Feature/editor optimization (#251)
* refactor: 编辑器/运行时架构拆分与构建系统升级 * feat(core): 层级系统重构与UI变换矩阵修复 * refactor: 移除 ecs-components 聚合包并修复跨包组件查找问题 * fix(physics): 修复跨包组件类引用问题 * feat: 统一运行时架构与浏览器运行支持 * feat(asset): 实现浏览器运行时资产加载系统 * fix: 修复文档、CodeQL安全问题和CI类型检查错误 * fix: 修复文档、CodeQL安全问题和CI类型检查错误 * fix: 修复文档、CodeQL安全问题、CI类型检查和测试错误 * test: 补齐核心模块测试用例,修复CI构建配置 * fix: 修复测试用例中的类型错误和断言问题 * fix: 修复 turbo build:npm 任务的依赖顺序问题 * fix: 修复 CI 构建错误并优化构建性能
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72
packages/runtime-core/src/index.ts
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72
packages/runtime-core/src/index.ts
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export {
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RuntimePluginManager,
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runtimePluginManager,
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type SystemContext,
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type PluginDescriptor,
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type IRuntimeModule,
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type IPlugin
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} from './PluginManager';
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export {
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createPlugin,
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registerPlugin,
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initializeRuntime,
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createSystemsForScene,
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resetRuntime,
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type RuntimeConfig
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} from './RuntimeBootstrap';
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export {
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loadPlugin,
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loadEnabledPlugins,
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registerStaticPlugin,
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getLoadedPlugins,
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resetPluginLoader,
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type PluginPackageInfo,
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type PluginConfig,
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type ProjectPluginConfig
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} from './PluginLoader';
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export {
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BUILTIN_PLUGIN_PACKAGES,
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createDefaultProjectConfig,
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mergeProjectConfig,
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createProjectConfigFromEnabledList,
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type ProjectConfig
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} from './ProjectConfig';
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// Platform Adapter
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export {
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DefaultPathResolver,
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type IPlatformAdapter,
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type IPathResolver,
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type PlatformCapabilities,
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type PlatformAdapterConfig
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} from './IPlatformAdapter';
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// Game Runtime
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export {
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GameRuntime,
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createGameRuntime,
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type GameRuntimeConfig,
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type RuntimeState
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} from './GameRuntime';
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// Platform Adapters
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export {
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BrowserPlatformAdapter,
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BrowserPathResolver,
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type BrowserPlatformConfig,
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EditorPlatformAdapter,
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EditorPathResolver,
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type EditorPlatformConfig
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} from './adapters';
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// Browser File System Service
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export {
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BrowserFileSystemService,
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createBrowserFileSystem,
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type AssetCatalog,
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type AssetCatalogEntry,
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type BrowserFileSystemOptions
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} from './services/BrowserFileSystemService';
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