init framework
This commit is contained in:
11
source/src/ECS/Components/Camera.ts
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11
source/src/ECS/Components/Camera.ts
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@@ -0,0 +1,11 @@
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class Camera {
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private _displayContent: egret.DisplayObject;
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constructor(displayObject: egret.DisplayObject){
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this._displayContent = displayObject;
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}
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public destory(){
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this._displayContent = null;
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}
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}
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31
source/src/ECS/Entity.ts
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31
source/src/ECS/Entity.ts
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@@ -0,0 +1,31 @@
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class Entity {
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public name: string;
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/** 当前实体所属的场景 */
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public scene: Scene;
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/** 封装实体的位置/旋转/缩放,并允许设置一个高层结构 */
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public readonly transform: Transform;
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constructor(name: string){
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this.name = name;
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this.transform = new Transform(this);
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}
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public attachToScene(newScene: Scene){
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this.scene = newScene;
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newScene.entities.push(this);
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for (let i = 0; i < this.transform.childCount; i ++){
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this.transform.getChild(i).entity.attachToScene(newScene);
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}
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}
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public destory(){
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this.scene.entities.remove(this);
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this.transform.parent = null;
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for (let i = this.transform.childCount - 1; i >= 0; i --){
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let child = this.transform.getChild(i);
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child.entity.destory();
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}
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}
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}
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58
source/src/ECS/Scene.ts
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58
source/src/ECS/Scene.ts
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@@ -0,0 +1,58 @@
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/** 场景 */
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class Scene extends egret.DisplayObjectContainer {
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public camera: Camera;
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public entities: Entity[] = [];
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constructor(displayObject: egret.DisplayObject){
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super();
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/** 初始化默认相机 */
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this.camera = new Camera(displayObject);
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this.addEventListener(egret.Event.ACTIVATE, this.onActive, this);
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this.addEventListener(egret.Event.DEACTIVATE, this.onDeactive, this);
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}
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public createEntity(name: string){
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let entity = new Entity(name);
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return this.addEntity(entity);
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}
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public addEntity(entity: Entity){
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this.entities.push(entity);
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entity.scene = this;
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return entity;
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}
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public setActive(): Scene{
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SceneManager.setActiveScene(this);
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return this;
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}
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/** 初始化场景 */
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public initialize(){
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}
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/** 场景激活 */
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public onActive(){
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}
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/** 场景失去焦点 */
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public onDeactive(){
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}
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public destory(){
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this.removeEventListener(egret.Event.DEACTIVATE, this.onDeactive, this);
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this.removeEventListener(egret.Event.ACTIVATE, this.onActive, this);
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this.camera.destory();
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this.camera = null;
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this.entities.forEach(entity => entity.destory());
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this.entities.length = 0;
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}
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}
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36
source/src/ECS/SceneManager.ts
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36
source/src/ECS/SceneManager.ts
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@@ -0,0 +1,36 @@
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/** 运行时的场景管理。 */
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class SceneManager {
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private static _loadedScenes: Map<string, Scene> = new Map();
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/** 上一个场景 */
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private static _lastScene: Scene;
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/** 当前激活的场景 */
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private static _activeScene: Scene;
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/**
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* 使用给定的名称在运行时创建一个空的新场景。
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* 新场景将与当前打开的任何现有场景一起被添加到层次结构中。
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* 这个函数用于在运行时创建场景。
