1. 修正了相机在变焦时不能保持在目标中心的问题

2. 增加检查,以确保碰撞器被触发时enabled也开启
This commit is contained in:
yhh
2020-07-20 13:44:26 +08:00
parent dccd4e21b6
commit e76d5815f2
9 changed files with 44 additions and 11 deletions

View File

@@ -29,7 +29,7 @@ class ProjectileMover extends Component {
let neighbors = Physics.boxcastBroadphase(this._collider.bounds, this._collider.collidesWithLayers);
for (let i = 0; i < neighbors.colliders.length; i ++){
let neighbor = neighbors.colliders[i];
if (this._collider.overlaps(neighbor)){
if (this._collider.overlaps(neighbor) && neighbor.enabled){
didCollide = true;
this.notifyTriggerListeners(this._collider, neighbor);
}