更新图标及场景序列化系统
This commit is contained in:
@@ -1,6 +1,6 @@
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import { useState, useEffect, useRef } from 'react';
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import { useState, useEffect, useRef, useCallback } from 'react';
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import { Core, Scene } from '@esengine/ecs-framework';
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import { EditorPluginManager, UIRegistry, MessageHub, SerializerRegistry, EntityStoreService, ComponentRegistry, LocaleService, ProjectService, ComponentDiscoveryService, ComponentLoaderService, PropertyMetadataService, LogService, SettingsRegistry } from '@esengine/editor-core';
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import { EditorPluginManager, UIRegistry, MessageHub, SerializerRegistry, EntityStoreService, ComponentRegistry, LocaleService, ProjectService, ComponentDiscoveryService, PropertyMetadataService, LogService, SettingsRegistry, SceneManagerService } from '@esengine/editor-core';
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import { SceneInspectorPlugin } from './plugins/SceneInspectorPlugin';
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import { ProfilerPlugin } from './plugins/ProfilerPlugin';
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import { StartupPage } from './components/StartupPage';
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@@ -13,10 +13,13 @@ import { ProfilerWindow } from './components/ProfilerWindow';
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import { PortManager } from './components/PortManager';
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import { SettingsWindow } from './components/SettingsWindow';
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import { AboutDialog } from './components/AboutDialog';
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import { ErrorDialog } from './components/ErrorDialog';
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import { ConfirmDialog } from './components/ConfirmDialog';
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import { Viewport } from './components/Viewport';
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import { MenuBar } from './components/MenuBar';
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import { DockContainer, DockablePanel } from './components/DockContainer';
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import { TauriAPI } from './api/tauri';
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import { TauriFileAPI } from './adapters/TauriFileAPI';
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import { SettingsService } from './services/SettingsService';
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import { checkForUpdatesOnStartup } from './utils/updater';
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import { useLocale } from './hooks/useLocale';
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@@ -44,6 +47,7 @@ function App() {
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const [logService, setLogService] = useState<LogService | null>(null);
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const [uiRegistry, setUiRegistry] = useState<UIRegistry | null>(null);
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const [settingsRegistry, setSettingsRegistry] = useState<SettingsRegistry | null>(null);
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const [sceneManager, setSceneManager] = useState<SceneManagerService | null>(null);
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const { t, locale, changeLocale } = useLocale();
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const [status, setStatus] = useState(t('header.status.initializing'));
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const [panels, setPanels] = useState<DockablePanel[]>([]);
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@@ -55,6 +59,14 @@ function App() {
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const [pluginUpdateTrigger, setPluginUpdateTrigger] = useState(0);
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const [isRemoteConnected, setIsRemoteConnected] = useState(false);
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const [isProfilerMode, setIsProfilerMode] = useState(false);
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const [errorDialog, setErrorDialog] = useState<{ title: string; message: string } | null>(null);
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const [confirmDialog, setConfirmDialog] = useState<{
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title: string;
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message: string;
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confirmText: string;
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cancelText: string;
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onConfirm: () => void;
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} | null>(null);
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useEffect(() => {
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// 禁用默认右键菜单
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@@ -72,12 +84,10 @@ function App() {
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useEffect(() => {
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if (messageHub) {
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const unsubscribeEnabled = messageHub.subscribe('plugin:enabled', () => {
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console.log('[App] Plugin enabled, updating panels');
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setPluginUpdateTrigger(prev => prev + 1);
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});
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const unsubscribeDisabled = messageHub.subscribe('plugin:disabled', () => {
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console.log('[App] Plugin disabled, updating panels');
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setPluginUpdateTrigger(prev => prev + 1);
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});
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@@ -94,13 +104,11 @@ function App() {
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const profilerService = (window as any).__PROFILER_SERVICE__;
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if (profilerService && profilerService.isConnected()) {
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if (!isRemoteConnected) {
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console.log('[App] Remote game connected');
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setIsRemoteConnected(true);
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setStatus(t('header.status.remoteConnected'));
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}
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} else {
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if (isRemoteConnected) {
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console.log('[App] Remote game disconnected');
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setIsRemoteConnected(false);
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if (projectLoaded) {
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const componentRegistry = Core.services.resolve(ComponentRegistry);
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@@ -123,13 +131,11 @@ function App() {
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const initializeEditor = async () => {
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// 使用 ref 防止 React StrictMode 的双重调用
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if (initRef.current) {
