Feature/editor optimization (#251)

* refactor: 编辑器/运行时架构拆分与构建系统升级

* feat(core): 层级系统重构与UI变换矩阵修复

* refactor: 移除 ecs-components 聚合包并修复跨包组件查找问题

* fix(physics): 修复跨包组件类引用问题

* feat: 统一运行时架构与浏览器运行支持

* feat(asset): 实现浏览器运行时资产加载系统

* fix: 修复文档、CodeQL安全问题和CI类型检查错误

* fix: 修复文档、CodeQL安全问题和CI类型检查错误

* fix: 修复文档、CodeQL安全问题、CI类型检查和测试错误

* test: 补齐核心模块测试用例,修复CI构建配置

* fix: 修复测试用例中的类型错误和断言问题

* fix: 修复 turbo build:npm 任务的依赖顺序问题

* fix: 修复 CI 构建错误并优化构建性能
This commit is contained in:
YHH
2025-12-01 22:28:51 +08:00
committed by GitHub
parent 189714c727
commit b42a7b4e43
468 changed files with 18301 additions and 9075 deletions

View File

@@ -6,7 +6,7 @@
import { Core, Entity } from '@esengine/ecs-framework';
import type { ServiceContainer } from '@esengine/ecs-framework';
import type {
IPluginLoader,
IPlugin,
IEditorModuleLoader,
PluginDescriptor,
PanelDescriptor,
@@ -15,7 +15,9 @@ import type {
EntityCreationTemplate
} from '@esengine/editor-core';
import { PanelPosition, EntityStoreService, MessageHub } from '@esengine/editor-core';
import { TransformComponent, SpriteComponent, SpriteAnimatorComponent, CameraComponent } from '@esengine/ecs-components';
import { TransformComponent } from '@esengine/engine-core';
import { SpriteComponent, SpriteAnimatorComponent } from '@esengine/sprite';
import { CameraComponent } from '@esengine/camera';
/**
* Scene Inspector 编辑器模块
@@ -186,14 +188,12 @@ const descriptor: PluginDescriptor = {
{
name: 'SceneInspectorEditor',
type: 'editor',
loadingPhase: 'default',
panels: ['panel-scene-hierarchy', 'panel-entity-inspector'],
inspectors: ['EntityInspector']
loadingPhase: 'default'
}
]
};
export const SceneInspectorPlugin: IPluginLoader = {
export const SceneInspectorPlugin: IPlugin = {
descriptor,
editorModule: new SceneInspectorEditorModule()
};