#28 新增tiledMapRenderer用于渲染tiledmap

This commit is contained in:
yhh
2020-08-12 18:08:12 +08:00
parent 167ef03df6
commit e5805960e0
14 changed files with 1402 additions and 2 deletions
+57
View File
@@ -725,6 +725,31 @@ declare module es {
collisionRectForSide(side: Edge, motion: number): Rectangle;
}
}
declare module es {
class TiledMapRenderer extends RenderableComponent {
tiledMap: TmxMap;
physicsLayer: number;
layerIndicesToRender: number[];
readonly width: number;
readonly height: number;
collisionLayer: TmxLayer;
_shouldCreateColliders: boolean;
_colliders: Collider[];
constructor(tiledMap: TmxMap, collisionLayerName?: string, shouldCreateColliders?: boolean);
setLayerToRender(layerName: string): void;
setLayersToRender(...layerNames: string[]): void;
private getLayerIndex;
getRowAtWorldPosition(yPos: number): number;
getColumnAtWorldPosition(xPos: number): number;
onEntityTransformChanged(comp: transform.Component): void;
onAddedToEntity(): void;
onRemovedFromEntity(): void;
update(): void;
render(camera: es.Camera): void;
addColliders(): void;
removeColliders(): void;
}
}
declare module es {
interface ITriggerListener {
onTriggerEnter(other: Collider, local: Collider): any;
@@ -787,6 +812,7 @@ declare module es {
constructor();
width: number;
height: number;
createBoxRect(x: number, y: number, width: number, height: number): BoxCollider;
setSize(width: number, height: number): this;
setWidth(width: number): BoxCollider;
setHeight(height: number): void;
@@ -1224,6 +1250,7 @@ declare module es {
static readonly Epsilon: number;
static readonly Rad2Deg: number;
static readonly Deg2Rad: number;
static readonly PiOver2: number;
static toDegrees(radians: number): number;
static toRadians(degrees: number): number;
static map(value: number, leftMin: number, leftMax: number, rightMin: number, rightMax: number): number;
@@ -1568,6 +1595,9 @@ declare module es {
height: number;
tiles: TmxLayerTile[];
getTileWithGid(gid: number): TmxLayerTile;
getTile(x: number, y: number): TmxLayerTile;
getCollisionRectangles(): Rectangle[];
findBoundsRect(startX: number, endX: number, startY: number, checkedIndexes?: boolean[]): Rectangle;
}
class TmxLayerTile {
static readonly FLIPPED_HORIZONTALLY_FLAG: number;
@@ -1638,6 +1668,9 @@ declare module es {
maxTileHeight: number;
readonly requiresLargeTileCulling: boolean;
getTilesetForTileGid(gid: number): TmxTileset;
worldToTilePositionX(x: number, clampToTilemapBounds?: boolean): number;
worldToTilePositionY(y: number, clampToTilemapBounds?: boolean): number;
getLayer(name: string): ITmxLayer;
update(): void;
_isDisposed: any;
dispose(disposing?: boolean): void;
@@ -1690,6 +1723,8 @@ declare module es {
tile: TmxLayerTile;
visible: boolean;
text: TmxText;
points: Vector2[];
properties: Map<string, string>;
}
class TmxText {
fontFamily: string;
@@ -1734,6 +1769,16 @@ declare module es {
bottom = 2
}
}
declare module es {
class TiledRendering {
static renderMap(map: TmxMap, position: Vector2, scale: Vector2, layerDepth: number): void;
static renderLayer(layer: TmxLayer, position: Vector2, scale: Vector2, layerDepth: number): void;
static renderImageLayer(layer: TmxImageLayer, position: Vector2, scale: Vector2, layerDepth: number): void;
static renderObjectGroup(objGroup: TmxObjectGroup, position: Vector2, scale: Vector2, layerDepth: number): void;
static renderGroup(group: TmxGroup, position: Vector2, scale: Vector2, layerDepth: number): void;
static renderTile(tile: TmxLayerTile, position: Vector2, scale: Vector2, tileWidth: number, tileHeight: number, color: Color, layerDepth: number): void;
}
}
declare module es {
class TmxTileset extends TmxDocument implements ITmxElement {
map: TmxMap;
@@ -1815,6 +1860,18 @@ declare class Base64Utils {
private static _utf8_decode;
private static getConfKey;
}
declare module es {
class Color {
private _packedValue;
