refactor(editor): 提取行为树编辑器为独立包并重构编辑器架构 (#216)

* refactor(editor): 提取行为树编辑器为独立包并重构编辑器架构

* feat(editor): 添加插件市场功能

* feat(editor): 重构插件市场以支持版本管理和ZIP打包

* feat(editor): 重构插件发布流程并修复React渲染警告

* fix(plugin): 修复插件发布和市场的路径不一致问题

* feat: 重构插件发布流程并添加插件删除功能

* fix(editor): 完善插件删除功能并修复多个关键问题

* fix(auth): 修复自动登录与手动登录的竞态条件问题

* feat(editor): 重构插件管理流程

* feat(editor): 支持 ZIP 文件直接发布插件

- 新增 PluginSourceParser 解析插件源
- 重构发布流程支持文件夹和 ZIP 两种方式
- 优化发布向导 UI

* feat(editor): 插件市场支持多版本安装

- 插件解压到项目 plugins 目录
- 新增 Tauri 后端安装/卸载命令
- 支持选择任意版本安装
- 修复打包逻辑,保留完整 dist 目录结构

* feat(editor): 个人中心支持多版本管理

- 合并同一插件的不同版本
- 添加版本历史展开/折叠功能
- 禁止有待审核 PR 时更新插件

* fix(editor): 修复 InspectorRegistry 服务注册

- InspectorRegistry 实现 IService 接口
- 注册到 Core.services 供插件使用

* feat(behavior-tree-editor): 完善插件注册和文件操作

- 添加文件创建模板和操作处理器
- 实现右键菜单创建行为树功能
- 修复文件读取权限问题(使用 Tauri 命令)
- 添加 BehaviorTreeEditorPanel 组件
- 修复 rollup 配置支持动态导入

* feat(plugin): 完善插件构建和发布流程

* fix(behavior-tree-editor): 完整恢复编辑器并修复 Toast 集成

* fix(behavior-tree-editor): 修复节点选中、连线跟随和文件加载问题并优化性能

* fix(behavior-tree-editor): 修复端口连接失败问题并优化连线样式

* refactor(behavior-tree-editor): 移除调试面板功能简化代码结构

* refactor(behavior-tree-editor): 清理冗余代码合并重复逻辑

* feat(behavior-tree-editor): 完善编辑器核心功能增强扩展性

* fix(lint): 修复ESLint错误确保CI通过

* refactor(behavior-tree-editor): 优化编辑器工具栏和编译器功能

* refactor(behavior-tree-editor): 清理技术债务,优化代码质量

* fix(editor-app): 修复字符串替换安全问题
This commit is contained in:
YHH
2025-11-18 14:46:51 +08:00
committed by GitHub
parent eac660b1a0
commit bce3a6e253
251 changed files with 26144 additions and 8844 deletions