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console.log('[App] Already initialized via ref, skipping second initialization');
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return;
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}
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initRef.current = true;
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try {
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console.log('[App] Starting editor initialization...');
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(window as any).__ECS_FRAMEWORK__ = await import('@esengine/ecs-framework');
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const editorScene = new Scene();
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@@ -140,12 +146,13 @@ function App() {
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const serializerRegistry = new SerializerRegistry();
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const entityStore = new EntityStoreService(messageHub);
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const componentRegistry = new ComponentRegistry();
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const projectService = new ProjectService(messageHub);
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const fileAPI = new TauriFileAPI();
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const projectService = new ProjectService(messageHub, fileAPI);
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const componentDiscovery = new ComponentDiscoveryService(messageHub);
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const componentLoader = new ComponentLoaderService(messageHub, componentRegistry);
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const propertyMetadata = new PropertyMetadataService();
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const logService = new LogService();
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const settingsRegistry = new SettingsRegistry();
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const sceneManagerService = new SceneManagerService(messageHub, fileAPI, projectService);
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// 监听远程日志事件
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window.addEventListener('profiler:remote-log', ((event: CustomEvent) => {
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@@ -160,10 +167,10 @@ function App() {
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Core.services.registerInstance(ComponentRegistry, componentRegistry);
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Core.services.registerInstance(ProjectService, projectService);
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Core.services.registerInstance(ComponentDiscoveryService, componentDiscovery);
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Core.services.registerInstance(ComponentLoaderService, componentLoader);
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Core.services.registerInstance(PropertyMetadataService, propertyMetadata);
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Core.services.registerInstance(LogService, logService);
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Core.services.registerInstance(SettingsRegistry, settingsRegistry);
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Core.services.registerInstance(SceneManagerService, sceneManagerService);
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const pluginMgr = new EditorPluginManager();
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pluginMgr.initialize(coreInstance, Core.services);
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@@ -172,11 +179,6 @@ function App() {
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await pluginMgr.installEditor(new SceneInspectorPlugin());
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await pluginMgr.installEditor(new ProfilerPlugin());
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console.log('[App] All plugins installed');
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console.log('[App] UIRegistry menu count:', uiRegistry.getAllMenus().length);
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console.log('[App] UIRegistry all menus:', uiRegistry.getAllMenus());
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console.log('[App] UIRegistry window menus:', uiRegistry.getChildMenus('window'));
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messageHub.subscribe('ui:openWindow', (data: any) => {
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if (data.windowId === 'profiler') {
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setShowProfiler(true);
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@@ -185,8 +187,7 @@ function App() {
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}
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});
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const greeting = await TauriAPI.greet('Developer');
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console.log(greeting);
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await TauriAPI.greet('Developer');
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setInitialized(true);
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setPluginManager(pluginMgr);
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@@ -195,6 +196,7 @@ function App() {
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setLogService(logService);
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setUiRegistry(uiRegistry);
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setSettingsRegistry(settingsRegistry);
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setSceneManager(sceneManagerService);
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setStatus(t('header.status.ready'));
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// Check for updates on startup (after 3 seconds)
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@@ -211,13 +213,11 @@ function App() {
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const handleOpenRecentProject = async (projectPath: string) => {
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try {
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setIsLoading(true);
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setLoadingMessage(locale === 'zh' ? '正在打开项目...' : 'Opening project...');
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setLoadingMessage(locale === 'zh' ? '步骤 1/2: 打开项目配置...' : 'Step 1/2: Opening project config...');
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const projectService = Core.services.resolve(ProjectService);
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const discoveryService = Core.services.resolve(ComponentDiscoveryService);
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const loaderService = Core.services.resolve(ComponentLoaderService);
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if (!projectService || !discoveryService || !loaderService) {
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if (!projectService) {
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console.error('Required services not available');
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setIsLoading(false);
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return;
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@@ -231,31 +231,27 @@ function App() {
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body: JSON.stringify({ path: projectPath })
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});
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setLoadingMessage(locale === 'zh' ? '正在扫描组件...' : 'Scanning components...');
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setStatus('Scanning components...');
