feat: 预制体系统与架构改进 (#303)
* feat(prefab): 实现预制体系统和编辑器 UX 改进 ## 预制体系统 - 新增 PrefabSerializer: 预制体序列化/反序列化 - 新增 PrefabInstanceComponent: 追踪预制体实例来源和修改 - 新增 PrefabService: 预制体核心服务 - 新增 PrefabLoader: 预制体资产加载器 - 新增预制体命令: Create/Instantiate/Apply/Revert/BreakLink ## 预制体编辑模式 - 支持双击 .prefab 文件进入编辑模式 - 预制体编辑模式工具栏 (保存/退出) - 预制体实例指示器和操作菜单 ## 编辑器 UX 改进 - SceneHierarchy 快捷键: F2 重命名, Ctrl+D 复制, ↑↓ 导航 - 支持双击实体名称内联编辑 - 删除实体时显示子节点数量警告 - 右键菜单添加重命名/复制选项及快捷键提示 - 布局持久化和重置功能 ## Bug 修复 - 修复 editor-runtime 组件类重复导致的 TransformComponent 不识别问题 - 修复 .prefab-name 样式覆盖导致预制体工具栏文字不可见 - 修复 Inspector 资源字段高度不正确问题 * feat(editor): 改进编辑器 UX 交互体验 - ContentBrowser: 加载动画 spinner、搜索高亮、改进空状态设计 - SceneHierarchy: 选中项自动滚动到视图、搜索清除按钮 - PropertyInspector: 输入框本地状态管理、Enter/Escape 键处理 - EntityInspector: 组件折叠状态持久化、属性搜索清除按钮 - Viewport: 变换操作实时数值显示 - 国际化: 添加相关文本 (en/zh) * fix(build): 修复 Web 构建资产加载和编辑器 UX 改进 构建系统修复: - 修复 asset-catalog.json 字段名不匹配 (entries vs assets) - 修复 BrowserFileSystemService 支持两种目录格式 - 修复 bundle 策略检测逻辑 (空对象判断) - 修复 module.json 中 assetExtensions 声明和类型推断 行为树修复: - 修复 BehaviorTreeExecutionSystem 使用 loadAsset 替代 loadAssetByPath - 修复 BehaviorTreeAssetType 常量与 module.json 类型名一致 (behavior-tree) 编辑器 UX 改进: - 构建完成对话框添加"打开文件夹"按钮 - 构建完成对话框样式优化 (圆形图标背景、按钮布局) - SceneHierarchy 响应式布局 (窄窗口自动隐藏 Type 列) - SceneHierarchy 隐藏滚动条 错误追踪: - 添加全局错误处理器写入日志文件 (%TEMP%/esengine-editor-crash.log) - 添加 append_to_log Tauri 命令 * feat(render): 修复 UI 渲染和点击特效系统 ## UI 渲染修复 - 修复 GUID 验证 bug,使用统一的 isValidGUID() 函数 - 修复 UI 渲染顺序随机问题,Rust 端使用 IndexMap 替代 HashMap - Web 运行时添加 assetPathResolver 支持 GUID 解析 - UIInteractableComponent.blockEvents 默认值改为 false ## 点击特效系统 - 新增 ClickFxComponent 和 ClickFxSystem - 支持在点击位置播放粒子效果 - 支持多种触发模式和粒子轮换 ## Camera 系统重构 - CameraSystem 从 ecs-engine-bindgen 移至 camera 包 - 新增 CameraManager 统一管理相机 ## 编辑器改进 - 改进属性面板 UI 交互 - 粒子编辑器面板优化 - Transform 命令系统 * feat(render): 实现 Sorting Layer 系统和 Overlay 渲染层 - 新增 SortingLayerManager 管理排序层级 (Background, Default, Foreground, UI, Overlay) - 实现 ISortable 接口,统一 Sprite、UI、Particle 的排序属性 - 修复粒子 Overlay 层被 UI 遮挡问题:添加独立的 Overlay Pass 在 UI 之后渲染 - 更新粒子资产格式:从 sortingOrder 改为 sortingLayer + orderInLayer - 更新粒子编辑器面板支持新的排序属性 - 优化 UI 渲染系统使用新的排序层级 * feat(ci): 集成 SignPath 代码签名服务 - 添加 SignPath 自动签名工作流(Windows) - 配置 release-editor.yml 支持代码签名 - 将构建改为草稿模式,等待签名完成后发布 - 添加证书文件到 .gitignore 防止泄露 * fix(asset): 修复 Web 构建资产路径解析和全局单例移除 ## 资产路径修复 - 修复 Tauri 本地服务器 `/asset?path=...` 路径解析,正确与 root 目录连接 - BrowserPathResolver 支持两种模式: - 'proxy': 使用 /asset?path=... 格式(编辑器 Run in Browser) - 'direct': 使用直接路径 /assets/path.png(独立 Web 构建) - BrowserRuntime 使用 'direct' 模式,无需 Tauri 代理 ## 架构改进 - 移除全局单例 - 移除 globalAssetManager 导出,改用 AssetManagerToken 依赖注入 - 移除 globalPathResolver 导出,改用 PathResolutionService - 移除 globalPathResolutionService 导出 - ParticleUpdateSystem/ClickFxSystem 通过 setAssetManager() 注入依赖 - EngineService 使用 new AssetManager() 替代全局实例 ## 新增服务 - PathResolutionService: 统一路径解析接口 - RuntimeModeService: 运行时模式查询服务 - SerializationContext: EntityRef 序列化上下文 ## 其他改进 - 完善 ServiceToken 注释说明本地定义的意图 - 导出 BrowserPathResolveMode 类型 * fix(build): 添加 world-streaming composite 设置修复类型检查 * fix(build): 移除 world-streaming 引用避免 composite 冲突 * fix(build): 将 const enum 改为 enum 兼容 isolatedModules * fix(build): 添加缺失的 IAssetManager 导入
This commit is contained in:
@@ -3,7 +3,7 @@
