优化spriteRenderer渲染方法

This commit is contained in:
yhh
2020-07-08 18:12:17 +08:00
parent 299c1b8e7d
commit aea50926a9
25 changed files with 607 additions and 567 deletions

View File

@@ -15,13 +15,13 @@ class MainScene extends Scene {
bg.addComponent(new PlayerController());
bg.addComponent(new Mover());
bg.addComponent(new BoxCollider());
bg.position = new Vector2(30, 30);
bg.position = new Vector2(300, 300);
for (let i = 0; i < 1; i++) {
let sprite = new Sprite(RES.getRes("checkbox_select_disabled_png"));
let player2 = this.createEntity("player2");
player2.addComponent(new SpriteRenderer()).setSprite(sprite);
player2.position = new Vector2(10, 10);
player2.position = new Vector2(200, 200);
player2.addComponent(new BoxCollider());
}