fix(editor): fix build errors and refactor behavior-tree architecture (#394)
* docs: add editor-app README with setup instructions * docs: add separate EN/CN editor setup guides * fix(editor): fix build errors and refactor behavior-tree architecture - Fix fairygui-editor tsconfig extends path and add missing tsconfig.build.json - Refactor behavior-tree-editor to not depend on asset-system in runtime - Create local BehaviorTreeRuntimeModule for pure runtime logic - Move asset loader registration to editor module install() - Add BehaviorTreeLoader for asset system integration - Fix rapier2d WASM loader to not pass arguments to init() - Add WASM base64 loader config to rapier2d tsup.config - Update README documentation and simplify setup steps
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6
pnpm-lock.yaml
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6
pnpm-lock.yaml
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@@ -569,6 +569,9 @@ importers:
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specifier: workspace:*
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version: link:../../../framework/behavior-tree
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devDependencies:
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'@esengine/asset-system':
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specifier: workspace:*
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version: link:../../../engine/asset-system
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'@esengine/build-config':
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specifier: workspace:*
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version: link:../../../tools/build-config
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@@ -1861,6 +1864,9 @@ importers:
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packages/physics/rapier2d:
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devDependencies:
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base64-js:
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specifier: ^1.5.1
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version: 1.5.1
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rimraf:
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specifier: ^5.0.0
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version: 5.0.10
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