Refactor/clean architecture phase1 (#215)

* refactor(editor): 建立Clean Architecture领域模型层

* refactor(editor): 实现应用层架构 - 命令模式、用例和状态管理

* refactor(editor): 实现展示层核心Hooks

* refactor(editor): 实现基础设施层和展示层组件

* refactor(editor): 迁移画布和连接渲染到 Clean Architecture 组件

* feat(editor): 集成应用层架构和命令模式,实现撤销/重做功能

* refactor(editor): UI组件拆分

* refactor(editor): 提取快速创建菜单逻辑

* refactor(editor): 重构BehaviorTreeEditor,提取组件和Hook

* refactor(editor): 提取端口连接和键盘事件Hook

* refactor(editor): 提取拖放处理Hook

* refactor(editor): 提取画布交互Hook和工具函数

* refactor(editor): 完成核心重构

* fix(editor): 修复节点无法创建和连接

* refactor(behavior-tree,editor): 重构节点子节点约束系统,实现元数据驱动的架构
This commit is contained in:
YHH
2025-11-03 21:22:16 +08:00
committed by GitHub
parent 40cde9c050
commit adfc7e91b3
104 changed files with 8232 additions and 2506 deletions

View File

@@ -0,0 +1,56 @@
import { NodeTemplate, NodeType } from '@esengine/behavior-tree';
import {
List, GitBranch, Layers, Shuffle, RotateCcw,
Repeat, CheckCircle, XCircle, CheckCheck, HelpCircle, Snowflake, Timer,
Clock, FileText, Edit, Calculator, Code,
Equal, Dices, Settings,
Database, TreePine,
LucideIcon
} from 'lucide-react';
export const ICON_MAP: Record<string, LucideIcon> = {
List,
GitBranch,
Layers,
Shuffle,
RotateCcw,
Repeat,
CheckCircle,
XCircle,
CheckCheck,
HelpCircle,
Snowflake,
Timer,
Clock,
FileText,
Edit,
Calculator,
Code,
Equal,
Dices,
Settings,
Database,
TreePine
};
export const ROOT_NODE_TEMPLATE: NodeTemplate = {
type: NodeType.Composite,
displayName: '根节点',
category: '根节点',
icon: 'TreePine',
description: '行为树根节点',
color: '#FFD700',
defaultConfig: {
nodeType: 'root'
},
properties: []
};
export const DEFAULT_EDITOR_CONFIG = {
enableSnapping: false,
gridSize: 20,
minZoom: 0.1,
maxZoom: 3,
showGrid: true,
showMinimap: false
};