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import React, { useMemo } from 'react';
import { ConnectionViewData } from '../../types';
import { Node } from '../../domain/models/Node';
interface ConnectionRendererProps {
connectionData: ConnectionViewData;
fromNode: Node;
toNode: Node;
getPortPosition: (nodeId: string, propertyName?: string, portType?: 'input' | 'output') => { x: number; y: number } | null;
onClick?: (e: React.MouseEvent, fromId: string, toId: string) => void;
onContextMenu?: (e: React.MouseEvent, fromId: string, toId: string) => void;
}
const ConnectionRendererComponent: React.FC<ConnectionRendererProps> = ({
connectionData,
fromNode,
toNode,
getPortPosition,
onClick,
onContextMenu
}) => {
const { connection, isSelected } = connectionData;
const pathData = useMemo(() => {
let fromPos, toPos;
if (connection.connectionType === 'property') {
// 属性连接:使用 fromProperty 和 toProperty
fromPos = getPortPosition(connection.from, connection.fromProperty);
toPos = getPortPosition(connection.to, connection.toProperty);
} else {
// 节点连接:使用输出和输入端口
fromPos = getPortPosition(connection.from, undefined, 'output');
toPos = getPortPosition(connection.to, undefined, 'input');
}
if (!fromPos || !toPos) {
return null;
}
const x1 = fromPos.x;
const y1 = fromPos.y;
const x2 = toPos.x;
const y2 = toPos.y;
let pathD: string;
if (connection.connectionType === 'property') {
const controlX1 = x1 + (x2 - x1) * 0.5;
const controlX2 = x1 + (x2 - x1) * 0.5;
pathD = `M ${x1} ${y1} C ${controlX1} ${y1}, ${controlX2} ${y2}, ${x2} ${y2}`;
} else {
const controlY = y1 + (y2 - y1) * 0.5;
pathD = `M ${x1} ${y1} C ${x1} ${controlY}, ${x2} ${controlY}, ${x2} ${y2}`;
}
return {
path: pathD,
midX: (x1 + x2) / 2,
midY: (y1 + y2) / 2
};
}, [connection, fromNode, toNode, getPortPosition]);
const isPropertyConnection = connection.connectionType === 'property';
const color = isPropertyConnection ? '#ab47bc' : '#00bcd4';
const glowColor = isPropertyConnection ? 'rgba(171, 71, 188, 0.6)' : 'rgba(0, 188, 212, 0.6)';
const strokeColor = isSelected ? '#FFD700' : color;
const strokeWidth = isSelected ? 3.5 : 2.5;
const gradientId = `gradient-${connection.from}-${connection.to}`;
if (!pathData) {
return null;
}
const pathD = pathData.path;
const endPosMatch = pathD.match(/C [0-9.-]+ [0-9.-]+, [0-9.-]+ [0-9.-]+, ([0-9.-]+) ([0-9.-]+)/);
const endX = endPosMatch ? parseFloat(endPosMatch[1]) : 0;
const endY = endPosMatch ? parseFloat(endPosMatch[2]) : 0;
const handleClick = (e: React.MouseEvent) => {
e.stopPropagation();
onClick?.(e, connection.from, connection.to);
};
const handleContextMenu = (e: React.MouseEvent) => {
e.stopPropagation();
onContextMenu?.(e, connection.from, connection.to);
};
return (
<g
className="connection"
onClick={handleClick}
onContextMenu={handleContextMenu}
style={{ cursor: 'pointer' }}
data-connection-from={connection.from}
data-connection-to={connection.to}
>
<defs>
<linearGradient id={gradientId} x1="0%" y1="0%" x2="100%" y2="0%">
<stop offset="0%" stopColor={strokeColor} stopOpacity="0.8" />
<stop offset="50%" stopColor={strokeColor} stopOpacity="1" />
<stop offset="100%" stopColor={strokeColor} stopOpacity="0.8" />
</linearGradient>
</defs>
<path
d={pathData.path}
fill="none"
stroke="transparent"
strokeWidth={24}
/>
<path
d={pathData.path}
fill="none"
stroke={glowColor}
strokeWidth={strokeWidth + 2}
strokeLinecap="round"
opacity={isSelected ? 0.4 : 0.2}
/>
<path
d={pathData.path}
fill="none"
stroke={`url(#${gradientId})`}
strokeWidth={strokeWidth}
strokeLinecap="round"
/>
<circle
cx={endX}
cy={endY}
r="5"
fill={strokeColor}
stroke="rgba(0, 0, 0, 0.3)"
strokeWidth="1"
/>
{isSelected && (
<>
<circle
cx={pathData.midX}
cy={pathData.midY}
r="8"
fill={strokeColor}
opacity="0.3"
/>
<circle
cx={pathData.midX}
cy={pathData.midY}
r="5"
fill={strokeColor}
stroke="rgba(0, 0, 0, 0.5)"
strokeWidth="2"
/>
</>
)}
</g>
);
};
export const ConnectionRenderer = ConnectionRendererComponent;