优化spriteRenderer渲染方法
This commit is contained in:
43
source/bin/framework.d.ts
vendored
43
source/bin/framework.d.ts
vendored
@@ -176,12 +176,12 @@ declare abstract class Component extends egret.DisplayObjectContainer {
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onDisabled(): void;
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update(): void;
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debugRender(): void;
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onEntityTransformChanged(comp: TransformComponent): void;
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registerComponent(): void;
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deregisterComponent(): void;
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}
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declare class Entity extends egret.DisplayObjectContainer {
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private static _idGenerator;
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private _position;
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name: string;
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readonly id: number;
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scene: Scene;
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@@ -194,6 +194,7 @@ declare class Entity extends egret.DisplayObjectContainer {
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readonly isDestoryed: boolean;
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position: Vector2;
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scale: Vector2;
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rotation: number;
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enabled: boolean;
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setEnabled(isEnabled: boolean): this;
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tag: number;
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@@ -210,6 +211,7 @@ declare class Entity extends egret.DisplayObjectContainer {
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getOrCreateComponent<T extends Component>(type: T): T;
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getComponent<T extends Component>(type: any): T;
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getComponents(typeName: string | any, componentList?: any): any;
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private onEntityTransformChanged;
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removeComponentForType<T extends Component>(type: any): boolean;
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removeComponent(component: Component): void;
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removeAllComponents(): void;
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@@ -218,6 +220,11 @@ declare class Entity extends egret.DisplayObjectContainer {
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onRemovedFromScene(): void;
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destroy(): void;
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}
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declare enum TransformComponent {
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rotation = 0,
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scale = 1,
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position = 2
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}
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declare class Scene extends egret.DisplayObjectContainer {
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camera: Camera;
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readonly entities: EntityList;
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@@ -267,6 +274,7 @@ declare class Camera extends Component {
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private _origin;
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private _minimumZoom;
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private _maximumZoom;
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private _position;
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followLerp: number;
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deadzone: Rectangle;
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focusOffset: Vector2;
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@@ -282,6 +290,8 @@ declare class Camera extends Component {
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maximumZoom: number;
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origin: Vector2;
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position: Vector2;
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x: number;
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y: number;
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constructor();
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onSceneSizeChanged(newWidth: number, newHeight: number): void;
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setMinimumZoom(minZoom: number): Camera;
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@@ -348,11 +358,8 @@ declare class SpriteAnimation {
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constructor(sprites: Sprite[], frameRate: number);
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}
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declare class SpriteRenderer extends RenderableComponent {
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private _origin;
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private _sprite;
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protected bitmap: egret.Bitmap;
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origin: Vector2;
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setOrigin(origin: Vector2): this;
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sprite: Sprite;
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setSprite(sprite: Sprite): SpriteRenderer;
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setColor(color: number): SpriteRenderer;
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@@ -420,11 +427,9 @@ declare abstract class Collider extends Component {
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physicsLayer: number;
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isTrigger: boolean;
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registeredPhysicsBounds: Rectangle;
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shouldColliderScaleAndRotationWithTransform: boolean;
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shouldColliderScaleAndRotateWithTransform: boolean;
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collidesWithLayers: number;
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_localOffsetLength: number;
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_isPositionDirty: boolean;
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_isRotationDirty: boolean;
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protected _isParentEntityAddedToScene: any;
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protected _colliderRequiresAutoSizing: any;
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protected _localOffset: Vector2;
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@@ -440,7 +445,7 @@ declare abstract class Collider extends Component {
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onRemovedFromEntity(): void;
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onEnabled(): void;
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onDisabled(): void;
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update(): void;
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onEntityTransformChanged(comp: TransformComponent): void;
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}
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declare class BoxCollider extends Collider {
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width: number;
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@@ -516,6 +521,7 @@ declare class ComponentList {
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deregisterAllComponents(): void;
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registerAllComponents(): void;
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updateLists(): void;
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onEntityTransformChanged(comp: TransformComponent): void;
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private handleRemove;
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getComponent<T extends Component>(type: any, onlyReturnInitializedComponents: boolean): T;
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getComponents(typeName: string | any, components?: any): any;
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@@ -758,29 +764,19 @@ declare class Matrix2D {
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static multiplyTranslation(matrix: Matrix2D, x: number, y: number): Matrix2D;
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determinant(): number;
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static invert(matrix: Matrix2D, result?: Matrix2D): Matrix2D;
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static createTranslation(xPosition: number, yPosition: number, result?: Matrix2D): Matrix2D;
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static createTranslation(xPosition: number, yPosition: number): Matrix2D;
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static createTranslationVector(position: Vector2): Matrix2D;
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static createRotation(radians: number, result?: Matrix2D): Matrix2D;
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static createScale(xScale: number, yScale: number, result?: Matrix2D): Matrix2D;
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toEgretMatrix(): egret.Matrix;
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}
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declare class Rectangle {
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x: number;
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y: number;
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width: number;
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height: number;
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private _tempMat;
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private _transformMat;
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declare class Rectangle extends egret.Rectangle {
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readonly max: Vector2;
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readonly left: number;
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readonly right: number;
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readonly top: number;
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readonly bottom: number;
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readonly center: Vector2;
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location: Vector2;
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size: Vector2;
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constructor(x?: number, y?: number, width?: number, height?: number);
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intersects(value: Rectangle): boolean;
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contains(value: Vector2): boolean;
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intersects(value: egret.Rectangle): boolean;
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containsInVec(value: Vector2): boolean;
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containsRect(value: Rectangle): boolean;
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getHalfSize(): Vector2;
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static fromMinMax(minX: number, minY: number, maxX: number, maxY: number): Rectangle;
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@@ -789,7 +785,6 @@ declare class Rectangle {
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edgeNormal: Vector2;
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};
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getClosestPointOnBoundsToOrigin(): Vector2;
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calculateBounds(parentPosition: Vector2, position: Vector2, origin: Vector2, scale: Vector2, rotation: number, width: number, height: number): void;
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static rectEncompassingPoints(points: Vector2[]): Rectangle;
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}
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declare class Vector3 {
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