优化spriteRenderer渲染方法

This commit is contained in:
yhh
2020-07-08 18:12:17 +08:00
parent 299c1b8e7d
commit aea50926a9
25 changed files with 607 additions and 567 deletions

View File

@@ -274,7 +274,7 @@ class ShapeCollisions {
let result = new CollisionResult();
let minkowskiDiff = this.minkowskiDifference(first, second);
if (minkowskiDiff.contains(new Vector2(0, 0))){
if (minkowskiDiff.containsInVec(new Vector2(0, 0))){
// 计算MTV。如果它是零我们就可以称它为非碰撞
result.minimumTranslationVector = minkowskiDiff.getClosestPointOnBoundsToOrigin();