Feature/editor optimization (#251)
* refactor: 编辑器/运行时架构拆分与构建系统升级 * feat(core): 层级系统重构与UI变换矩阵修复 * refactor: 移除 ecs-components 聚合包并修复跨包组件查找问题 * fix(physics): 修复跨包组件类引用问题 * feat: 统一运行时架构与浏览器运行支持 * feat(asset): 实现浏览器运行时资产加载系统 * fix: 修复文档、CodeQL安全问题和CI类型检查错误 * fix: 修复文档、CodeQL安全问题和CI类型检查错误 * fix: 修复文档、CodeQL安全问题、CI类型检查和测试错误 * test: 补齐核心模块测试用例,修复CI构建配置 * fix: 修复测试用例中的类型错误和断言问题 * fix: 修复 turbo build:npm 任务的依赖顺序问题 * fix: 修复 CI 构建错误并优化构建性能
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packages/physics-rapier2d/tsup.config.ts
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packages/physics-rapier2d/tsup.config.ts
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import { defineConfig } from 'tsup';
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import { STANDARD_EXTERNALS } from '../build-config/src/types';
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// Physics-rapier2d keeps runtime entry for WASM loading
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export default defineConfig({
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entry: {
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index: 'src/index.ts',
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runtime: 'src/runtime.ts'
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},
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format: ['esm'],
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dts: true,
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sourcemap: true,
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clean: true,
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tsconfig: 'tsconfig.build.json',
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// 使用标准外部依赖列表,确保所有 @esengine/* 包都被外部化
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// 这避免了类被重复打包导致 instanceof 检查失败的问题
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external: [
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...STANDARD_EXTERNALS,
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],
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esbuildOptions(options) {
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options.jsx = 'automatic';
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}
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});
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