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* @param name
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* @param scene
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*/
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public static createScene(name: string, scene: Scene){
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scene.name = name;
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this._loadedScenes.set(name, scene);
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return scene;
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}
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public static setActiveScene(scene: Scene){
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if (this._activeScene){
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// 如果场景相同则不进行切换
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if (this._activeScene == scene)
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return;
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this._lastScene = this._activeScene;
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this._activeScene.destory();
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}
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this._activeScene = scene;
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this._activeScene.initialize();
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return scene;
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}
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}
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42
source/src/ECS/Transform.ts
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42
source/src/ECS/Transform.ts
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@@ -0,0 +1,42 @@
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class Transform {
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/** 相关联的实体 */
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public readonly entity: Entity;
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private _children: Transform[];
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private _parent: Transform;
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public get childCount(){
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return this._children.length;
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}
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constructor(entity: Entity){
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this.entity = entity;
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this._children = [];
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}
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public getChild(index: number){
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return this._children[index];
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}
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public get parent(){
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return this._parent;
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}
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public set parent(value: Transform){
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this.setParent(value);
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}
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public setParent(parent: Transform){
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if (this._parent == parent)
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return this;
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if (this._parent)
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this._parent._children.remove(this);
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if (parent)
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parent._children.push(this);
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this._parent = parent;
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return this;
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}
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}
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367
source/src/Extension.ts
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367
source/src/Extension.ts
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@@ -0,0 +1,367 @@
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declare interface Array<T> {
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/**
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* 获取满足表达式的数组元素索引
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* @param predicate 表达式
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*/
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findIndex(predicate: Function): number;
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/**
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* 是否存在满足表达式的数组元素
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* @param predicate 表达式
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*/
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any(predicate: Function): boolean;
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/**
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* 获取满足表达式的第一个或默认数组元素
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* @param predicate 表达式
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*/
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firstOrDefault(predicate: Function): T;
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/**
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* 获取满足表达式的第一个数组元素
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* @param predicate 表达式
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*/
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find(predicate: Function): T;
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/**
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* 筛选满足表达式的数组元素
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* @param predicate 表达式
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*/
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where(predicate: Function): Array<T>;
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/**
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* 获取满足表达式的数组元素的计数
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* @param predicate 表达式
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*/
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count(predicate: Function): number;
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/**
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* 获取满足表达式的数组元素的数组
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* @param predicate 表达式
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*/
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findAll(predicate: Function): Array<T>;
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/**
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* 是否有获取满足表达式的数组元素
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* @param value 值
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*/
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contains(value): boolean;
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/**
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* 移除满足表达式的数组元素
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* @param predicate 表达式
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*/
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removeAll(predicate: Function): void;
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/**
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* 移除数组元素