constructor(r: number, g: number, b: number, alpha: number);
b: number;
g: number;
r: number;
a: number;
packedValue: number;
equals(other: Color): boolean;
}
}
declare module es {
class ContentManager {
protected loadedAssets: Map<string, any>;
+397
View File
@@ -3286,6 +3286,120 @@ var es;
es.TiledMapMover = TiledMapMover;
})(es || (es = {}));
var es;
(function (es) {
var TiledMapRenderer = (function (_super) {
__extends(TiledMapRenderer, _super);
function TiledMapRenderer(tiledMap, collisionLayerName, shouldCreateColliders) {
if (collisionLayerName === void 0) { collisionLayerName = null; }
if (shouldCreateColliders === void 0) { shouldCreateColliders = true; }
var _this = _super.call(this) || this;
_this.physicsLayer = 1 << 0;
_this.tiledMap = tiledMap;
_this._shouldCreateColliders = shouldCreateColliders;
if (collisionLayerName) {
_this.collisionLayer = tiledMap.tileLayers.get(collisionLayerName);
}
return _this;
}
Object.defineProperty(TiledMapRenderer.prototype, "width", {
get: function () {
return this.tiledMap.width * this.tiledMap.tileWidth;
},
enumerable: true,
configurable: true
});
Object.defineProperty(TiledMapRenderer.prototype, "height", {
get: function () {
return this.tiledMap.height * this.tiledMap.tileHeight;
},
enumerable: true,
configurable: true
});
TiledMapRenderer.prototype.setLayerToRender = function (layerName) {
this.layerIndicesToRender = [];
this.layerIndicesToRender[0] = this.getLayerIndex(layerName);
};
TiledMapRenderer.prototype.setLayersToRender = function () {
var layerNames = [];
for (var _i = 0; _i < arguments.length; _i++) {
layerNames[_i] = arguments[_i];
}
this.layerIndicesToRender = [];
for (var i = 0; i < layerNames.length; i++)
this.layerIndicesToRender[i] = this.getLayerIndex(layerNames[i]);
};
TiledMapRenderer.prototype.getLayerIndex = function (layerName) {
var index = 0;
var layerType = this.tiledMap.getLayer(layerName);
for (var layer in this.tiledMap.layers) {
if (this.tiledMap.layers.hasOwnProperty(layer) &&
this.tiledMap.layers.get(layer) == layerType) {
return index;
}
}
return -1;
};
TiledMapRenderer.prototype.getRowAtWorldPosition = function (yPos) {
yPos -= this.entity.transform.position.y + this._localOffset.y;
return this.tiledMap.worldToTilePositionY(yPos);
};
TiledMapRenderer.prototype.getColumnAtWorldPosition = function (xPos) {
xPos -= this.entity.transform.position.x + this._localOffset.x;
return this.tiledMap.worldToTilePositionX(xPos);
};
TiledMapRenderer.prototype.onEntityTransformChanged = function (comp) {
if (this._shouldCreateColliders && comp == transform.Component.position) {
this.removeColliders();
this.addColliders();
}
};
TiledMapRenderer.prototype.onAddedToEntity = function () {
this.addColliders();
};
TiledMapRenderer.prototype.onRemovedFromEntity = function () {
this.removeColliders();
};
TiledMapRenderer.prototype.update = function () {
this.tiledMap.update();
};
TiledMapRenderer.prototype.render = function (camera) {
if (!this.layerIndicesToRender) {
es.TiledRendering.renderMap(this.tiledMap, es.Vector2.add(this.entity.transform.position, this._localOffset), this.transform.scale, this.renderLayer);
}
else {
for (var i = 0; i < this.tiledMap.layers.size; i++) {
if (this.tiledMap.layers.get(i.toString()).visible && this.layerIndicesToRender.contains(i))
es.TiledRendering.renderLayer(this.tiledMap.layers.get(i.toString()), es.Vector2.add(this.entity.transform.position, this._localOffset), this.transform.scale, this.renderLayer);
}
}
};
TiledMapRenderer.prototype.addColliders = function () {
if (!this.collisionLayer || !this._shouldCreateColliders)
return;
var collisionRects = this.collisionLayer.getCollisionRectangles();
this._colliders = [];
for (var i = 0; i < collisionRects.length; i++) {
var collider = new es.BoxCollider().createBoxRect(collisionRects[i].x + this._localOffset.x, collisionRects[i].y + this._localOffset.y, collisionRects[i].width, collisionRects[i].height);
