Feature/editor optimization (#251)

* refactor: 编辑器/运行时架构拆分与构建系统升级

* feat(core): 层级系统重构与UI变换矩阵修复

* refactor: 移除 ecs-components 聚合包并修复跨包组件查找问题

* fix(physics): 修复跨包组件类引用问题

* feat: 统一运行时架构与浏览器运行支持

* feat(asset): 实现浏览器运行时资产加载系统

* fix: 修复文档、CodeQL安全问题和CI类型检查错误

* fix: 修复文档、CodeQL安全问题和CI类型检查错误

* fix: 修复文档、CodeQL安全问题、CI类型检查和测试错误

* test: 补齐核心模块测试用例,修复CI构建配置

* fix: 修复测试用例中的类型错误和断言问题

* fix: 修复 turbo build:npm 任务的依赖顺序问题

* fix: 修复 CI 构建错误并优化构建性能
This commit is contained in:
YHH
2025-12-01 22:28:51 +08:00
committed by GitHub
parent 189714c727
commit b42a7b4e43
468 changed files with 18301 additions and 9075 deletions

View File

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import { defineConfig } from 'tsup';
import { STANDARD_EXTERNALS } from '../build-config/src/types';
// Physics-rapier2d keeps runtime entry for WASM loading
export default defineConfig({
entry: {
index: 'src/index.ts',
runtime: 'src/runtime.ts'
},
format: ['esm'],
dts: true,
sourcemap: true,
clean: true,
tsconfig: 'tsconfig.build.json',
// 使用标准外部依赖列表,确保所有 @esengine/* 包都被外部化
// 这避免了类被重复打包导致 instanceof 检查失败的问题
external: [
...STANDARD_EXTERNALS,
],
esbuildOptions(options) {
options.jsx = 'automatic';
}
});