新增事件发送接收器
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@@ -29,6 +29,7 @@
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class Main extends eui.UILayer {
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public static emitter: Emitter<CoreEmitterType>;
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protected createChildren(): void {
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super.createChildren();
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@@ -51,10 +52,15 @@ class Main extends eui.UILayer {
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egret.registerImplementation("eui.IAssetAdapter", assetAdapter);
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egret.registerImplementation("eui.IThemeAdapter", new ThemeAdapter());
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Main.emitter = new Emitter<CoreEmitterType>();
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this.addEventListener(egret.Event.ENTER_FRAME, this.updateFrame, this);
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this.runGame();
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}
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private updateFrame(evt: egret.Event){
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Main.emitter.emit(CoreEmitterType.Update, evt);
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}
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private async runGame() {
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await this.loadResource();
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this.createGameScene();
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@@ -98,8 +104,11 @@ class Main extends eui.UILayer {
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new Vector2(10, 10),
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new Vector2(0, 10),
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new Vector2(0, 0)]));
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player.addComponent(new VerletDemo());
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player.addComponent(new SpawnComponent(EnemyType.worm));
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// console.log(player.transform.position);
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Main.emitter.addObserver(CoreEmitterType.Update, ()=>{
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console.log("update emitter");
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});
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}
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}
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