使用Lerna 和 monorepo管理项目结构
This commit is contained in:
383
packages/core/tests/ECS/Systems/SystemTypes.test.ts
Normal file
383
packages/core/tests/ECS/Systems/SystemTypes.test.ts
Normal file
@@ -0,0 +1,383 @@
|
||||
import { PassiveSystem } from '../../../src/ECS/Systems/PassiveSystem';
|
||||
import { IntervalSystem } from '../../../src/ECS/Systems/IntervalSystem';
|
||||
import { ProcessingSystem } from '../../../src/ECS/Systems/ProcessingSystem';
|
||||
import { Entity } from '../../../src/ECS/Entity';
|
||||
import { Component } from '../../../src/ECS/Component';
|
||||
import { ComponentRegistry } from '../../../src/ECS/Core/ComponentStorage';
|
||||
import { Time } from '../../../src/Utils/Time';
|
||||
import { Matcher } from '../../../src/ECS/Utils/Matcher';
|
||||
|
||||
// 测试组件
|
||||
class TestComponent extends Component {
|
||||
public value: number = 0;
|
||||
|
||||
constructor(...args: unknown[]) {
|
||||
super();
|
||||
const [value = 0] = args as [number?];
|
||||
this.value = value;
|
||||
}
|
||||
}
|
||||
|
||||
class AnotherComponent extends Component {
|
||||
public name: string = 'test';
|
||||
|
||||
constructor(...args: unknown[]) {
|
||||
super();
|
||||
const [name = 'test'] = args as [string?];
|
||||
this.name = name;
|
||||
}
|
||||
}
|
||||
|
||||
// 具体的被动系统实现
|
||||
class ConcretePassiveSystem extends PassiveSystem {
|
||||
public processCallCount = 0;
|
||||
|
||||
constructor() {
|
||||
super(Matcher.all(TestComponent));
|
||||
}
|
||||
|
||||
protected override process(entities: Entity[]): void {
|
||||
this.processCallCount++;
|
||||
// 被动系统的process方法会被调用,但不做任何处理
|
||||
super.process(entities);
|
||||
}
|
||||
}
|
||||
|
||||
// 具体的间隔系统实现
|
||||
class ConcreteIntervalSystem extends IntervalSystem {
|
||||
public processCallCount = 0;
|
||||
public lastDelta = 0;
|
||||
|
||||
constructor(interval: number) {
|
||||
super(interval, Matcher.all(TestComponent));
|
||||
}
|
||||
|
||||
protected override process(entities: Entity[]): void {
|
||||
this.processCallCount++;
|
||||
this.lastDelta = this.getIntervalDelta();
|
||||
}
|
||||
}
|
||||
|
||||
// 具体的处理系统实现
|
||||
class ConcreteProcessingSystem extends ProcessingSystem {
|
||||
public processSystemCallCount = 0;
|
||||
public processCallCount = 0;
|
||||
|
||||
constructor() {
|
||||
super(Matcher.all(TestComponent));
|
||||
}
|
||||
|
||||
public processSystem(): void {
|
||||
this.processSystemCallCount++;
|
||||
}
|
||||
|
||||
protected override process(entities: Entity[]): void {
|
||||
this.processCallCount++;
|
||||
super.process(entities);
|
||||
}
|
||||
}
|
||||
|
||||
describe('System Types - 系统类型测试', () => {
|
||||
let entity: Entity;
|
||||
|
||||
beforeEach(() => {
|
||||
entity = new Entity('TestEntity', 1);
|
||||
// 重置时间系统
|
||||
Time.update(0.016);
|
||||
// 注册测试组件类型
|
||||
ComponentRegistry.register(TestComponent);
|
||||
ComponentRegistry.register(AnotherComponent);
|
||||
});
|
||||
|
||||
describe('PassiveSystem - 被动系统', () => {
|
||||
let passiveSystem: ConcretePassiveSystem;
|
||||
|
||||
beforeEach(() => {
|
||||
passiveSystem = new ConcretePassiveSystem();
|
||||
});
|
||||
|
||||
test('应该能够创建被动系统', () => {
|
||||
