场景移除时, 清理系统

This commit is contained in:
SNDA\niujiaqun.nathan
2025-09-24 18:14:22 +08:00
parent 60566e8d78
commit d8ea324018
3 changed files with 18 additions and 1 deletions

View File

@@ -162,6 +162,7 @@ export abstract class EntitySystem implements ISystemBase {
* 当系统从场景中移除时调用,重置初始化状态以便重新添加时能正确初始化。
*/
public reset(): void {
this.scene = null;
this._initialized = false;
this._trackedEntities.clear();