更新图标及场景序列化系统
This commit is contained in:
283
packages/editor-core/src/Services/SceneManagerService.ts
Normal file
283
packages/editor-core/src/Services/SceneManagerService.ts
Normal file
@@ -0,0 +1,283 @@
|
||||
import type { IService } from '@esengine/ecs-framework';
|
||||
import { Injectable, Core, createLogger, SceneSerializer, Scene } from '@esengine/ecs-framework';
|
||||
import type { MessageHub } from './MessageHub';
|
||||
import type { IFileAPI } from '../Types/IFileAPI';
|
||||
import type { ProjectService } from './ProjectService';
|
||||
|
||||
const logger = createLogger('SceneManagerService');
|
||||
|
||||
export interface SceneState {
|
||||
currentScenePath: string | null;
|
||||
sceneName: string;
|
||||
isModified: boolean;
|
||||
isSaved: boolean;
|
||||
}
|
||||
|
||||
@Injectable()
|
||||
export class SceneManagerService implements IService {
|
||||
private sceneState: SceneState = {
|
||||
currentScenePath: null,
|
||||
sceneName: 'Untitled',
|
||||
isModified: false,
|
||||
isSaved: false
|
||||
};
|
||||
|
||||
private unsubscribeHandlers: Array<() => void> = [];
|
||||
|
||||
constructor(
|
||||
private messageHub: MessageHub,
|
||||
private fileAPI: IFileAPI,
|
||||
private projectService?: ProjectService
|
||||
) {
|
||||
this.setupAutoModificationTracking();
|
||||
logger.info('SceneManagerService initialized');
|
||||
}
|
||||
|
||||
public async newScene(): Promise<void> {
|
||||
if (!await this.canClose()) {
|
||||
return;
|
||||
}
|
||||
|
||||
const scene = Core.scene as Scene | null;
|
||||
if (!scene) {
|
||||
throw new Error('No active scene');
|
||||
}
|
||||
scene.entities.removeAllEntities();
|
||||
const systems = [...scene.systems];
|
||||
for (const system of systems) {
|
||||
scene.removeEntityProcessor(system);
|
||||
}
|
||||
|
||||
this.sceneState = {
|
||||
currentScenePath: null,
|
||||
sceneName: 'Untitled',
|
||||
isModified: false,
|
||||
isSaved: false
|
||||
};
|
||||
|
||||
await this.messageHub.publish('scene:new', {});
|
||||
logger.info('New scene created');
|
||||
}
|
||||
|
||||
public async openScene(filePath?: string): Promise<void> {
|
||||
if (!await this.canClose()) {
|
||||
return;
|
||||
}
|
||||
|
||||
let path: string | null | undefined = filePath;
|
||||
if (!path) {
|
||||
path = await this.fileAPI.openSceneDialog();
|
||||
if (!path) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
try {
|
||||
const jsonData = await this.fileAPI.readFileContent(path);
|
||||
|
||||
const validation = SceneSerializer.validate(jsonData);
|
||||
if (!validation.valid) {
|
||||
throw new Error(`场景文件损坏: ${validation.errors?.join(', ')}`);
|
||||
}
|
||||
|
||||
const scene = Core.scene as Scene | null;
|
||||
if (!scene) {
|
||||
throw new Error('No active scene');
|
||||
}
|
||||
scene.deserialize(jsonData, {
|
||||
strategy: 'replace'
|
||||
});
|
||||
|
||||
const fileName = path.split(/[/\\]/).pop() || 'Untitled';
|
||||
const sceneName = fileName.replace('.ecs', '');
|
||||
|
||||
this.sceneState = {
|
||||
currentScenePath: path,
|
||||
sceneName,
|
||||
isModified: false,
|
||||
isSaved: true
|
||||
};
|
||||
|
||||
await this.messageHub.publish('scene:loaded', {
|
||||
path,
|
||||
sceneName,
|
||||
isModified: false,
|
||||
isSaved: true
|
||||
});
|
||||
logger.info(`Scene loaded: ${path}`);
|
||||
} catch (error) {
|
||||
logger.error('Failed to load scene:', error);
|
||||
throw error;
|
||||
}
|
||||
}
|
||||
|
||||
public async saveScene(): Promise<void> {
|
||||
if (!this.sceneState.currentScenePath) {
|
||||
await this.saveSceneAs();
|
||||
return;
|
||||
}
|
||||
|
||||
try {
|
||||
const scene = Core.scene as Scene | null;
|
||||
if (!scene) {
|
||||
throw new Error('No active scene');
|
||||
}
|
||||
const jsonData = scene.serialize({
|
||||
format: 'json',
|
||||
pretty: true,
|
||||
includeMetadata: true
|
||||
}) as string;
|
||||
|
||||
await this.fileAPI.saveProject(this.sceneState.currentScenePath, jsonData);
|
||||
|
||||
this.sceneState.isModified = false;
|
||||
this.sceneState.isSaved = true;
|
||||
|
||||
await this.messageHub.publish('scene:saved', {
|
||||
path: this.sceneState.currentScenePath
|
||||
});
|
||||
logger.info(`Scene saved: ${this.sceneState.currentScenePath}`);