expect(passiveSystem).toBeInstanceOf(PassiveSystem);
|
||||
expect(passiveSystem).toBeInstanceOf(ConcretePassiveSystem);
|
||||
});
|
||||
|
||||
|
||||
test('process方法不应该做任何处理', () => {
|
||||
const entities = [entity];
|
||||
const initialProcessCount = passiveSystem.processCallCount;
|
||||
|
||||
passiveSystem.update();
|
||||
|
||||
// 虽然process被调用了,但被动系统不做任何实际处理
|
||||
expect(passiveSystem.processCallCount).toBe(initialProcessCount + 1);
|
||||
});
|
||||
|
||||
test('应该能够动态查询匹配的实体', () => {
|
||||
// 现在使用动态查询,不需要手动add/remove
|
||||
// 先检查没有匹配的实体
|
||||
expect(passiveSystem.entities.length).toBe(0);
|
||||
|
||||
// 添加匹配的组件后,系统应该能查询到实体
|
||||
entity.addComponent(new TestComponent(100));
|
||||
|
||||
// 需要设置场景和QuerySystem才能进行动态查询
|
||||
// 这里我们只测试entities getter的存在性
|
||||
expect(passiveSystem.entities).toBeDefined();
|
||||
});
|
||||
|
||||
});
|
||||
|
||||
describe('IntervalSystem - 间隔系统', () => {
|
||||
let intervalSystem: ConcreteIntervalSystem;
|
||||
const testInterval = 0.1; // 100ms
|
||||
|
||||
beforeEach(() => {
|
||||
intervalSystem = new ConcreteIntervalSystem(testInterval);
|
||||
});
|
||||
|
||||
test('应该能够创建间隔系统', () => {
|
||||
expect(intervalSystem).toBeInstanceOf(IntervalSystem);
|
||||
expect(intervalSystem).toBeInstanceOf(ConcreteIntervalSystem);
|
||||
});
|
||||
|
||||
test('在间隔时间内不应该处理', () => {
|
||||
const initialProcessCount = intervalSystem.processCallCount;
|
||||
|
||||
// 模拟时间更新,但不足以触发间隔
|
||||
Time.update(testInterval / 2);
|
||||
intervalSystem.update();
|
||||
|
||||
expect(intervalSystem.processCallCount).toBe(initialProcessCount);
|
||||
});
|
||||
|
||||
test('达到间隔时间时应该处理', () => {
|
||||
const initialProcessCount = intervalSystem.processCallCount;
|
||||
|
||||
// 模拟时间更新,刚好达到间隔
|
||||
Time.update(testInterval);
|
||||
intervalSystem.update();
|
||||
|
||||
expect(intervalSystem.processCallCount).toBe(initialProcessCount + 1);
|
||||
});
|
||||
|
||||
test('超过间隔时间应该处理并记录余数', () => {
|
||||
const initialProcessCount = intervalSystem.processCallCount;
|
||||
const overTime = testInterval + 0.02; // 超过20ms
|
||||
|
||||
Time.update(overTime);
|
||||
intervalSystem.update();
|
||||
|
||||
expect(intervalSystem.processCallCount).toBe(initialProcessCount + 1);
|
||||
expect(intervalSystem.lastDelta).toBe(testInterval + 0.02);
|
||||
});
|
||||
|
||||
test('多次累积应该正确触发', () => {
|
||||
let processCount = intervalSystem.processCallCount;
|
||||
|
||||
// 多次小的时间增量
|
||||
for (let i = 0; i < 10; i++) {
|
||||
Time.update(testInterval / 5);
|
||||
intervalSystem.update();
|
||||
}
|
||||
|
||||
// 10 * (interval/5) = 2 * interval,应该触发2次
|
||||
expect(intervalSystem.processCallCount).toBeGreaterThanOrEqual(processCount + 1);
|
||||
});
|
||||
|
||||
test('getIntervalDelta应该返回正确的增量', () => {
|
||||
const overTime = testInterval + 0.03;
|
||||
|
||||
Time.update(overTime);
|
||||
intervalSystem.update();
|
||||
|
||||
expect(intervalSystem.lastDelta).toBe(testInterval + 0.03);
|
||||
});
|
||||
|
||||
test('重置后应该重新开始计时', () => {
|
||||
// 第一次触发
|
||||
Time.update(testInterval);
|
||||
intervalSystem.update();
|
||||
expect(intervalSystem.processCallCount).toBe(1);
|
||||
|
||||
// 再次触发需要等待完整间隔
|
||||
Time.update(testInterval / 2);
|
||||
