修复 triggerlistener 发生碰撞后不断触发问题(仅第一次碰撞触发)

This commit is contained in:
YHH
2020-06-18 09:06:59 +08:00
parent 18279d16cd
commit bc995e36c2
11 changed files with 119 additions and 88 deletions

View File

@@ -117,7 +117,7 @@ class Main extends eui.UILayer {
player.addComponent(new Mover());
let player2 = scene.createEntity("player2");
player2.addComponent(new BoxCollider()).setSize(100, 100);
player2.addComponent(new BoxCollider()).setSize(99, 99);
// Main.emitter.addObserver(CoreEmitterType.Update, ()=>{
// console.log("update emitter");