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* @param element 数组元素
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*/
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remove(element): boolean;
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/**
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* 移除特定索引数组元素
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* @param index 索引
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*/
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removeAt(index): void;
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/**
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* 移除范围数组元素
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* @param index 开始索引
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* @param count 删除的个数
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*/
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removeRange(index, count): void;
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/**
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* 获取通过选择器转换的数组
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* @param selector 选择器
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*/
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select(selector: Function): Array<T>;
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/**
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* 排序(升序)
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* @param keySelector key选择器
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* @param comparer 比较器
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*/
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orderBy(keySelector: Function, comparer: Function): Array<T>;
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/**
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* 排序(降序)
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* @param keySelector key选择器
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* @param comparer 比较器
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*/
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orderByDescending(keySelector: Function, comparer: Function): Array<T>;
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/**
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* 分组
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* @param keySelector key选择器
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*/
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groupBy(keySelector: Function): Array<T>;
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/**
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* 求和
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* @param selector 选择器
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*/
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sum(selector);
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}
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Array.prototype.findIndex = function (predicate) {
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function findIndex(array, predicate) {
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for (let i = 0, len = array.length; i < len; i++) {
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if (predicate.call(arguments[2], array[i], i, array)) {
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return i;
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}
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}
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return -1;
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}
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return findIndex(this, predicate);
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}
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Array.prototype.any = function (predicate) {
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function any(array, predicate) {
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return array.findIndex(predicate) > -1;
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}
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return any(this, predicate);
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}
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Array.prototype.firstOrDefault = function (predicate) {
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function firstOrDefault(array, predicate) {
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let index = array.findIndex(predicate);
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return index == -1 ? null : array[index];
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}
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return firstOrDefault(this, predicate);
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}
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Array.prototype.find = function (predicate) {
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function find(array, predicate) {
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return array.firstOrDefault(predicate);
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}
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return find(this, predicate);
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}
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Array.prototype.where = function (predicate) {
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function where(array, predicate) {
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if (typeof (array.reduce) === "function") {
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return array.reduce(function (ret, element, index) {
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if (predicate.call(arguments[2], element, index, array)) {
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ret.push(element);
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}
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return ret;
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}, []);
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}
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else {
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let ret = [];
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for (let i = 0, len = array.length; i < len; i++) {
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let element = array[i];
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if (predicate.call(arguments[2], element, i, array)) {
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ret.push(element);
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}
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}
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return ret;
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}
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}
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return where(this, predicate);
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}
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Array.prototype.count = function (predicate) {
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function count(array, predicate) {
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return array.where(predicate).length;
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}
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return count(this, predicate);
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}
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Array.prototype.findAll = function (predicate) {
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function findAll(array, predicate) {
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return array.where(predicate);
