chore: release packages (#439)
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# @esengine/blueprint
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## 4.4.0
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### Minor Changes
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- [#438](https://github.com/esengine/esengine/pull/438) [`0d33cf0`](https://github.com/esengine/esengine/commit/0d33cf00977d16e6282931aba2cf771ec2c84c6b) Thanks [@esengine](https://github.com/esengine)! - feat(node-editor): add visual group box for organizing nodes
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- Add NodeGroup model with dynamic bounds calculation based on node pin counts
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- Add GroupNodeComponent for rendering group boxes behind nodes
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- Groups automatically resize to wrap contained nodes
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- Dragging group header moves all nodes inside together
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- Support group serialization/deserialization
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- Export `estimateNodeHeight` and `NodeBounds` for accurate size calculation
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feat(blueprint): add comprehensive math and logic nodes
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Math nodes:
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- Modulo, Abs, Min, Max, Power, Sqrt
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- Floor, Ceil, Round, Sign, Negate
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- Sin, Cos, Tan, Asin, Acos, Atan, Atan2
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- DegToRad, RadToDeg, Lerp, InverseLerp
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- Clamp, Wrap, RandomRange, RandomInt
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Logic nodes:
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- Equal, NotEqual, GreaterThan, GreaterThanOrEqual
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- LessThan, LessThanOrEqual, InRange
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- AND, OR, NOT, XOR, NAND
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- IsNull, Select (ternary)
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## 4.3.0
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### Minor Changes
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{
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"name": "@esengine/blueprint",
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"version": "4.3.0",
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"version": "4.4.0",
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"description": "Visual scripting system - works with any ECS framework (ESEngine, Cocos, Laya, etc.)",
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"main": "dist/index.js",
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"module": "dist/index.js",
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# @esengine/fsm
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## 8.0.0
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### Patch Changes
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- Updated dependencies [[`0d33cf0`](https://github.com/esengine/esengine/commit/0d33cf00977d16e6282931aba2cf771ec2c84c6b)]:
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- @esengine/blueprint@4.4.0
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## 7.0.0
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### Patch Changes
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{
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"name": "@esengine/fsm",
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"version": "7.0.0",
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"version": "8.0.0",
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"description": "Finite State Machine for ECS Framework / ECS 框架的有限状态机",
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"type": "module",
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"main": "./dist/index.js",
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# @esengine/network
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## 9.0.0
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### Patch Changes
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- Updated dependencies [[`0d33cf0`](https://github.com/esengine/esengine/commit/0d33cf00977d16e6282931aba2cf771ec2c84c6b)]:
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- @esengine/blueprint@4.4.0
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## 8.0.0
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### Patch Changes
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{
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"name": "@esengine/network",
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"version": "8.0.0",
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"version": "9.0.0",
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"description": "Network synchronization for multiplayer games",
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"esengine": {
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"plugin": true,
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# @esengine/pathfinding
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## 8.0.0
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### Patch Changes
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- Updated dependencies [[`0d33cf0`](https://github.com/esengine/esengine/commit/0d33cf00977d16e6282931aba2cf771ec2c84c6b)]:
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- @esengine/blueprint@4.4.0
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## 7.0.0
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### Patch Changes
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{
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"name": "@esengine/pathfinding",
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"version": "7.0.0",
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"version": "8.0.0",
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"description": "寻路系统 | Pathfinding System - A*, Grid, NavMesh",
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"type": "module",
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"main": "./dist/index.js",
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# @esengine/procgen
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## 8.0.0
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### Patch Changes
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- Updated dependencies [[`0d33cf0`](https://github.com/esengine/esengine/commit/0d33cf00977d16e6282931aba2cf771ec2c84c6b)]:
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- @esengine/blueprint@4.4.0
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## 7.0.0
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### Patch Changes
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@@ -1,6 +1,6 @@
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{
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"name": "@esengine/procgen",
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"version": "7.0.0",
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"version": "8.0.0",
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"description": "Procedural generation tools for ECS Framework / ECS 框架的程序化生成工具",
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"type": "module",
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"main": "./dist/index.js",
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# @esengine/spatial
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## 8.0.0
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### Patch Changes
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- Updated dependencies [[`0d33cf0`](https://github.com/esengine/esengine/commit/0d33cf00977d16e6282931aba2cf771ec2c84c6b)]:
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- @esengine/blueprint@4.4.0
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## 7.0.0
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### Patch Changes
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@@ -1,6 +1,6 @@
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{
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"name": "@esengine/spatial",
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"version": "7.0.0",
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"version": "8.0.0",
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"description": "Spatial query and indexing system for ECS Framework / ECS 框架的空间查询和索引系统",
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"type": "module",
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"main": "./dist/index.js",
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@@ -1,5 +1,12 @@
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# @esengine/timer
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## 8.0.0
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### Patch Changes
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- Updated dependencies [[`0d33cf0`](https://github.com/esengine/esengine/commit/0d33cf00977d16e6282931aba2cf771ec2c84c6b)]:
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- @esengine/blueprint@4.4.0
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## 7.0.0
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### Patch Changes
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@@ -1,6 +1,6 @@
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{
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"name": "@esengine/timer",
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"version": "7.0.0",
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"version": "8.0.0",
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"description": "Timer and cooldown system for ECS Framework / ECS 框架的定时器和冷却系统",
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"type": "module",
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"main": "./dist/index.js",
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