移除Core,新增各接口用于sdk扩展

This commit is contained in:
yhh
2020-12-30 16:28:07 +08:00
parent f934890fac
commit d84ffcc2b7
28 changed files with 2008 additions and 653 deletions

View File

@@ -86,10 +86,8 @@ module es {
if (isIUpdatable(component))
new linq.List(this._updatableComponents).remove(component);
if (Core.entitySystemsEnabled) {
this._entity.componentBits.set(ComponentTypeManager.getIndexFor(TypeUtils.getType(component)), false);
this._entity.scene.entityProcessors.onComponentRemoved(this._entity);
}
this._entity.componentBits.set(ComponentTypeManager.getIndexFor(TypeUtils.getType(component)), false);
this._entity.scene.entityProcessors.onComponentRemoved(this._entity);
}
}
@@ -98,10 +96,8 @@ module es {
if (isIUpdatable(component))
this._updatableComponents.push(component);
if (Core.entitySystemsEnabled) {
this._entity.componentBits.set(ComponentTypeManager.getIndexFor(TypeUtils.getType(component)));
this._entity.scene.entityProcessors.onComponentAdded(this._entity);
}
this._entity.componentBits.set(ComponentTypeManager.getIndexFor(TypeUtils.getType(component)));
this._entity.scene.entityProcessors.onComponentAdded(this._entity);
}
}
@@ -125,10 +121,8 @@ module es {
if (isIUpdatable(component))
this._updatableComponents.push(component);
if (Core.entitySystemsEnabled) {
this._entity.componentBits.set(ComponentTypeManager.getIndexFor(TypeUtils.getType(component)));
this._entity.scene.entityProcessors.onComponentAdded(this._entity);
}
this._entity.componentBits.set(ComponentTypeManager.getIndexFor(TypeUtils.getType(component)));
this._entity.scene.entityProcessors.onComponentAdded(this._entity);
this._components.push(component);
this._tempBufferList.push(component);
@@ -164,10 +158,8 @@ module es {
if (isIUpdatable(component))
new linq.List(this._updatableComponents).remove(component);
if (Core.entitySystemsEnabled) {
this._entity.componentBits.set(ComponentTypeManager.getIndexFor(TypeUtils.getType(component)), false);
this._entity.scene.entityProcessors.onComponentRemoved(this._entity);
}
this._entity.componentBits.set(ComponentTypeManager.getIndexFor(TypeUtils.getType(component)), false);
this._entity.scene.entityProcessors.onComponentRemoved(this._entity);
component.onRemovedFromEntity();
component.entity = null;
@@ -252,5 +244,12 @@ module es {
for (let i = 0; i < this._components.length; i++)
this._components[i].onDisabled();
}
public debugRender(batcher: IBatcher) {
for (let i = 0; i < this._components.length; i++) {
if (this._components[i].enabled)
this._components[i].debugRender(batcher);
}
}
}
}

View File

@@ -136,16 +136,15 @@ module es {
public updateLists() {
if (this._entitiesToRemove.getCount() > 0) {
this._entitiesToRemove.toArray().forEach(entity => {
// 处理标签列表
this.removeFromTagList(entity);
// 处理标签列表
this.removeFromTagList(entity);
// 处理常规实体列表
new linq.List(this._entities).remove(entity);
entity.onRemovedFromScene();
entity.scene = null;
if (Core.entitySystemsEnabled)
this.scene.entityProcessors.onEntityRemoved(entity);
// 处理常规实体列表
new linq.List(this._entities).remove(entity);
entity.onRemovedFromScene();
entity.scene = null;
this.scene.entityProcessors.onEntityRemoved(entity);
});
this._entitiesToRemove.clear();
}
@@ -157,8 +156,7 @@ module es {
this.addToTagList(entity);
if (Core.entitySystemsEnabled)
this.scene.entityProcessors.onEntityAdded(entity);
this.scene.entityProcessors.onEntityAdded(entity);
});
this._entitiesToAdded.toArray().forEach(entity => {
@@ -177,7 +175,7 @@ module es {
// 根据需要对标签列表进行排序
if (this._unsortedTags.size > 0) {
this._unsortedTags.forEach(value => this._entityDict.get(value).sort((a, b) => a.compareTo(b)));
this._unsortedTags.clear();
}
}
@@ -192,12 +190,12 @@ module es {
return this._entities[i];
}
for (let i = 0; i < this._entitiesToAdded.getCount(); i ++){
for (let i = 0; i < this._entitiesToAdded.getCount(); i++) {
let entity = this._entitiesToAdded.toArray()[i];
if (entity.name == name)
return entity;
}
return null;
}
@@ -229,7 +227,7 @@ module es {
list.push(this._entities[i] as T);
}
for (let i = 0; i < this._entitiesToAdded.getCount(); i ++){
for (let i = 0; i < this._entitiesToAdded.getCount(); i++) {
let entity = this._entitiesToAdded.toArray()[i];
if (TypeUtils.getType(entity) instanceof type) {
list.push(entity as T);

