优化spriteRenderer渲染方法
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@@ -15,13 +15,13 @@ class MainScene extends Scene {
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bg.addComponent(new PlayerController());
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bg.addComponent(new Mover());
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bg.addComponent(new BoxCollider());
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bg.position = new Vector2(30, 30);
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bg.position = new Vector2(300, 300);
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for (let i = 0; i < 1; i++) {
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let sprite = new Sprite(RES.getRes("checkbox_select_disabled_png"));
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let player2 = this.createEntity("player2");
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player2.addComponent(new SpriteRenderer()).setSprite(sprite);
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player2.position = new Vector2(10, 10);
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player2.position = new Vector2(200, 200);
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player2.addComponent(new BoxCollider());
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}
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