collider.physicsLayer = this.physicsLayer;
collider.entity = this.entity;
this._colliders[i] = collider;
es.Physics.addCollider(collider);
}
};
TiledMapRenderer.prototype.removeColliders = function () {
if (this._colliders == null)
return;
for (var _i = 0, _a = this._colliders; _i < _a.length; _i++) {
var collider = _a[_i];
es.Physics.removeCollider(collider);
}
this._colliders = null;
};
return TiledMapRenderer;
}(es.RenderableComponent));
es.TiledMapRenderer = TiledMapRenderer;
})(es || (es = {}));
var es;
(function (es) {
var Mover = (function (_super) {
__extends(Mover, _super);
@@ -3568,6 +3682,12 @@ var es;
enumerable: true,
configurable: true
});
BoxCollider.prototype.createBoxRect = function (x, y, width, height) {
this._localOffset = new es.Vector2(x + width / 2, y + width / 2);
this.shape = new es.Box(width, height);
this._colliderRequiresAutoSizing = false;
return this;
};
BoxCollider.prototype.setSize = function (width, height) {
this._colliderRequiresAutoSizing = false;
var box = this.shape;
@@ -5719,6 +5839,7 @@ var es;
MathHelper.Epsilon = 0.00001;
MathHelper.Rad2Deg = 57.29578;
MathHelper.Deg2Rad = 0.0174532924;
MathHelper.PiOver2 = Math.PI / 2;
return MathHelper;
}());
es.MathHelper = MathHelper;
@@ -7381,6 +7502,55 @@ var es;
}
return null;
};
TmxLayer.prototype.getTile = function (x, y) {
return this.tiles[x + y * this.width];
};
TmxLayer.prototype.getCollisionRectangles = function () {
var checkedIndexes = [];
var rectangles = [];
var startCol = -1;
var index = -1;
for (var y = 0; y < this.map.height; y++) {
for (var x = 0; x < this.map.width; x++) {
index = y * this.map.width + x;
var tile = this.getTile(x, y);
if (tile && !checkedIndexes[index]) {
if (startCol < 0)
startCol = x;
checkedIndexes[index] = true;
}
else if (tile || checkedIndexes[index]) {
if (startCol >= 0) {
rectangles.push(this.findBoundsRect(startCol, x, y, checkedIndexes));
startCol = -1;
}
}
}
if (startCol >= 0) {
rectangles.push(this.findBoundsRect(startCol, this.map.width, y, checkedIndexes));
startCol = -1;
}
}
return rectangles;
};
TmxLayer.prototype.findBoundsRect = function (startX, endX, startY, checkedIndexes) {
var index = -1;
for (var y = startY + 1; y < this.map.height; y++) {
for (var x = startX; x < endX; x++) {
index = y * this.map.width + x;
var tile = this.getTile(x, y);
if (tile || checkedIndexes[index]) {
for (var _x = startX; _x < x; _x++) {
index = y * this.map.width + _x;
checkedIndexes[index] = false;
}
return new es.Rectangle(startX * this.map.tileWidth, startY * this.map.tileHeight, (endX - startX) * this.map.tileWidth, (y - startY) * this.map.tileHeight);
}
checkedIndexes[index] = true;
}
}
return new es.Rectangle(startX * this.map.tileWidth, startY * this.map.tileHeight, (endX - startX) * this.map.tileWidth, (this.map.height - startY) * this.map.tileHeight);
};
return TmxLayer;
}());
es.TmxLayer = TmxLayer;
@@ -7518,6 +7688,23 @@ var es;
}
console.error("tile gid" + gid + "\u672A\u5728\u4EFB\u4F55tileset\u4E2D\u627E\u5230");
};
TmxMap.prototype.worldToTilePositionX = function (x, clampToTilemapBounds) {
if (clampToTilemapBounds === void 0) { clampToTilemapBounds = true; }
var tileX = Math.floor(x / this.tileWidth);
if (!clampToTilemapBounds)
return tileX;
return es.MathHelper.clamp(tileX, 0, this.width - 1);
};
TmxMap.prototype.worldToTilePositionY = function (y, clampToTilemapBounds) {
if (clampToTilemapBounds === void 0) { clampToTilemapBounds = true; }
var tileY = Math.floor(y / this.tileHeight);
if (!clampToTilemapBounds)
return tileY;
return es.MathHelper.clamp(tileY, 0, this.height - 1);
};
TmxMap.prototype.getLayer = function (name) {
return this.layers.get(name);
};
TmxMap.prototype.update = function () {
this.tilesets.forEach(function (tileset) { tileset.update(); });
};