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* FlexLayoutDockContainer - 基于 FlexLayout 的可停靠面板容器
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*/
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import { useCallback, useRef, useEffect, useState, useMemo } from 'react';
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import { useCallback, useRef, useEffect, useState, useMemo, useImperativeHandle, forwardRef } from 'react';
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import { Layout, Model, TabNode, TabSetNode, IJsonModel, Actions, Action, DockLocation } from 'flexlayout-react';
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import 'flexlayout-react/style/light.css';
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import '../styles/FlexLayoutDock.css';
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@@ -11,6 +11,81 @@ import { LayoutMerger, LayoutBuilder, FlexDockPanel } from '../shared/layout';
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export type { FlexDockPanel };
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/** LocalStorage key for persisting layout | 持久化布局的 localStorage 键 */
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const LAYOUT_STORAGE_KEY = 'esengine-editor-layout';
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/** Layout version for migration | 布局版本用于迁移 */
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const LAYOUT_VERSION = 1;
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/** Saved layout data structure | 保存的布局数据结构 */
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interface SavedLayoutData {
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version: number;
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layout: IJsonModel;
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timestamp: number;
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}
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/**
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* Save layout to localStorage.
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* 保存布局到 localStorage。
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*/
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function saveLayoutToStorage(layout: IJsonModel): void {
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try {
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const data: SavedLayoutData = {
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version: LAYOUT_VERSION,
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layout,
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timestamp: Date.now()
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};
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localStorage.setItem(LAYOUT_STORAGE_KEY, JSON.stringify(data));
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} catch (error) {
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console.warn('Failed to save layout to localStorage:', error);
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}
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}
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/**
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* Load layout from localStorage.
