Feature/editor optimization (#251)
* refactor: 编辑器/运行时架构拆分与构建系统升级 * feat(core): 层级系统重构与UI变换矩阵修复 * refactor: 移除 ecs-components 聚合包并修复跨包组件查找问题 * fix(physics): 修复跨包组件类引用问题 * feat: 统一运行时架构与浏览器运行支持 * feat(asset): 实现浏览器运行时资产加载系统 * fix: 修复文档、CodeQL安全问题和CI类型检查错误 * fix: 修复文档、CodeQL安全问题和CI类型检查错误 * fix: 修复文档、CodeQL安全问题、CI类型检查和测试错误 * test: 补齐核心模块测试用例,修复CI构建配置 * fix: 修复测试用例中的类型错误和断言问题 * fix: 修复 turbo build:npm 任务的依赖顺序问题 * fix: 修复 CI 构建错误并优化构建性能
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import { Position } from '../../domain/value-objects/Position';
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import { CommandManager } from '@esengine/editor-runtime';
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import { MoveNodeCommand } from '../commands/tree/MoveNodeCommand';
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import { ITreeState } from '../commands/ITreeState';
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/**
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* 移动节点用例
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*/
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export class MoveNodeUseCase {
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constructor(
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private readonly commandManager: CommandManager,
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private readonly treeState: ITreeState
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) {}
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/**
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* 移动单个节点
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*/
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execute(nodeId: string, newPosition: Position): void {
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const command = new MoveNodeCommand(this.treeState, nodeId, newPosition);
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this.commandManager.execute(command);
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}
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/**
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* 批量移动节点
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*/
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executeBatch(moves: Array<{ nodeId: string; position: Position }>): void {
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const commands = moves.map(
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({ nodeId, position }) => new MoveNodeCommand(this.treeState, nodeId, position)
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);
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this.commandManager.executeBatch(commands);
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}
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}
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