@@ -7619,6 +7806,144 @@ var es;
})(TmxVerticalAlignment = es.TmxVerticalAlignment || (es.TmxVerticalAlignment = {}));
})(es || (es = {}));
var es;
(function (es) {
var TiledRendering = (function () {
function TiledRendering() {
}
TiledRendering.renderMap = function (map, position, scale, layerDepth) {
var _this = this;
map.layers.forEach(function (layer) {
if (layer instanceof es.TmxLayer && layer.visible) {
_this.renderLayer(layer, position, scale, layerDepth);
}
else if (layer instanceof es.TmxImageLayer && layer.visible) {
_this.renderImageLayer(layer, position, scale, layerDepth);
}
else if (layer instanceof es.TmxGroup && layer.visible) {
_this.renderGroup(layer, position, scale, layerDepth);
}
else if (layer instanceof es.TmxObjectGroup && layer.visible) {
_this.renderObjectGroup(layer, position, scale, layerDepth);
}
});
};
TiledRendering.renderLayer = function (layer, position, scale, layerDepth) {
if (!layer.visible)
return;
var tileWidth = layer.map.tileWidth * scale.x;
var tileHeight = layer.map.tileHeight * scale.y;
var color = new es.Color(0, 0, 0, layer.opacity * 255);
for (var i = 0; i < layer.tiles.length; i++) {
var tile = layer.tiles[i];
if (!tile)
continue;
this.renderTile(tile, position, scale, tileWidth, tileHeight, color, layerDepth);
}
};
TiledRendering.renderImageLayer = function (layer, position, scale, layerDepth) {
if (!layer.visible)
return;
var color = new es.Color(0, 0, 0, layer.opacity * 255);
var pos = es.Vector2.add(position, new es.Vector2(layer.offsetX, layer.offsetY).multiply(scale));
};
TiledRendering.renderObjectGroup = function (objGroup, position, scale, layerDepth) {
if (!objGroup.visible)
return;
for (var object in objGroup.objects) {
var obj = objGroup.objects.get(object);
if (!obj.visible)
continue;
var pos = es.Vector2.add(position, new es.Vector2(obj.x, obj.y).multiply(scale));
switch (obj.objectType) {
case es.TmxObjectType.basic:
break;
case es.TmxObjectType.point:
var size = objGroup.map.tileWidth * 0.5;
pos.x -= size * 0.5;
pos.y -= size * 0.5;
break;
case es.TmxObjectType.tile:
var tileset = objGroup.map.getTilesetForTileGid(obj.tile.gid);
var sourceRect = tileset.tileRegions[obj.tile.gid];
pos.y -= obj.tile.tilesetTile.image.height;
break;
case es.TmxObjectType.ellipse:
pos = new es.Vector2(obj.x + obj.width * 0.5, obj.y + obj.height * 0.5).multiply(scale);
break;
case es.TmxObjectType.polygon:
case es.TmxObjectType.polyline:
var points = [];
for (var i = 0; i < obj.points.length; i++)
points[i] = es.Vector2.multiply(obj.points[i], scale);
break;
case es.TmxObjectType.text:
break;
default:
break;
}
}
};
TiledRendering.renderGroup = function (group, position, scale, layerDepth) {
var _this = this;
if (!group.visible)
return;
group.layers.forEach(function (layer) {
if (layer instanceof es.TmxGroup) {
_this.renderGroup(layer, position, scale, layerDepth);
}
if (layer instanceof es.TmxObjectGroup) {
_this.renderObjectGroup(layer, position, scale, layerDepth);
}
if (layer instanceof es.TmxLayer) {
_this.renderLayer(layer, position, scale, layerDepth);
}
if (layer instanceof es.TmxImageLayer) {
_this.renderImageLayer(layer, position, scale, layerDepth);
}
});
};
TiledRendering.renderTile = function (tile, position, scale, tileWidth, tileHeight, color, layerDepth) {
var gid = tile.gid;
var tilesetTile = tile.tilesetTile;
if (tilesetTile && tilesetTile.animationFrames.length > 0)
gid = tilesetTile.currentAnimationFrameGid;
var sourceRect = tile.tileset.tileRegions.get(gid);
var tx = tile.x * tileWidth;
var ty = tile.y * tileHeight;
var rotation = 0;
if (tile.diagonalFlip) {
if (tile.horizontalFlip && tile.verticalFlip) {
rotation = es.MathHelper.PiOver2;
tx += tileHeight + (sourceRect.height * scale.y - tileHeight);
ty -= (sourceRect.width * scale.x - tileWidth);
}
else if (tile.horizontalFlip) {
rotation = -es.MathHelper.PiOver2;
ty += tileHeight;