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}
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return findAll(this, predicate);
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}
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Array.prototype.contains = function (value) {
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function contains(array, value) {
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for (let i = 0, len = array.length; i < len; i++) {
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if (JSON.stringify(array[i]) == JSON.stringify(value)) {
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return true;
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}
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}
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return false;
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}
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return contains(this, value);
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}
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Array.prototype.removeAll = function (predicate) {
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function removeAll(array, predicate) {
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let index;
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do {
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index = array.findIndex(predicate);
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if (index >= 0) {
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array.splice(index, 1);
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}
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}
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while (index >= 0)
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}
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removeAll(this, predicate);
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}
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Array.prototype.remove = function (element) {
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function remove(array, element) {
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let index = array.findIndex(function (x) {
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return x === element;
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});
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if (index >= 0) {
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array.splice(index, 1);
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return true;
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}
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else {
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return false;
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}
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}
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return remove(this, element);
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}
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Array.prototype.removeAt = function (index) {
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function removeAt(array, index) {
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array.splice(index, 1);
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}
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return removeAt(this, index);
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}
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Array.prototype.removeRange = function (index, count) {
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function removeRange(array, index, count) {
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array.splice(index, count);
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}
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return removeRange(this, index, count);
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}
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Array.prototype.select = function (selector) {
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function select(array, selector) {
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if (typeof (array.reduce) === "function") {
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return array.reduce(function (ret, element, index) {
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ret.push(selector.call(arguments[2], element, index, array));
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return ret;
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}, []);
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}
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else {
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let ret = [];
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for (let i = 0, len = array.length; i < len; i++) {
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ret.push(selector.call(arguments[2], array[i], i, array))
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}
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return ret;
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}
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}
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return select(this, selector);
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}
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Array.prototype.orderBy = function (keySelector, comparer) {
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function orderBy(array, keySelector, comparer) {
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array.sort(function (x, y) {
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let v1 = keySelector(x)
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let v2 = keySelector(y)
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if (comparer) {
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||||
return comparer(v1, v2);
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||||
}
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||||
else {
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||||
return (v1 > v2) ? 1 : -1;
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}
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});
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||||
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return array;
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}
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||||
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return orderBy(this, keySelector, comparer);
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||||
}
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||||
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Array.prototype.orderByDescending = function (keySelector, comparer) {
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||||
function orderByDescending(array, keySelector, comparer) {
|
||||
array.sort(function (x, y) {
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||||
let v1 = keySelector(x)
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||||
let v2 = keySelector(y)
|
||||
if (comparer) {
|
||||
return -comparer(v1, v2);
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||||
}
|
||||
else {
|
||||
return (v1 < v2) ? 1 : -1;
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||||
}
|
||||
});
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||||
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||||
return array;
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||||
}
|
||||
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||||
return orderByDescending(this, keySelector, comparer);
