移除渲染模块,提供更纯净的ecs
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@@ -43,11 +43,6 @@ module es {
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this._spatialHash.clear();
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}
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public static debugDraw(secondsToDisplay) {
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if (this.debugRender)
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this._spatialHash.debugDraw(secondsToDisplay);
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}
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/**
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* 检查是否有对撞机落在一个圆形区域内。返回遇到的第一个对撞机
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* @param center
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