#21 完善 gapxy

This commit is contained in:
YHH
2020-08-08 09:06:32 +08:00
parent 463c64c628
commit e7fb9e0d6b
8 changed files with 40 additions and 20 deletions

View File

@@ -12,10 +12,10 @@ module scene {
public async onStart() {
let sprite = new es.Sprite(RES.getRes("checkbox_select_disabled_png"));
let bg = this.createEntity("bg");
bg.addComponent(new es.SpriteRenderer()).setSprite(sprite).setColor(0xff0000);
// bg.addComponent(new es.SpriteRenderer()).setSprite(sprite).setColor(0xff0000);
bg.addComponent(new component.PlayerController());
bg.addComponent(new es.Mover());
bg.addComponent(new es.ScrollingSpriteRenderer(sprite)).gapXY = new es.Vector2(10, 0);
bg.addComponent(new es.ScrollingSpriteRenderer(sprite)).setGapXY(new es.Vector2(10, 0));
bg.addComponent(new es.BoxCollider());
bg.position = new es.Vector2(Math.random() * 200, Math.random() * 200);