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setStatus(t('header.status.projectOpened'));
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const componentsPath = projectService.getComponentsPath();
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if (componentsPath) {
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const componentInfos = await discoveryService.scanComponents({
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basePath: componentsPath,
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pattern: '**/*.ts',
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scanFunction: TauriAPI.scanDirectory,
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readFunction: TauriAPI.readFileContent
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});
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setLoadingMessage(locale === 'zh' ? '步骤 2/2: 加载场景...' : 'Step 2/2: Loading scene...');
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setLoadingMessage(locale === 'zh' ? `正在加载 ${componentInfos.length} 个组件...` : `Loading ${componentInfos.length} components...`);
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setStatus(`Loading ${componentInfos.length} components...`);
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const sceneManagerService = Core.services.resolve(SceneManagerService);
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const scenesPath = projectService.getScenesPath();
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if (scenesPath && sceneManagerService) {
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try {
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const sceneFiles = await TauriAPI.scanDirectory(scenesPath, '*.ecs');
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const modulePathTransform = (filePath: string) => {
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const relativePath = filePath.replace(projectPath, '').replace(/\\/g, '/');
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return `/@user-project${relativePath}`;
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};
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if (sceneFiles.length > 0) {
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const defaultScenePath = projectService.getDefaultScenePath();
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const sceneToLoad = sceneFiles.find(f => f === defaultScenePath) || sceneFiles[0];
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await loaderService.loadComponents(componentInfos, modulePathTransform);
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setStatus(t('header.status.projectOpened') + ` (${componentInfos.length} components registered)`);
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} else {
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setStatus(t('header.status.projectOpened'));
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await sceneManagerService.openScene(sceneToLoad);
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} else {
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await sceneManagerService.newScene();
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}
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} catch (error) {
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await sceneManagerService.newScene();
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}
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}
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const settings = SettingsService.getInstance();
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@@ -268,6 +264,14 @@ function App() {
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console.error('Failed to open project:', error);
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setStatus(t('header.status.failed'));
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setIsLoading(false);
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const errorMessage = error instanceof Error ? error.message : String(error);
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setErrorDialog({
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title: locale === 'zh' ? '打开项目失败' : 'Failed to Open Project',
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message: locale === 'zh'
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? `无法打开项目:\n${errorMessage}`
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: `Failed to open project:\n${errorMessage}`
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});
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}
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};
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@@ -283,7 +287,72 @@ function App() {
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};
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const handleCreateProject = async () => {
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console.log('Create project not implemented yet');
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let selectedProjectPath: string | null = null;
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try {
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selectedProjectPath = await TauriAPI.openProjectDialog();
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if (!selectedProjectPath) return;
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setIsLoading(true);
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setLoadingMessage(locale === 'zh' ? '正在创建项目...' : 'Creating project...');
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const projectService = Core.services.resolve(ProjectService);
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if (!projectService) {
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console.error('ProjectService not available');
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setIsLoading(false);
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setErrorDialog({
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title: locale === 'zh' ? '创建项目失败' : 'Failed to Create Project',
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message: locale === 'zh' ? '项目服务不可用,请重启编辑器' : 'Project service is not available. Please restart the editor.'
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});
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return;
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}
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await projectService.createProject(selectedProjectPath);
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setLoadingMessage(locale === 'zh' ? '项目创建成功,正在打开...' : 'Project created, opening...');
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await handleOpenRecentProject(selectedProjectPath);
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} catch (error) {
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console.error('Failed to create project:', error);
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setIsLoading(false);
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const errorMessage = error instanceof Error ? error.message : String(error);
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const pathToOpen = selectedProjectPath;
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if (errorMessage.includes('already exists') && pathToOpen) {
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setConfirmDialog({
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title: locale === 'zh' ? '项目已存在' : 'Project Already Exists',
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message: locale === 'zh'
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? '该目录下已存在 ECS 项目,是否要打开该项目?'