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* 从 localStorage 加载布局。
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*/
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function loadLayoutFromStorage(): IJsonModel | null {
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try {
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const saved = localStorage.getItem(LAYOUT_STORAGE_KEY);
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if (!saved) return null;
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const data: SavedLayoutData = JSON.parse(saved);
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// Version check for future migrations
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if (data.version !== LAYOUT_VERSION) {
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console.info('Layout version mismatch, using default layout');
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return null;
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}
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return data.layout;
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} catch (error) {
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console.warn('Failed to load layout from localStorage:', error);
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return null;
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}
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}
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/**
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* Clear saved layout from localStorage.
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* 从 localStorage 清除保存的布局。
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*/
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function clearLayoutStorage(): void {
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try {
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localStorage.removeItem(LAYOUT_STORAGE_KEY);
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} catch (error) {
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console.warn('Failed to clear layout from localStorage:', error);
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}
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}
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/**
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* Public handle for FlexLayoutDockContainer.
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* FlexLayoutDockContainer 的公开句柄。
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*/
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export interface FlexLayoutDockContainerHandle {
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/** Reset layout to default | 重置布局到默认状态 */
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resetLayout: () => void;
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}
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/**
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* Panel IDs that should persist in DOM when switching tabs.
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* These panels contain WebGL canvas or other stateful content that cannot be unmounted.
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@@ -94,11 +169,14 @@ interface FlexLayoutDockContainerProps {
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messageHub?: { subscribe: (event: string, callback: (data: any) => void) => () => void } | null;
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}
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export function FlexLayoutDockContainer({ panels, onPanelClose, activePanelId, messageHub }: FlexLayoutDockContainerProps) {
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export const FlexLayoutDockContainer = forwardRef<FlexLayoutDockContainerHandle, FlexLayoutDockContainerProps>(
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function FlexLayoutDockContainer({ panels, onPanelClose, activePanelId, messageHub }, ref) {
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const layoutRef = useRef<Layout>(null);
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const previousLayoutJsonRef = useRef<string | null>(null);
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const previousPanelIdsRef = useRef<string>('');
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const previousPanelTitlesRef = useRef<Map<string, string>>(new Map());
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/** Skip saving on next model change (used when resetting layout) | 下次模型变化时跳过保存(重置布局时使用) */
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const skipNextSaveRef = useRef(false);
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// Persistent panel state | 持久化面板状态
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const [persistentPanelRects, setPersistentPanelRects] = useState<Map<string, DOMRect>>(new Map());
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@@ -116,14 +194,52 @@ export function FlexLayoutDockContainer({ panels, onPanelClose, activePanelId, m
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return LayoutBuilder.createDefaultLayout(panels, activePanelId);
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}, [panels, activePanelId]);
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/**
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* Try to load saved layout and merge with current panels.
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* 尝试加载保存的布局并与当前面板合并。
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*/
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const loadSavedLayoutOrDefault = useCallback((): IJsonModel => {
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const savedLayout = loadLayoutFromStorage();
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if (savedLayout) {
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try {
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// Merge saved layout with current panels (handle new/removed panels)
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const defaultLayout = createDefaultLayout();
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const mergedLayout = LayoutMerger.merge(savedLayout, defaultLayout, panels);
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return mergedLayout;
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} catch (error) {
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console.warn('Failed to merge saved layout, using default:', error);
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}
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}
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return createDefaultLayout();
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}, [createDefaultLayout, panels]);
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const [model, setModel] = useState<Model>(() => {
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try {
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return Model.fromJson(createDefaultLayout());
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return Model.fromJson(loadSavedLayoutOrDefault());
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} catch (error) {
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throw new Error(`Failed to create layout model: ${error instanceof Error ? error.message : String(error)}`);
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console.warn('Failed to load saved layout, using default:', error);
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return Model.fromJson(createDefaultLayout());
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}
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});
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/**
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* Reset layout to default and clear saved layout.