|
||||
} catch (error) {
|
||||
logger.error('Failed to save scene:', error);
|
||||
throw error;
|
||||
}
|
||||
}
|
||||
|
||||
public async saveSceneAs(filePath?: string): Promise<void> {
|
||||
let path: string | null | undefined = filePath;
|
||||
if (!path) {
|
||||
let defaultName = this.sceneState.sceneName || 'Untitled';
|
||||
|
||||
if (this.projectService?.isProjectOpen()) {
|
||||
const scenesPath = this.projectService.getScenesPath();
|
||||
if (scenesPath) {
|
||||
const sep = scenesPath.includes('\\') ? '\\' : '/';
|
||||
defaultName = `${scenesPath}${sep}${defaultName}`;
|
||||
}
|
||||
}
|
||||
|
||||
path = await this.fileAPI.saveSceneDialog(defaultName);
|
||||
if (!path) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if (!path.endsWith('.ecs')) {
|
||||
path += '.ecs';
|
||||
}
|
||||
|
||||
try {
|
||||
const scene = Core.scene as Scene | null;
|
||||
if (!scene) {
|
||||
throw new Error('No active scene');
|
||||
}
|
||||
const jsonData = scene.serialize({
|
||||
format: 'json',
|
||||
pretty: true,
|
||||
includeMetadata: true
|
||||
}) as string;
|
||||
|
||||
await this.fileAPI.saveProject(path, jsonData);
|
||||
|
||||
const fileName = path.split(/[/\\]/).pop() || 'Untitled';
|
||||
const sceneName = fileName.replace('.ecs', '');
|
||||
|
||||
this.sceneState = {
|
||||
currentScenePath: path,
|
||||
sceneName,
|
||||
isModified: false,
|
||||
isSaved: true
|
||||
};
|
||||
|
||||
await this.messageHub.publish('scene:saved', { path });
|
||||
logger.info(`Scene saved as: ${path}`);
|
||||
} catch (error) {
|
||||
logger.error('Failed to save scene as:', error);
|
||||
throw error;
|
||||
}
|
||||
}
|
||||
|
||||
public async exportScene(filePath?: string): Promise<void> {
|
||||
let path: string | null | undefined = filePath;
|
||||
if (!path) {
|
||||
let defaultName = (this.sceneState.sceneName || 'Untitled') + '.ecs.bin';
|
||||
|
||||
if (this.projectService?.isProjectOpen()) {
|
||||
const scenesPath = this.projectService.getScenesPath();
|
||||
if (scenesPath) {
|
||||
const sep = scenesPath.includes('\\') ? '\\' : '/';
|
||||
defaultName = `${scenesPath}${sep}${defaultName}`;
|
||||
}
|
||||
}
|
||||
|
||||
path = await this.fileAPI.saveSceneDialog(defaultName);
|
||||
if (!path) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if (!path.endsWith('.ecs.bin')) {
|
||||
path += '.ecs.bin';
|
||||
}
|
||||
|
||||
try {
|
||||
const scene = Core.scene as Scene | null;
|
||||
if (!scene) {
|
||||
throw new Error('No active scene');
|
||||
}
|
||||
const binaryData = scene.serialize({
|
||||
format: 'binary'
|
||||
}) as Uint8Array;
|
||||
|
||||
await this.fileAPI.exportBinary(binaryData, path);
|
||||
|
||||
await this.messageHub.publish('scene:exported', { path });
|
||||
logger.info(`Scene exported: ${path}`);
|
||||
} catch (error) {
|
||||
logger.error('Failed to export scene:', error);
|
||||
throw error;
|
||||
}
|
||||
}
|
||||
|
||||
public getSceneState(): SceneState {
|
||||
return { ...this.sceneState };
|
||||
}
|
||||
|
||||
public markAsModified(): void {
|
||||
if (!this.sceneState.isModified) {
|
||||
this.sceneState.isModified = true;
|
||||
this.messageHub.publishSync('scene:modified', {});
|
||||
logger.debug('Scene marked as modified');
|
||||
}
|
||||
}
|
||||
|
||||
public async canClose(): Promise<boolean> {
|
||||
if (!this.sceneState.isModified) {
|
||||
return true;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
private setupAutoModificationTracking(): void {
|
||||
const unsubscribeEntityAdded = this.messageHub.subscribe('entity:added', () => {
|
||||
this.markAsModified();
|
||||
});
|
||||
|
||||
const unsubscribeEntityRemoved = this.messageHub.subscribe('entity:removed', () => {
|
||||
this.markAsModified();
|
||||
});
|
||||
|
||||
this.unsubscribeHandlers.push(unsubscribeEntityAdded, unsubscribeEntityRemoved);
|
||||
|
||||
logger.debug('Auto modification tracking setup complete');
|
||||
}
|
||||
|
||||
public dispose(): void {
|
||||
for (const unsubscribe of this.unsubscribeHandlers) {
|
||||
unsubscribe();
|
||||
}
|
||||
this.unsubscribeHandlers = [];
|
||||
logger.info('SceneManagerService disposed');
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user