intervalSystem.update();
|
||||
expect(intervalSystem.processCallCount).toBe(1);
|
||||
|
||||
Time.update(testInterval / 2);
|
||||
intervalSystem.update();
|
||||
expect(intervalSystem.processCallCount).toBe(2);
|
||||
});
|
||||
});
|
||||
|
||||
describe('ProcessingSystem - 处理系统', () => {
|
||||
let processingSystem: ConcreteProcessingSystem;
|
||||
|
||||
beforeEach(() => {
|
||||
processingSystem = new ConcreteProcessingSystem();
|
||||
});
|
||||
|
||||
test('应该能够创建处理系统', () => {
|
||||
expect(processingSystem).toBeInstanceOf(ProcessingSystem);
|
||||
expect(processingSystem).toBeInstanceOf(ConcreteProcessingSystem);
|
||||
});
|
||||
|
||||
test('process方法应该调用processSystem', () => {
|
||||
const initialProcessSystemCount = processingSystem.processSystemCallCount;
|
||||
const initialProcessCount = processingSystem.processCallCount;
|
||||
|
||||
processingSystem.update();
|
||||
|
||||
expect(processingSystem.processCallCount).toBe(initialProcessCount + 1);
|
||||
expect(processingSystem.processSystemCallCount).toBe(initialProcessSystemCount + 1);
|
||||
});
|
||||
|
||||
|
||||
test('每次更新都应该调用processSystem', () => {
|
||||
const initialCount = processingSystem.processSystemCallCount;
|
||||
|
||||
processingSystem.update();
|
||||
processingSystem.update();
|
||||
processingSystem.update();
|
||||
|
||||
expect(processingSystem.processSystemCallCount).toBe(initialCount + 3);
|
||||
});
|
||||
|
||||
test('应该能够动态查询多个实体', () => {
|
||||
// 现在使用动态查询,不需要手动add
|
||||
// 测试系统的基本功能
|
||||
const initialCount = processingSystem.processSystemCallCount;
|
||||
processingSystem.update();
|
||||
|
||||
// processSystem应该被调用,不管有多少实体
|
||||
expect(processingSystem.processSystemCallCount).toBe(initialCount + 1);
|
||||
|
||||
// 测试entities getter的存在性
|
||||
expect(processingSystem.entities).toBeDefined();
|
||||
expect(Array.isArray(processingSystem.entities)).toBe(true);
|
||||
});
|
||||
});
|
||||
|
||||
describe('系统集成测试', () => {
|
||||
test('不同类型的系统应该都继承自EntitySystem', () => {
|
||||
const passive = new ConcretePassiveSystem();
|
||||
const interval = new ConcreteIntervalSystem(0.1);
|
||||
const processing = new ConcreteProcessingSystem();
|
||||
|
||||
expect(passive.matcher).toBeDefined();
|
||||
expect(interval.matcher).toBeDefined();
|
||||
expect(processing.matcher).toBeDefined();
|
||||
|
||||
expect(passive.entities).toBeDefined();
|
||||
expect(interval.entities).toBeDefined();
|
||||
expect(processing.entities).toBeDefined();
|
||||
|
||||
expect(passive.systemName).toBeDefined();
|
||||
expect(interval.systemName).toBeDefined();
|
||||
expect(processing.systemName).toBeDefined();
|
||||
});
|
||||
|
||||
test('系统应该能够正确匹配实体', () => {
|
||||
const passive = new ConcretePassiveSystem();
|
||||
const interval = new ConcreteIntervalSystem(0.1);
|
||||
const processing = new ConcreteProcessingSystem();
|
||||
|
||||
const matchingEntity = new Entity('Matching', 1);
|
||||
matchingEntity.addComponent(new TestComponent(100));
|
||||
|
||||
const nonMatchingEntity = new Entity('NonMatching', 2);
|
||||
nonMatchingEntity.addComponent(new AnotherComponent('test'));
|
||||
|
||||
// 所有系统都应该匹配TestComponent
|
||||
// 直接检查实体是否有需要的组件
|
||||