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: 'An ECS project already exists in this directory. Do you want to open it?',
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confirmText: locale === 'zh' ? '打开项目' : 'Open Project',
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cancelText: locale === 'zh' ? '取消' : 'Cancel',
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onConfirm: () => {
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setConfirmDialog(null);
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setIsLoading(true);
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setLoadingMessage(locale === 'zh' ? '正在打开项目...' : 'Opening project...');
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handleOpenRecentProject(pathToOpen).catch((err) => {
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console.error('Failed to open project:', err);
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setIsLoading(false);
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setErrorDialog({
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title: locale === 'zh' ? '打开项目失败' : 'Failed to Open Project',
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message: locale === 'zh'
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? `无法打开项目:\n${err instanceof Error ? err.message : String(err)}`
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: `Failed to open project:\n${err instanceof Error ? err.message : String(err)}`
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});
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});
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}
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});
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} else {
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setStatus(locale === 'zh' ? '创建项目失败' : 'Failed to create project');
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setErrorDialog({
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title: locale === 'zh' ? '创建项目失败' : 'Failed to Create Project',
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message: locale === 'zh'
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? `无法创建项目:\n${errorMessage}`
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: `Failed to create project:\n${errorMessage}`
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});
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}
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}
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};
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const handleProfilerMode = async () => {
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@@ -292,20 +361,109 @@ function App() {
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setStatus(t('header.status.profilerMode') || 'Profiler Mode - Waiting for connection...');
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};
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const handleNewScene = () => {
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console.log('New scene not implemented yet');
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const handleNewScene = async () => {
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if (!sceneManager) {
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console.error('SceneManagerService not available');
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return;
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}
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try {
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await sceneManager.newScene();
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setStatus(locale === 'zh' ? '已创建新场景' : 'New scene created');
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} catch (error) {
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console.error('Failed to create new scene:', error);
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setStatus(locale === 'zh' ? '创建场景失败' : 'Failed to create scene');
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}
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};
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const handleOpenScene = () => {
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console.log('Open scene not implemented yet');
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const handleOpenScene = async () => {
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if (!sceneManager) {
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console.error('SceneManagerService not available');
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return;
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}
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try {
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await sceneManager.openScene();
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const sceneState = sceneManager.getSceneState();
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setStatus(locale === 'zh' ? `已打开场景: ${sceneState.sceneName}` : `Scene opened: ${sceneState.sceneName}`);
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} catch (error) {
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console.error('Failed to open scene:', error);
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setStatus(locale === 'zh' ? '打开场景失败' : 'Failed to open scene');
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}
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};
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const handleSaveScene = () => {
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console.log('Save scene not implemented yet');
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const handleOpenSceneByPath = useCallback(async (scenePath: string) => {
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console.log('[App] handleOpenSceneByPath called with:', scenePath);
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if (!sceneManager) {
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console.error('SceneManagerService not available');
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return;
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}
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try {
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console.log('[App] Opening scene:', scenePath);
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await sceneManager.openScene(scenePath);
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const sceneState = sceneManager.getSceneState();
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console.log('[App] Scene opened, state:', sceneState);
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setStatus(locale === 'zh' ? `已打开场景: ${sceneState.sceneName}` : `Scene opened: ${sceneState.sceneName}`);