}
else if (tile.verticalFlip) {
rotation = es.MathHelper.PiOver2;
tx += tileWidth + (sourceRect.height * scale.y - tileHeight);
ty += (tileWidth - sourceRect.width * scale.x);
}
else {
rotation = -es.MathHelper.PiOver2;
ty += tileHeight;
}
}
if (rotation == 0)
ty += (tileHeight - sourceRect.height * scale.y);
var pos = new es.Vector2(tx, ty).add(position);
if (tile.tileset.image) {
}
else {
}
};
return TiledRendering;
}());
es.TiledRendering = TiledRendering;
})(es || (es = {}));
var es;
(function (es) {
var TmxTileset = (function (_super) {
__extends(TmxTileset, _super);
@@ -7982,6 +8307,78 @@ var Base64Utils = (function () {
return Base64Utils;
}());
var es;
(function (es) {
var Color = (function () {
function Color(r, g, b, alpha) {
if (((r | g | b | alpha) & 0xFFFFFF00) != 0) {
var clampedR = es.MathHelper.clamp(r, 0, 255);
var clampedG = es.MathHelper.clamp(g, 0, 255);
var clampedB = es.MathHelper.clamp(b, 0, 255);
var clampedA = es.MathHelper.clamp(alpha, 0, 255);
this._packedValue = (clampedA << 24) | (clampedB << 16) | (clampedG << 8) | (clampedR);
}
else {
this._packedValue = (alpha << 24) | (b << 16) | (g << 8) | r;
}
}
Object.defineProperty(Color.prototype, "b", {
get: function () {
return this._packedValue >> 16;
},
set: function (value) {
this._packedValue = (this._packedValue & 0xff00ffff) | (value << 16);
},
enumerable: true,
configurable: true
});
Object.defineProperty(Color.prototype, "g", {
get: function () {
return this._packedValue >> 8;
},
set: function (value) {
this._packedValue = (this._packedValue & 0xffff00ff) | (value << 8);
},
enumerable: true,
configurable: true
});
Object.defineProperty(Color.prototype, "r", {
get: function () {
return this._packedValue;
},
set: function (value) {
this._packedValue = (this._packedValue & 0xffffff00) | value;
},
enumerable: true,
configurable: true
});
Object.defineProperty(Color.prototype, "a", {
get: function () {
return this._packedValue >> 24;
},
set: function (value) {
this._packedValue = (this._packedValue & 0x00ffffff) | (value << 24);
},
enumerable: true,
configurable: true
});
Object.defineProperty(Color.prototype, "packedValue", {
get: function () {
return this._packedValue;
},
set: function (value) {
this._packedValue = value;
},
enumerable: true,
configurable: true
});
Color.prototype.equals = function (other) {
return this._packedValue == other._packedValue;
};
return Color;
}());
es.Color = Color;
})(es || (es = {}));
var es;
(function (es) {
var ContentManager = (function () {
function ContentManager() {
+1 -1
View File
File diff suppressed because one or more lines are too long
@@ -28,6 +28,20 @@ module es {
this.setHeight(value);
}
/**
* BoxCollider并使用x/y组件作为localOffset
* @param x
* @param y
* @param width
* @param height
*/
public createBoxRect(x: number, y: number, width: number, height: number): BoxCollider{
this._localOffset = new Vector2(x + width / 2, y + width / 2);
this.shape = new Box(width, height);
this._colliderRequiresAutoSizing = false;
return this;
}
/**
* BoxCollider的大小
* @param width
@@ -0,0 +1,135 @@
module es {
export class TiledMapRenderer extends RenderableComponent{
public tiledMap: TmxMap;
public physicsLayer: number = 1 << 0;
/**
*
*/
public layerIndicesToRender: number[];
public get width(){
return this.tiledMap.width * this.tiledMap.tileWidth;
}
public get height(){
return this.tiledMap.height * this.tiledMap.tileHeight;
}
public collisionLayer: TmxLayer;
public _shouldCreateColliders: boolean;
public _colliders: Collider[];
constructor(tiledMap: TmxMap, collisionLayerName: string = null, shouldCreateColliders: boolean = true){
super();
this.tiledMap = tiledMap;
this._shouldCreateColliders = shouldCreateColliders;
if (collisionLayerName){
this.collisionLayer = tiledMap.tileLayers.get(collisionLayerName);
}
}
/**
*
* @param layerName
*/
public setLayerToRender(layerName: string){
