Feature/editor optimization (#251)
* refactor: 编辑器/运行时架构拆分与构建系统升级 * feat(core): 层级系统重构与UI变换矩阵修复 * refactor: 移除 ecs-components 聚合包并修复跨包组件查找问题 * fix(physics): 修复跨包组件类引用问题 * feat: 统一运行时架构与浏览器运行支持 * feat(asset): 实现浏览器运行时资产加载系统 * fix: 修复文档、CodeQL安全问题和CI类型检查错误 * fix: 修复文档、CodeQL安全问题和CI类型检查错误 * fix: 修复文档、CodeQL安全问题、CI类型检查和测试错误 * test: 补齐核心模块测试用例,修复CI构建配置 * fix: 修复测试用例中的类型错误和断言问题 * fix: 修复 turbo build:npm 任务的依赖顺序问题 * fix: 修复 CI 构建错误并优化构建性能
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@@ -3,10 +3,8 @@
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* ECS框架的瓦片地图系统
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*/
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// Asset type constants for tilemap
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// 瓦片地图资产类型常量
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export const TilemapAssetType = 'tilemap' as const;
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export const TilesetAssetType = 'tileset' as const;
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// Constants
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export { TilemapAssetType, TilesetAssetType } from './constants';
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// Component
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export { TilemapComponent } from './TilemapComponent';
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@@ -33,8 +31,5 @@ export type { ITilesetAsset } from './loaders/TilesetLoader';
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export { TiledConverter } from './loaders/TiledConverter';
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export type { ITiledMap, ITiledConversionResult } from './loaders/TiledConverter';
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// Runtime module (no editor dependencies)
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export { TilemapRuntimeModule } from './TilemapRuntimeModule';
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// Plugin (for PluginManager - includes editor dependencies)
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export { TilemapPlugin } from './editor/TilemapPlugin';
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// Runtime module and plugin
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export { TilemapRuntimeModule, TilemapPlugin, type TilemapSystemContext } from './TilemapRuntimeModule';
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