View File

@@ -0,0 +1,90 @@
module es {
export class RenderableComponentList {
// IRenderable列表的全局updateOrder排序
public static compareUpdatableOrder: IComparer<IRenderable> = new RenderableComparer();
/**
* 添加到实体的组件列表
*/
private _components: IRenderable[] = [];
/**
* 通过renderLayer跟踪组件便于检索
*/
private _componentsByRenderLayer: Map<number, IRenderable[]> = new Map();
private _unsortedRenderLayers: number[] = [];
private _componentsNeedSort: boolean = true;
public get count() {
return this._components.length;
}
public get(index: number): IRenderable {
return this._components[index];
}
public add(component: IRenderable) {
this._components.push(component);
this.addToRenderLayerList(component, component.renderLayer);
}
public remove(component: IRenderable) {
new linq.List(this._components).remove(component);
new linq.List(this._componentsByRenderLayer.get(component.renderLayer)).remove(component);
}
public updateRenderableRenderLayer(component: IRenderable, oldRenderLayer: number, newRenderLayer: number) {
// 需要注意的是,在组件 "上线 "之前renderLayer可能会发生变化
if (this._componentsByRenderLayer.has(oldRenderLayer) &&
new linq.List(this._componentsByRenderLayer.get(oldRenderLayer)).contains(component)) {
new linq.List(this._componentsByRenderLayer.get(oldRenderLayer)).remove(component);
this.addToRenderLayerList(component, newRenderLayer);
}
}
/**
* 弄脏RenderLayers排序标志导致所有组件的重新排序
* @param renderLayer
*/
public setRenderLayerNeedsComponentSort(renderLayer: number) {
if (!new linq.List(this._unsortedRenderLayers).contains(renderLayer))
this._unsortedRenderLayers.push(renderLayer);
this._componentsNeedSort = true;
}
private addToRenderLayerList(component: IRenderable, renderLayer: number) {
let list = this.componentsWithRenderLayer(renderLayer);
Insist.isFalse(new linq.List(list).contains(component), "组件renderLayer列表已经包含这个组件");
}
/**
* 获取所有给定renderLayer的组件。组件列表是预先排序的。
* @param renderLayer
*/
public componentsWithRenderLayer(renderLayer: number) {
if (!this._componentsByRenderLayer.has(renderLayer)) {
this._componentsByRenderLayer.set(renderLayer, []);
}
return this._componentsByRenderLayer.get(renderLayer);
}
public updateList() {
if (this._componentsNeedSort) {
this._components.sort(RenderableComponentList.compareUpdatableOrder.compare);
this._componentsNeedSort = false;
}
if (this._unsortedRenderLayers.length > 0) {
for (let i = 0, count = this._unsortedRenderLayers.length; i < count; i++) {
let renderLayerComponents = this._componentsByRenderLayer.get(this._unsortedRenderLayers[i]);
if (renderLayerComponents) {
renderLayerComponents.sort(RenderableComponentList.compareUpdatableOrder.compare);
}
}
this._unsortedRenderLayers.length = 0;
}
}
}
}