Feature/editor optimization (#251)

* refactor: 编辑器/运行时架构拆分与构建系统升级

* feat(core): 层级系统重构与UI变换矩阵修复

* refactor: 移除 ecs-components 聚合包并修复跨包组件查找问题

* fix(physics): 修复跨包组件类引用问题

* feat: 统一运行时架构与浏览器运行支持

* feat(asset): 实现浏览器运行时资产加载系统

* fix: 修复文档、CodeQL安全问题和CI类型检查错误

* fix: 修复文档、CodeQL安全问题和CI类型检查错误

* fix: 修复文档、CodeQL安全问题、CI类型检查和测试错误

* test: 补齐核心模块测试用例,修复CI构建配置

* fix: 修复测试用例中的类型错误和断言问题

* fix: 修复 turbo build:npm 任务的依赖顺序问题

* fix: 修复 CI 构建错误并优化构建性能
This commit is contained in:
YHH
2025-12-01 22:28:51 +08:00
committed by GitHub
parent 189714c727
commit b42a7b4e43
468 changed files with 18301 additions and 9075 deletions

View File

@@ -3,10 +3,8 @@
* ECS框架的瓦片地图系统
*/
// Asset type constants for tilemap
// 瓦片地图资产类型常量
export const TilemapAssetType = 'tilemap' as const;
export const TilesetAssetType = 'tileset' as const;
// Constants
export { TilemapAssetType, TilesetAssetType } from './constants';
// Component
export { TilemapComponent } from './TilemapComponent';
@@ -33,8 +31,5 @@ export type { ITilesetAsset } from './loaders/TilesetLoader';
export { TiledConverter } from './loaders/TiledConverter';
export type { ITiledMap, ITiledConversionResult } from './loaders/TiledConverter';
// Runtime module (no editor dependencies)
export { TilemapRuntimeModule } from './TilemapRuntimeModule';
// Plugin (for PluginManager - includes editor dependencies)
export { TilemapPlugin } from './editor/TilemapPlugin';
// Runtime module and plugin
export { TilemapRuntimeModule, TilemapPlugin, type TilemapSystemContext } from './TilemapRuntimeModule';