expect(matchingEntity.hasComponent(TestComponent)).toBe(true);
|
||||
expect(nonMatchingEntity.hasComponent(TestComponent)).toBe(false);
|
||||
expect(nonMatchingEntity.hasComponent(AnotherComponent)).toBe(true);
|
||||
});
|
||||
});
|
||||
|
||||
describe('Matcher高级查询功能测试', () => {
|
||||
test('应该能使用新的静态方法创建匹配器', () => {
|
||||
// 测试新的静态方法
|
||||
const byTagMatcher = Matcher.byTag(100);
|
||||
const byNameMatcher = Matcher.byName('Player');
|
||||
const byComponentMatcher = Matcher.byComponent(TestComponent);
|
||||
|
||||
expect(byTagMatcher.getCondition().tag).toBe(100);
|
||||
expect(byNameMatcher.getCondition().name).toBe('Player');
|
||||
expect(byComponentMatcher.getCondition().component).toBe(TestComponent);
|
||||
});
|
||||
|
||||
test('应该支持链式组合查询', () => {
|
||||
const complexMatcher = Matcher.all(TestComponent)
|
||||
.withTag(100)
|
||||
.withName('Player')
|
||||
.none(AnotherComponent);
|
||||
|
||||
const condition = complexMatcher.getCondition();
|
||||
expect(condition.all).toContain(TestComponent);
|
||||
expect(condition.tag).toBe(100);
|
||||
expect(condition.name).toBe('Player');
|
||||
expect(condition.none).toContain(AnotherComponent);
|
||||
});
|
||||
|
||||
test('应该能够移除特定条件', () => {
|
||||
const matcher = Matcher.byTag(100)
|
||||
.withName('Player')
|
||||
.withComponent(TestComponent);
|
||||
|
||||
// 移除条件
|
||||
matcher.withoutTag().withoutName();
|
||||
|
||||
const condition = matcher.getCondition();
|
||||
expect(condition.tag).toBeUndefined();
|
||||
expect(condition.name).toBeUndefined();
|
||||
expect(condition.component).toBe(TestComponent);
|
||||
});
|
||||
|
||||
test('应该能够正确重置所有条件', () => {
|
||||
const matcher = Matcher.all(TestComponent)
|
||||
.withTag(100)
|
||||
.withName('Player')
|
||||
.any(AnotherComponent);
|
||||
|
||||
matcher.reset();
|
||||
|
||||
expect(matcher.isEmpty()).toBe(true);
|
||||
expect(matcher.getCondition().all.length).toBe(0);
|
||||
expect(matcher.getCondition().any.length).toBe(0);
|
||||
expect(matcher.getCondition().tag).toBeUndefined();
|
||||
expect(matcher.getCondition().name).toBeUndefined();
|
||||
});
|
||||
|
||||
test('应该能够正确克隆匹配器', () => {
|
||||
const original = Matcher.all(TestComponent)
|
||||
.withTag(100)
|
||||
.withName('Player');
|
||||
|
||||
const cloned = original.clone();
|
||||
|
||||
expect(cloned.getCondition().all).toEqual(original.getCondition().all);
|
||||
expect(cloned.getCondition().tag).toBe(original.getCondition().tag);
|
||||
expect(cloned.getCondition().name).toBe(original.getCondition().name);
|
||||
|
||||
// 修改克隆的不应该影响原始的
|
||||
cloned.withTag(200);
|
||||
expect(original.getCondition().tag).toBe(100);
|
||||
expect(cloned.getCondition().tag).toBe(200);
|
||||
});
|
||||
|
||||
test('应该能够生成正确的字符串表示', () => {
|
||||
const complexMatcher = Matcher.all(TestComponent)
|
||||
.withTag(100)
|
||||
.withName('Player')
|
||||
.none(AnotherComponent);
|
||||
|
||||
const str = complexMatcher.toString();
|
||||
expect(str).toContain('all(TestComponent)');
|
||||
expect(str).toContain('tag(100)');
|
||||
expect(str).toContain('name(Player)');
|
||||
expect(str).toContain('none(AnotherComponent)');
|
||||
});
|
||||
});
|
||||
});
|
||||
Reference in New Issue
Block a user