主版本(支持渲染版本移动分支至support_engine)
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@@ -82,9 +82,6 @@ module es {
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for (let component of this._components) {
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if (!component) continue;
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if (component instanceof RenderableComponent)
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new linq.List(this._entity.scene.renderableComponents.buffer).remove(component);
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// 处理IUpdatable
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if (isIUpdatable(component))
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new linq.List(this._updatableComponents).remove(component);
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@@ -96,9 +93,6 @@ module es {
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public registerAllComponents() {
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for (let component of this._components) {
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if (component instanceof RenderableComponent)
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this._entity.scene.renderableComponents.buffer.push(component);
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if (isIUpdatable(component))
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this._updatableComponents.push(component);
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@@ -124,9 +118,6 @@ module es {
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for (let i = 0, count = this._componentsToAdd.length; i < count; i++) {
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let component = this._componentsToAdd[i];
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if (component instanceof RenderableComponent)
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this._entity.scene.renderableComponents.buffer.push(component);
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if (isIUpdatable(component))
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this._updatableComponents.push(component);
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@@ -162,9 +153,6 @@ module es {
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}
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public handleRemove(component: Component) {
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if (component instanceof RenderableComponent)
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new linq.List(this._entity.scene.renderableComponents.buffer).remove(component);
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if (isIUpdatable(component))
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new linq.List(this._updatableComponents).remove(component);
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@@ -254,12 +242,5 @@ module es {
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for (let i = 0; i < this._components.length; i++)
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this._components[i].onDisabled();
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}
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public debugRender(batcher: IBatcher) {
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for (let i = 0; i < this._components.length; i++) {
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if (this._components[i].enabled)
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this._components[i].debugRender(batcher);
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}
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}
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}
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}
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