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* 重置布局到默认状态并清除保存的布局。
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*/
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const resetLayout = useCallback(() => {
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clearLayoutStorage();
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skipNextSaveRef.current = true;
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previousLayoutJsonRef.current = null;
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previousPanelIdsRef.current = '';
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const defaultLayout = createDefaultLayout();
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setModel(Model.fromJson(defaultLayout));
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}, [createDefaultLayout]);
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// Expose resetLayout method via ref | 通过 ref 暴露 resetLayout 方法
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useImperativeHandle(ref, () => ({
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resetLayout
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}), [resetLayout]);
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useEffect(() => {
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try {
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// 检查面板ID列表是否真的变化了(而不只是标题等属性变化)
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@@ -168,26 +284,34 @@ export function FlexLayoutDockContainer({ panels, onPanelClose, activePanelId, m
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previousPanelIdsRef.current = currentPanelIds;
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// 如果已经有布局且只是添加新面板,使用Action动态添加
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if (model && newPanelIds.length > 0 && removedPanelIds.length === 0 && previousIds) {
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// 检查新面板是否需要独立 tabset(如 bottom 位置的面板)
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// Check if new panels require separate tabset (e.g., bottom position panels)
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const newPanelsWithConfig = panels.filter((p) => newPanelIds.includes(p.id));
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const hasSpecialLayoutPanels = newPanelsWithConfig.some((p) =>
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p.layout?.requiresSeparateTabset || p.layout?.position === 'bottom'
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);
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if (model && newPanelIds.length > 0 && removedPanelIds.length === 0 && previousIds && !hasSpecialLayoutPanels) {
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// 找到要添加的面板
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const newPanels = panels.filter((p) => newPanelIds.includes(p.id));
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// 找到中心区域的tabset ID
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// 构建面板位置映射 | Build panel position map
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const panelPositionMap = new Map(panels.map((p) => [p.id, p.layout?.position || 'center']));
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// 找到中心区域的tabset ID | Find center tabset ID
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let centerTabsetId: string | null = null;
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model.visitNodes((node: any) => {
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if (node.getType() === 'tabset') {
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const tabset = node as any;
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// 检查是否是中心tabset
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// 检查是否是中心tabset(包含 center 位置的面板)
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// Check if this is center tabset (contains center position panels)
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const children = tabset.getChildren();
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const hasNonSidePanel = children.some((child: any) => {
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const hasCenterPanel = children.some((child: any) => {
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const id = child.getId();
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return !id.includes('hierarchy') &&
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!id.includes('asset') &&
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!id.includes('inspector') &&
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!id.includes('console');
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const position = panelPositionMap.get(id);
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return position === 'center' || position === undefined;
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});
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if (hasNonSidePanel && !centerTabsetId) {
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if (hasCenterPanel && !centerTabsetId) {
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centerTabsetId = tabset.getId();
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}
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}
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@@ -229,7 +353,9 @@ export function FlexLayoutDockContainer({ panels, onPanelClose, activePanelId, m
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const defaultLayout = createDefaultLayout();
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// 如果有保存的布局,尝试合并
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if (previousLayoutJsonRef.current && previousIds) {
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// 注意:如果新面板需要特殊布局(独立 tabset),直接使用默认布局
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// Note: If new panels need special layout (separate tabset), use default layout directly
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if (previousLayoutJsonRef.current && previousIds && !hasSpecialLayoutPanels) {
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try {
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const savedLayout = JSON.parse(previousLayoutJsonRef.current);
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const mergedLayout = LayoutMerger.merge(savedLayout, defaultLayout, panels);
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@@ -340,6 +466,13 @@ export function FlexLayoutDockContainer({ panels, onPanelClose, activePanelId, m
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const layoutJson = newModel.toJson();
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previousLayoutJsonRef.current = JSON.stringify(layoutJson);
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// Save to localStorage (unless skipped) | 保存到 localStorage(除非跳过)
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if (skipNextSaveRef.current) {
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skipNextSaveRef.current = false;
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} else {
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saveLayoutToStorage(layoutJson);
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}
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// Check if any tabset is maximized
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let hasMaximized = false;
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newModel.visitNodes((node) => {
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@@ -390,7 +523,7 @@ export function FlexLayoutDockContainer({ panels, onPanelClose, activePanelId, m
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))}
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</div>
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);
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}
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});
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/**
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* Container for persistent panel content.
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