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||||
}
|
||||
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||||
Array.prototype.groupBy = function (keySelector) {
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||||
function groupBy(array, keySelector) {
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||||
if (typeof (array.reduce) === "function") {
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let keys = [];
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||||
return array.reduce(function (groups, element, index) {
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||||
let key = JSON.stringify(keySelector.call(arguments[1], element, index, array))
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||||
let index2 = keys.findIndex(function (x) { return x === key });
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||||
|
||||
if (index2 < 0) {
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||||
index2 = keys.push(key) - 1;
|
||||
}
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||||
|
||||
if (!groups[index2]) {
|
||||
groups[index2] = [];
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||||
}
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||||
|
||||
groups[index2].push(element);
|
||||
return groups;
|
||||
}, []);
|
||||
}
|
||||
else {
|
||||
let groups = [];
|
||||
let keys = [];
|
||||
for (let i = 0, len = array.length; i < len; i++) {
|
||||
let key = JSON.stringify(keySelector.call(arguments[1], array[i], i, array));
|
||||
let index = keys.findIndex(function (x) { return x === key });
|
||||
|
||||
if (index < 0) {
|
||||
index = keys.push(key) - 1;
|
||||
}
|
||||
|
||||
if (!groups[index]) {
|
||||
groups[index] = [];
|
||||
}
|
||||
|
||||
groups[index].push(array[i]);
|
||||
}
|
||||
|
||||
return groups;
|
||||
}
|
||||
}
|
||||
|
||||
return groupBy(this, keySelector);
|
||||
}
|
||||
|
||||
Array.prototype.sum = function (selector) {
|
||||
function sum(array, selector) {
|
||||
let ret;
|
||||
for (let i = 0, len = array.length; i < len; i++) {
|
||||
if (i == 0) {
|
||||
if (selector) {
|
||||
ret = selector.call(arguments[2], array[i], i, array);
|
||||
}
|
||||
else {
|
||||
ret = array[i]
|
||||
}
|
||||
}
|
||||
else {
|
||||
if (selector) {
|
||||
ret += selector.call(arguments[2], array[i], i, array);
|
||||
}
|
||||
else {
|
||||
ret += array[i]
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
return sum(this, selector);
|
||||
}
|
||||
17
source/src/Math/MathHelper.ts
Normal file
17
source/src/Math/MathHelper.ts
Normal file
@@ -0,0 +1,17 @@
|
||||
class MathHelper {
|
||||
/**
|
||||
* 将弧度转换成角度。
|
||||
* @param radians 用弧度表示的角
|
||||
*/
|
||||
public static ToDegrees(radians: number){
|
||||
return radians * 57.295779513082320876798154814105;
|
||||
}
|
||||
|
||||
/**
|
||||
* 将角度转换为弧度
|
||||
* @param degrees
|
||||
*/
|
||||
public static ToRadians(degrees: number){
|
||||
return degrees * 0.017453292519943295769236907684886;
|
||||
}
|
||||
}
|
||||
130
source/src/Math/Matrix2D.ts
Normal file
130
source/src/Math/Matrix2D.ts
Normal file
@@ -0,0 +1,130 @@
|
||||
/**
|
||||
* 表示右手3 * 3的浮点矩阵,可以存储平移、缩放和旋转信息。
|
||||
*/
|
||||
class Matrix2D {
|
||||
public m11: number;
|
||||
public m12: number;
|
||||
|
||||
public m21: number;
|
||||
public m22: number;
|
||||
|
||||
public m31: number;
|
||||
public m32: number;
|
||||
|
||||
private static _identity: Matrix2D = new Matrix2D(1, 0, 0, 1, 0, 0);
|
||||
|
||||
/**
|
||||
* 单位矩阵
|
||||
*/
|
||||
public static get identity(){
|
||||
return Matrix2D._identity;
|
||||
}
|
||||
|
||||
constructor(m11: number, m12: number, m21: number, m22: number, m31: number, m32: number){
|
||||
this.m11 = m11;
|
||||
this.m12 = m12;
|
||||
|
||||
this.m21 = m21;
|
||||
this.m22 = m22;
|
||||
|
||||
this.m31 = m31;
|
||||
this.m32 = m32;
|
||||
}
|
||||
|
||||
/** 存储在这个矩阵中的位置 */
|
||||
public get translation(){
|
||||
return new Vector2(this.m31, this.m32);
|
||||
}
|
||||
|
||||
public set translation(value: Vector2){
|
||||
this.m31 = value.x;
|
||||
this.m32 = value.y;
|
||||
}
|
||||
|
||||
/** 以弧度表示的旋转存储在这个矩阵中 */
|
||||
public get rotation(){
|
||||
return Math.atan2(this.m21, this.m11);
|
||||
}
|
||||
|
||||
public set rotation(value: number){
|
||||
let val1 = Math.cos(value);
|
||||
let val2 = Math.sin(value);
|
||||
|
||||
this.m11 = val1;
|
||||
this.m12 = val2;
|
||||
this.m21 = -val2;
|
||||
this.m22 = val1;
|
||||
}
|
||||
|
||||
/**
|
||||
* 以度为单位的旋转存储在这个矩阵中
|
||||
*/
|
||||
public get rotationDegrees(){
|
||||
return MathHelper.ToDegrees(this.rotation);
|
||||
}
|
||||
|
||||
public set rotationDegrees(value: number){
|
||||
this.rotation = MathHelper.ToRadians(value);
|
||||
}
|
||||
|
||||
public get scale(){
|
||||
return new Vector2(this.m11, this.m22);
|
||||
}
|
||||
|
||||
public set scale(value: Vector2){
|
||||
this.m11 = value.x;
|
||||
this.m12 = value.y;
|
||||
}
|
||||
|
||||
/**
|
||||
* 创建一个新的matrix, 它包含两个矩阵的和。
|
||||
* @param matrix1
|
||||
* @param matrix2
|
||||
*/
|
||||
public static add(matrix1: Matrix2D, matrix2: Matrix2D){
|
||||
matrix1.m11 += matrix2.m11;
|
||||
matrix1.m12 += matrix2.m12;
|
||||
|
||||
matrix1.m21 += matrix2.m21;
|
||||
matrix1.m22 += matrix2.m22;
|
||||
|
||||
matrix1.m31 += matrix2.m31;
|
||||
matrix1.m32 += matrix2.m32;
|
||||
|
||||
return matrix1;
|
||||
}
|
||||
|
||||
public static divide(matrix1: Matrix2D, matrix2: Matrix2D){
|
||||
matrix1.m11 /= matrix2.m11;
|
||||
matrix1.m12 /= matrix2.m12;
|
||||
|
||||
matrix1.m21 /= matrix2.m21;
|
||||
matrix1.m22 /= matrix2.m22;
|
||||
|
||||
matrix1.m31 /= matrix2.m31;
|
||||
matrix1.m32 /= matrix2.m32;
|
||||
|
||||
return matrix1;
|
||||
}
|
||||
|
||||
public static multiply(matrix1: Matrix2D, matrix2: Matrix2D){
|
||||
let m11 = ( matrix1.m11 * matrix2.m11 ) + ( matrix1.m12 * matrix2.m21 );
|
||||
let m12 = ( matrix1.m11 * matrix2.m12 ) + ( matrix1.m12 * matrix2.m22 );
|
||||
|
||||
let m21 = ( matrix1.m21 * matrix2.m11 ) + ( matrix1.m22 * matrix2.m21 );
|
||||
let m22 = ( matrix1.m21 * matrix2.m12 ) + ( matrix1.m22 * matrix2.m22 );
|
||||
|
||||
let m31 = ( matrix1.m31 * matrix2.m11 ) + ( matrix1.m32 * matrix2.m21 ) + matrix2.m31;
|
||||
let m32 = ( matrix1.m31 * matrix2.m12 ) + ( matrix1.m32 * matrix2.m22 ) + matrix2.m32;
|
||||
|
||||
matrix1.m11 = m11;
|
||||
matrix1.m12 = m12;
|
||||
|
||||
matrix1.m21 = m21;
|
||||
matrix1.m22 = m22;
|
||||
|
||||
matrix1.m31 = m31;
|
||||
matrix1.m32 = m32;
|
||||
return matrix1;
|
||||
}
|
||||
}
|
||||
46
source/src/Math/Vector2.ts
Normal file
46
source/src/Math/Vector2.ts
Normal file
@@ -0,0 +1,46 @@
|
||||
/** 2d 向量 */
|
||||
class Vector2 {
|
||||
public x: number;
|
||||
public y: number;
|
||||
|
||||
/**
|
||||
* 从两个值构造一个带有X和Y的二维向量。
|
||||
* @param x 二维空间中的x坐标
|
||||
* @param y 二维空间的y坐标
|
||||
*/
|
||||
constructor(x: number, y: number){
|
||||
this.x = x;
|
||||
this.y = y;
|
||||
}
|
||||
|
||||
public static add(value1: Vector2, value2: Vector2){
|
||||
value1.x += value2.x;
|
||||
value1.y += value2.y;
|
||||
return value1;
|
||||
}
|
||||
|
||||
public static divide(value1: Vector2, value2: Vector2){
|
||||
value1.x /= value2.x;
|
||||
value1.y /= value2.y;
|
||||
return value1;
|
||||
}
|
||||
|
||||
public static multiply(value1: Vector2, value2: Vector2){
|
||||
value1.x *= value2.x;
|
||||
value1.y *= value2.y;
|
||||
return value1;
|
||||
}
|
||||
|
||||
public static subtract(value1: Vector2, value2: Vector2){
|
||||
value1.x -= value2.x;
|
||||
value1.y -= value2.y;
|
||||
return value1;
|
||||
}
|
||||
|
||||
/** 变成一个方向相同的单位向量 */
|
||||
public normalize(){
|
||||
let val = 1 / Math.sqrt((this.x * this.x) + (this.y * this.y));
|
||||
this.x *= val;
|
||||
this.y *= val;
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user