this.layerIndicesToRender = [];
this.layerIndicesToRender[0] = this.getLayerIndex(layerName);
}
/**
* layerIndicesToRender
* @param layerNames
*/
public setLayersToRender(...layerNames: string[]){
this.layerIndicesToRender = [];
for (let i = 0; i < layerNames.length; i ++)
this.layerIndicesToRender[i] = this.getLayerIndex(layerNames[i]);
}
private getLayerIndex(layerName: string){
let index = 0;
let layerType = this.tiledMap.getLayer(layerName);
for (let layer in this.tiledMap.layers){
if (this.tiledMap.layers.hasOwnProperty(layer) &&
this.tiledMap.layers.get(layer) == layerType){
return index;
}
}
return -1;
}
public getRowAtWorldPosition(yPos: number): number {
yPos -= this.entity.transform.position.y + this._localOffset.y;
return this.tiledMap.worldToTilePositionY(yPos);
}
public getColumnAtWorldPosition(xPos: number): number{
xPos -= this.entity.transform.position.x + this._localOffset.x;
return this.tiledMap.worldToTilePositionX(xPos);
}
public onEntityTransformChanged(comp: transform.Component) {
// 这里我们只处理位置变化。平铺地图不能缩放
if (this._shouldCreateColliders && comp == transform.Component.position){
this.removeColliders();
this.addColliders();
}
}
public onAddedToEntity() {
this.addColliders();
}
public onRemovedFromEntity() {
this.removeColliders();
}
public update() {
this.tiledMap.update();
}
public render(camera: es.Camera) {
if (!this.layerIndicesToRender){
TiledRendering.renderMap(this.tiledMap, Vector2.add(this.entity.transform.position, this._localOffset),
this.transform.scale, this.renderLayer);
}else{
for (let i = 0; i < this.tiledMap.layers.size; i ++){
if (this.tiledMap.layers.get(i.toString()).visible && this.layerIndicesToRender.contains(i))
TiledRendering.renderLayer(this.tiledMap.layers.get(i.toString()), Vector2.add(this.entity.transform.position, this._localOffset),
this.transform.scale, this.renderLayer);
}
}
}
public addColliders(){
if (!this.collisionLayer || !this._shouldCreateColliders)
return;
// 获取冲突层及其冲突的矩形
let collisionRects = this.collisionLayer.getCollisionRectangles();
// 为我们收到的矩形创建碰撞器
this._colliders = [];
for (let i = 0; i < collisionRects.length; i ++){
let collider = new BoxCollider().createBoxRect(collisionRects[i].x + this._localOffset.x,
collisionRects[i].y + this._localOffset.y, collisionRects[i].width, collisionRects[i].height);
collider.physicsLayer = this.physicsLayer;
collider.entity = this.entity;
this._colliders[i] = collider;
Physics.addCollider(collider);
}
}
public removeColliders(){
if (this._colliders == null)
return;
for (let collider of this._colliders){
Physics.removeCollider(collider);
}
this._colliders = null;
}
}
}
+4
View File
@@ -3,6 +3,10 @@ module es {
public static readonly Epsilon: number = 0.00001;
public static readonly Rad2Deg = 57.29578;
public static readonly Deg2Rad = 0.0174532924;
/**
* pi除以2的值(1.57079637)
*/
public static readonly PiOver2 = Math.PI / 2;
/**
*
+75
View File
@@ -33,6 +33,81 @@ module es {
return null;
}
/**
* x/y坐标处的TmxLayerTile!
* @param x
* @param y
*/
public getTile(x: number, y: number): TmxLayerTile {
return this.tiles[x + y * this.width];
}
/**
*
*/
public getCollisionRectangles(): Rectangle[] {
let checkedIndexes = [];
let rectangles = [];
let startCol = -1;
let index = -1;
for (let y = 0; y < this.map.height; y ++){
for (let x = 0; x< this.map.width; x ++){
index = y * this.map.width + x;
let tile = this.getTile(x, y);
if (tile && !checkedIndexes[index]){
if (startCol < 0)
startCol = x;
checkedIndexes[index] = true;
}else if(tile || checkedIndexes[index]){
if (startCol >= 0){
rectangles.push(this.findBoundsRect(startCol, x, y, checkedIndexes));
startCol = -1;
}
}
}
if (startCol >= 0){
rectangles.push(this.findBoundsRect(startCol, this.map.width, y, checkedIndexes));
startCol = -1;
}
}
return rectangles;
}
/**
* startX和endX之间的tile周围找到最大的边界矩形startY开始
* @param startX
* @param endX
* @param startY
