFlagType;
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switch (dirtyFlagType){
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case DirtyType.positionDirty:
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this.entity.onTransformChanged(ComponentTransform.position);
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break;
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case DirtyType.rotationDirty:
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this.entity.onTransformChanged(ComponentTransform.rotation);
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break;
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case DirtyType.scaleDirty:
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this.entity.onTransformChanged(ComponentTransform.scale);
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break;
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}
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if (this._children == null)
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this._children = [];
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for (let i = 0; i < this._children.length; i ++){
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this._children[i].setDirty(dirtyFlagType);
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}
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}
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}
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public roundPosition(){
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this.position = this._position.round();
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}
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public updateTransform(){
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if (this._hierachyDirty != DirtyType.clean){
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if (this.parent)
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this.parent.updateTransform();
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if (this._localDirty){
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if (this._localPositionDirty){
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this._translationMatrix = Matrix2D.createTranslation(this._localPosition.x, this._localPosition.y);
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this._localPositionDirty = false;
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}
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if (this._localRotationDirty){
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this._rotationMatrix = Matrix2D.createRotation(this._localRotation);
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this._localRotationDirty = false;
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}
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if (this._localScaleDirty){
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this._scaleMatrix = Matrix2D.createScale(this._localScale.x, this._localScale.y);
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this._localScaleDirty = false;
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}
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this._localTransform = Matrix2D.multiply(this._scaleMatrix, this._rotationMatrix);
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this._localTransform = Matrix2D.multiply(this._localTransform, this._translationMatrix);
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if (!this.parent){
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this._worldTransform = this._localTransform;
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this._rotation = this._localRotation;
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this._scale = this._localScale;
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this._worldInverseDirty = true;
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}
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this._localDirty = false;
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}
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if (this.parent){
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this._worldTransform = Matrix2D.multiply(this._localTransform, this.parent._worldTransform);
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this._rotation = this._localRotation + this.parent._rotation;
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this._scale = Vector2.multiply( this.parent._scale, this._localScale);
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this._worldInverseDirty = true;
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}
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this._worldToLocalDirty = true;
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this._positionDirty = true;
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this._hierachyDirty = DirtyType.clean;
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}
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}
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}
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@@ -171,16 +171,4 @@ class ComponentList {
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component.update();
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}
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}
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public onEntityTransformChanged(comp){
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for (let i = 0; i < this._components.length; i++){
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if (this._components[i].enabled)
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this._components[i].onEntityTransformChanged(comp);
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}
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for (let i = 0; i < this._componentsToAdd.length; i ++){
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if (this._componentsToAdd[i].enabled)
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this._componentsToAdd[i].onEntityTransformChanged(comp);
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}
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}
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}
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Block a user