refactor(editor): 提取行为树编辑器为独立包并重构编辑器架构 (#216)
* refactor(editor): 提取行为树编辑器为独立包并重构编辑器架构 * feat(editor): 添加插件市场功能 * feat(editor): 重构插件市场以支持版本管理和ZIP打包 * feat(editor): 重构插件发布流程并修复React渲染警告 * fix(plugin): 修复插件发布和市场的路径不一致问题 * feat: 重构插件发布流程并添加插件删除功能 * fix(editor): 完善插件删除功能并修复多个关键问题 * fix(auth): 修复自动登录与手动登录的竞态条件问题 * feat(editor): 重构插件管理流程 * feat(editor): 支持 ZIP 文件直接发布插件 - 新增 PluginSourceParser 解析插件源 - 重构发布流程支持文件夹和 ZIP 两种方式 - 优化发布向导 UI * feat(editor): 插件市场支持多版本安装 - 插件解压到项目 plugins 目录 - 新增 Tauri 后端安装/卸载命令 - 支持选择任意版本安装 - 修复打包逻辑,保留完整 dist 目录结构 * feat(editor): 个人中心支持多版本管理 - 合并同一插件的不同版本 - 添加版本历史展开/折叠功能 - 禁止有待审核 PR 时更新插件 * fix(editor): 修复 InspectorRegistry 服务注册 - InspectorRegistry 实现 IService 接口 - 注册到 Core.services 供插件使用 * feat(behavior-tree-editor): 完善插件注册和文件操作 - 添加文件创建模板和操作处理器 - 实现右键菜单创建行为树功能 - 修复文件读取权限问题(使用 Tauri 命令) - 添加 BehaviorTreeEditorPanel 组件 - 修复 rollup 配置支持动态导入 * feat(plugin): 完善插件构建和发布流程 * fix(behavior-tree-editor): 完整恢复编辑器并修复 Toast 集成 * fix(behavior-tree-editor): 修复节点选中、连线跟随和文件加载问题并优化性能 * fix(behavior-tree-editor): 修复端口连接失败问题并优化连线样式 * refactor(behavior-tree-editor): 移除调试面板功能简化代码结构 * refactor(behavior-tree-editor): 清理冗余代码合并重复逻辑 * feat(behavior-tree-editor): 完善编辑器核心功能增强扩展性 * fix(lint): 修复ESLint错误确保CI通过 * refactor(behavior-tree-editor): 优化编辑器工具栏和编译器功能 * refactor(behavior-tree-editor): 清理技术债务,优化代码质量 * fix(editor-app): 修复字符串替换安全问题
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import { singleton } from 'tsyringe';
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import { invoke } from '@tauri-apps/api/core';
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import { IService } from '@esengine/ecs-framework';
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/**
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* 文件系统服务
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* 封装所有文件读写操作,使用通用后端命令
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*/
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@singleton()
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export class FileSystemService implements IService {
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/**
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* 读取行为树文件
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*/
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async readBehaviorTreeFile(filePath: string): Promise<string> {
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try {
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return await invoke<string>('read_file_content', { path: filePath });
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} catch (error) {
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throw new Error(`Failed to read file ${filePath}: ${error}`);
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}
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}
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/**
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* 写入行为树文件
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*/
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async writeBehaviorTreeFile(filePath: string, content: string): Promise<void> {
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try {
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await invoke('write_file_content', { path: filePath, content });
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} catch (error) {
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throw new Error(`Failed to write file ${filePath}: ${error}`);
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}
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}
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/**
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* 读取全局黑板配置
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* 业务逻辑在前端,后端只提供通用文件操作
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*/
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async readGlobalBlackboard(projectPath: string): Promise<string> {
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try {
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const configPath = `${projectPath}/.ecs/global-blackboard.json`;
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const exists = await invoke<boolean>('path_exists', { path: configPath });
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if (!exists) {
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return JSON.stringify({ version: '1.0', variables: [] });
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}
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return await invoke<string>('read_file_content', { path: configPath });
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} catch (error) {
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throw new Error(`Failed to read global blackboard: ${error}`);
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}
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}
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/**
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* 写入全局黑板配置
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* 业务逻辑在前端,后端只提供通用文件操作
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*/
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async writeGlobalBlackboard(projectPath: string, content: string): Promise<void> {
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try {
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const ecsDir = `${projectPath}/.ecs`;
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const configPath = `${ecsDir}/global-blackboard.json`;
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// 创建 .ecs 目录(如果不存在)
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const dirExists = await invoke<boolean>('path_exists', { path: ecsDir });
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if (!dirExists) {
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await invoke('create_directory', { path: ecsDir });
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}
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await invoke('write_file_content', { path: configPath, content });
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} catch (error) {
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throw new Error(`Failed to write global blackboard: ${error}`);
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}
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}
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async writeTextFile(filePath: string, content: string): Promise<void> {
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try {
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await invoke('write_file_content', { path: filePath, content });
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} catch (error) {
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throw new Error(`Failed to write text file ${filePath}: ${error}`);
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}
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}
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async writeBinaryFile(filePath: string, data: Uint8Array): Promise<void> {
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try {
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await invoke('write_binary_file', { filePath, content: Array.from(data) });
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} catch (error) {
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throw new Error(`Failed to write binary file ${filePath}: ${error}`);
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}
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}
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dispose(): void {
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// 文件系统服务无需清理资源
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}
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}
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