* @param checkedIndexes
*/
public findBoundsRect(startX: number, endX: number, startY: number, checkedIndexes?: boolean[]){
let index = -1;
for (let y = startY + 1; y < this.map.height; y ++){
for (let x = startX; x < endX; x ++){
index = y * this.map.width + x;
let tile = this.getTile(x, y);
if (tile || checkedIndexes[index]){
// 再次将我们到目前为止在这一行中访问过的所有内容设置为false,因为它不会包含在矩形中,应该再次进行检查
for (let _x = startX; _x < x; _x++){
index = y * this.map.width + _x;
checkedIndexes[index] = false;
}
return new Rectangle(startX * this.map.tileWidth, startY * this.map.tileHeight,
(endX - startX) * this.map.tileWidth, (y - startY) * this.map.tileHeight);
}
checkedIndexes[index] = true;
}
}
return new Rectangle(startX * this.map.tileWidth, startY * this.map.tileHeight,
(endX - startX) * this.map.tileWidth, (this.map.height - startY) * this.map.tileHeight);
}
}
export class TmxLayerTile {
+32
View File
@@ -67,6 +67,38 @@ module es {
console.error(`tile gid${gid}未在任何tileset中找到`);
}
/**
* tilemap边界
* @param x
* @param clampToTilemapBounds
*/
public worldToTilePositionX(x: number, clampToTilemapBounds = true){
let tileX = Math.floor(x / this.tileWidth);
if (!clampToTilemapBounds)
return tileX;
return MathHelper.clamp(tileX, 0, this.width - 1);
}
/**
* tilemap边界
* @param y
* @param clampToTilemapBounds
*/
public worldToTilePositionY(y: number, clampToTilemapBounds = true){
let tileY = Math.floor(y / this.tileHeight);
if (!clampToTilemapBounds)
return tileY;
return MathHelper.clamp(tileY, 0, this.height - 1);
}
/**
*
* @param name
*/
public getLayer(name: string): ITmxLayer {
return this.layers.get(name);
}
/**
* tile
*/
+2
View File
@@ -25,6 +25,8 @@ module es {
public tile: TmxLayerTile;
public visible: boolean;
public text: TmxText;
public points: Vector2[];
public properties: Map<string, string>;
}
export class TmxText {
+162
View File
@@ -0,0 +1,162 @@
module es {
export class TiledRendering {
public static renderMap(map: TmxMap, position: Vector2, scale: Vector2, layerDepth: number) {
map.layers.forEach(layer => {
if (layer instanceof TmxLayer && layer.visible) {
this.renderLayer(layer, position, scale, layerDepth);
} else if (layer instanceof TmxImageLayer && layer.visible) {
this.renderImageLayer(layer, position, scale, layerDepth);
} else if (layer instanceof TmxGroup && layer.visible) {
this.renderGroup(layer, position, scale, layerDepth);
} else if (layer instanceof TmxObjectGroup && layer.visible) {
this.renderObjectGroup(layer, position, scale, layerDepth);
}
});
}
public static renderLayer(layer: TmxLayer, position: Vector2, scale: Vector2, layerDepth: number) {
if (!layer.visible)
return;
let tileWidth = layer.map.tileWidth * scale.x;
let tileHeight = layer.map.tileHeight * scale.y;
let color = new Color(0, 0, 0, layer.opacity * 255);
for (let i = 0; i < layer.tiles.length; i ++){
let tile = layer.tiles[i];
if (!tile)
continue;
this.renderTile(tile, position, scale, tileWidth, tileHeight, color, layerDepth);
}
}
public static renderImageLayer(layer: TmxImageLayer, position: Vector2, scale: Vector2, layerDepth: number) {
if (!layer.visible)
return;
let color = new Color(0, 0, 0, layer.opacity * 255);
let pos = Vector2.add(position, new Vector2(layer.offsetX, layer.offsetY).multiply(scale));
// TODO: draw
}
public static renderObjectGroup(objGroup: TmxObjectGroup, position: Vector2, scale: Vector2, layerDepth: number) {
if (!objGroup.visible)
return;
for (let object in objGroup.objects) {
let obj = objGroup.objects.get(object);
if (!obj.visible)
continue;
// TODO: debug draw
let pos = Vector2.add(position, new Vector2(obj.x, obj.y).multiply(scale));
switch (obj.objectType) {
case TmxObjectType.basic:
// TODO: draw
break;
case TmxObjectType.point:
let size = objGroup.map.tileWidth * 0.5;
pos.x -= size * 0.5;
pos.y -= size * 0.5;
// TODO: draw
break;
case TmxObjectType.tile:
