Feature/editor optimization (#251)

* refactor: 编辑器/运行时架构拆分与构建系统升级

* feat(core): 层级系统重构与UI变换矩阵修复

* refactor: 移除 ecs-components 聚合包并修复跨包组件查找问题

* fix(physics): 修复跨包组件类引用问题

* feat: 统一运行时架构与浏览器运行支持

* feat(asset): 实现浏览器运行时资产加载系统

* fix: 修复文档、CodeQL安全问题和CI类型检查错误

* fix: 修复文档、CodeQL安全问题和CI类型检查错误

* fix: 修复文档、CodeQL安全问题、CI类型检查和测试错误

* test: 补齐核心模块测试用例,修复CI构建配置

* fix: 修复测试用例中的类型错误和断言问题

* fix: 修复 turbo build:npm 任务的依赖顺序问题

* fix: 修复 CI 构建错误并优化构建性能
This commit is contained in:
YHH
2025-12-01 22:28:51 +08:00
committed by GitHub
parent 189714c727
commit b42a7b4e43
468 changed files with 18301 additions and 9075 deletions

View File

@@ -0,0 +1,72 @@
export {
RuntimePluginManager,
runtimePluginManager,
type SystemContext,
type PluginDescriptor,
type IRuntimeModule,
type IPlugin
} from './PluginManager';
export {
createPlugin,
registerPlugin,
initializeRuntime,
createSystemsForScene,
resetRuntime,
type RuntimeConfig
} from './RuntimeBootstrap';
export {
loadPlugin,
loadEnabledPlugins,
registerStaticPlugin,
getLoadedPlugins,
resetPluginLoader,
type PluginPackageInfo,
type PluginConfig,
type ProjectPluginConfig
} from './PluginLoader';
export {
BUILTIN_PLUGIN_PACKAGES,
createDefaultProjectConfig,
mergeProjectConfig,
createProjectConfigFromEnabledList,
type ProjectConfig
} from './ProjectConfig';
// Platform Adapter
export {
DefaultPathResolver,
type IPlatformAdapter,
type IPathResolver,
type PlatformCapabilities,
type PlatformAdapterConfig
} from './IPlatformAdapter';
// Game Runtime
export {
GameRuntime,
createGameRuntime,
type GameRuntimeConfig,
type RuntimeState
} from './GameRuntime';
// Platform Adapters
export {
BrowserPlatformAdapter,
BrowserPathResolver,
type BrowserPlatformConfig,
EditorPlatformAdapter,
EditorPathResolver,
type EditorPlatformConfig
} from './adapters';
// Browser File System Service
export {
BrowserFileSystemService,
createBrowserFileSystem,
type AssetCatalog,
type AssetCatalogEntry,
type BrowserFileSystemOptions
} from './services/BrowserFileSystemService';