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} catch (error) {
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console.error('Failed to open scene:', error);
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setStatus(locale === 'zh' ? '打开场景失败' : 'Failed to open scene');
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setErrorDialog({
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title: locale === 'zh' ? '打开场景失败' : 'Failed to Open Scene',
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message: locale === 'zh'
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? `无法打开场景:\n${error instanceof Error ? error.message : String(error)}`
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: `Failed to open scene:\n${error instanceof Error ? error.message : String(error)}`
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});
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}
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}, [sceneManager, locale]);
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const handleSaveScene = async () => {
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if (!sceneManager) {
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console.error('SceneManagerService not available');
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return;
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}
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try {
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await sceneManager.saveScene();
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const sceneState = sceneManager.getSceneState();
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setStatus(locale === 'zh' ? `已保存场景: ${sceneState.sceneName}` : `Scene saved: ${sceneState.sceneName}`);
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} catch (error) {
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console.error('Failed to save scene:', error);
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setStatus(locale === 'zh' ? '保存场景失败' : 'Failed to save scene');
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}
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};
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const handleSaveSceneAs = () => {
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console.log('Save scene as not implemented yet');
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const handleSaveSceneAs = async () => {
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if (!sceneManager) {
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console.error('SceneManagerService not available');
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return;
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}
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try {
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await sceneManager.saveSceneAs();
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const sceneState = sceneManager.getSceneState();
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setStatus(locale === 'zh' ? `已保存场景: ${sceneState.sceneName}` : `Scene saved: ${sceneState.sceneName}`);
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} catch (error) {
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console.error('Failed to save scene as:', error);
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setStatus(locale === 'zh' ? '另存场景失败' : 'Failed to save scene as');
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||||
}
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};
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const handleExportScene = async () => {
|
||||
if (!sceneManager) {
|
||||
console.error('SceneManagerService not available');
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||||
return;
|
||||
}
|
||||
|
||||
try {
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||||
await sceneManager.exportScene();
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||||
const sceneState = sceneManager.getSceneState();
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setStatus(locale === 'zh' ? `已导出场景: ${sceneState.sceneName}` : `Scene exported: ${sceneState.sceneName}`);
|
||||
} catch (error) {
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||||
console.error('Failed to export scene:', error);
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||||
setStatus(locale === 'zh' ? '导出场景失败' : 'Failed to export scene');
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||||
}
|
||||
};
|
||||
|
||||
const handleCloseProject = () => {
|
||||
@@ -391,7 +549,7 @@ function App() {
|
||||
id: 'assets',
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||||
title: locale === 'zh' ? '资产' : 'Assets',
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||||
position: 'bottom',
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||||
content: <AssetBrowser projectPath={currentProjectPath} locale={locale} />,
|
||||
content: <AssetBrowser projectPath={currentProjectPath} locale={locale} onOpenScene={handleOpenSceneByPath} />,
|
||||
closable: false
|
||||
},
|
||||
{
|
||||
@@ -436,7 +594,7 @@ function App() {
|
||||
console.log('[App] Loading plugin panels:', pluginPanels);
|
||||
setPanels([...corePanels, ...pluginPanels]);
|
||||
}
|
||||
}, [projectLoaded, entityStore, messageHub, logService, uiRegistry, pluginManager, locale, currentProjectPath, t, pluginUpdateTrigger, isProfilerMode]);
|
||||
}, [projectLoaded, entityStore, messageHub, logService, uiRegistry, pluginManager, locale, currentProjectPath, t, pluginUpdateTrigger, isProfilerMode, handleOpenSceneByPath]);
|
||||
|
||||
const handlePanelMove = (panelId: string, newPosition: any) => {
|
||||
setPanels(prevPanels =>
|
||||
@@ -477,6 +635,23 @@ function App() {
|
||||
</div>
|
||||
</div>
|
||||
)}
|
||||
{errorDialog && (
|
||||
<ErrorDialog
|
||||
title={errorDialog.title}
|
||||
message={errorDialog.message}
|
||||
onClose={() => setErrorDialog(null)}
|
||||
/>
|
||||
)}
|
||||
{confirmDialog && (
|
||||
<ConfirmDialog
|
||||
title={confirmDialog.title}
|
||||
message={confirmDialog.message}
|
||||
confirmText={confirmDialog.confirmText}
|
||||
cancelText={confirmDialog.cancelText}
|
||||
onConfirm={confirmDialog.onConfirm}
|
||||
onCancel={() => setConfirmDialog(null)}
|
||||
/>
|
||||
)}
|
||||
</>
|
||||
);
|
||||
}
|
||||
@@ -543,6 +718,14 @@ function App() {
|
||||
{showAbout && (
|
||||
<AboutDialog onClose={() => setShowAbout(false)} locale={locale} />
|
||||
)}
|
||||
|
||||
{errorDialog && (
|
||||
<ErrorDialog
|
||||
title={errorDialog.title}
|
||||
message={errorDialog.message}
|
||||
onClose={() => setErrorDialog(null)}
|
||||
/>
|
||||
)}
|
||||
</div>
|
||||
);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user