let tileset = objGroup.map.getTilesetForTileGid(obj.tile.gid);
let sourceRect = tileset.tileRegions[obj.tile.gid];
pos.y -= obj.tile.tilesetTile.image.height;
// TODO: draw
break;
case TmxObjectType.ellipse:
pos = new Vector2(obj.x + obj.width * 0.5, obj.y + obj.height * 0.5).multiply(scale);
// TODO: draw
break;
case TmxObjectType.polygon:
case TmxObjectType.polyline:
let points = [];
for (let i = 0; i < obj.points.length; i++)
points[i] = Vector2.multiply(obj.points[i], scale);
// TODO: draw
break;
case TmxObjectType.text:
// TODO: draw
break;
default:
// TODO: debug draw
break;
}
}
}
public static renderGroup(group: TmxGroup, position: Vector2, scale: Vector2, layerDepth: number) {
if (!group.visible)
return;
group.layers.forEach(layer => {
if (layer instanceof TmxGroup) {
this.renderGroup(layer, position, scale, layerDepth);
}
if (layer instanceof TmxObjectGroup) {
this.renderObjectGroup(layer, position, scale,layerDepth);
}
if (layer instanceof TmxLayer){
this.renderLayer(layer, position, scale, layerDepth);
}
if (layer instanceof TmxImageLayer){
this.renderImageLayer(layer, position, scale, layerDepth);
}
});
}
public static renderTile(tile: TmxLayerTile, position: Vector2, scale: Vector2, tileWidth: number, tileHeight: number, color: Color, layerDepth: number) {
let gid = tile.gid;
// 动画tiles(以及来自图像tile的tiles)将位于Tileset本身内,位于单独的TmxTilesetTile对象中,不要与我们在此循环中处理的TmxLayerTiles混淆
let tilesetTile = tile.tilesetTile;
if (tilesetTile && tilesetTile.animationFrames.length > 0)
gid = tilesetTile.currentAnimationFrameGid;
let sourceRect = tile.tileset.tileRegions.get(gid);
// 对于y位置,我们需要考虑瓦片是否大于瓦片的高度和移位。
// tiled使用左下角的坐标系统,而egret则使用左上角的坐标系统
let tx = tile.x * tileWidth;
let ty = tile.y * tileHeight;
let rotation = 0;
if (tile.diagonalFlip) {
if (tile.horizontalFlip && tile.verticalFlip) {
rotation = MathHelper.PiOver2;
tx += tileHeight + (sourceRect.height * scale.y - tileHeight);
ty -= (sourceRect.width * scale.x - tileWidth);
} else if (tile.horizontalFlip) {
rotation = -MathHelper.PiOver2;
ty += tileHeight;
} else if (tile.verticalFlip) {
rotation = MathHelper.PiOver2;
tx += tileWidth + (sourceRect.height * scale.y - tileHeight);
ty += (tileWidth - sourceRect.width * scale.x);
} else {
rotation = -MathHelper.PiOver2;
ty += tileHeight;
}
}
// 如果我们没有旋转(对角线翻转)移动y轴
if (rotation == 0)
ty += (tileHeight - sourceRect.height * scale.y);
let pos = new Vector2(tx, ty).add(position);
if (tile.tileset.image) {
// TODO: draw
} else {
// TODO: draw
}
}
}
}
+68
View File
@@ -0,0 +1,68 @@
module es {
export class Color {
/**
* RGBA
*/
private _packedValue: number;
/**
* 绿alpha值的标量构造RGBA颜色
*/
constructor(r: number, g: number,b: number, alpha: number){
if (((r | g |b | alpha) & 0xFFFFFF00) != 0){
let clampedR = MathHelper.clamp(r, 0, 255);
let clampedG = MathHelper.clamp(g, 0, 255);
let clampedB = MathHelper.clamp(b, 0, 255);
let clampedA = MathHelper.clamp(alpha, 0, 255);
this._packedValue = (clampedA << 24) | (clampedB << 16) | (clampedG << 8) | (clampedR);
}else{
this._packedValue = (alpha << 24 ) | (b << 16) | (g << 8) | r;
}
}
public get b(){
return this._packedValue >> 16;
}
public set b(value: number){
this._packedValue = (this._packedValue & 0xff00ffff) | (value << 16);
}
public get g(){
return this._packedValue >> 8;
}
public set g(value: number){
this._packedValue = (this._packedValue & 0xffff00ff) | (value << 8)
}
public get r(){
return this._packedValue;
}
public set r(value: number){
this._packedValue = (this._packedValue & 0xffffff00) | value;
}
public get a(){
return this._packedValue >> 24;
}
public set a(value: number){
this._packedValue = (this._packedValue & 0x00ffffff) | (value << 24);
}
public get packedValue(){
return this._packedValue;
}
public set packedValue(value: number){
this._packedValue = value;
}
public equals(other: Color):boolean{
return this._packedValue == other._packedValue;
}
}
}