Refactor/clean architecture phase1 (#215)
* refactor(editor): 建立Clean Architecture领域模型层 * refactor(editor): 实现应用层架构 - 命令模式、用例和状态管理 * refactor(editor): 实现展示层核心Hooks * refactor(editor): 实现基础设施层和展示层组件 * refactor(editor): 迁移画布和连接渲染到 Clean Architecture 组件 * feat(editor): 集成应用层架构和命令模式,实现撤销/重做功能 * refactor(editor): UI组件拆分 * refactor(editor): 提取快速创建菜单逻辑 * refactor(editor): 重构BehaviorTreeEditor,提取组件和Hook * refactor(editor): 提取端口连接和键盘事件Hook * refactor(editor): 提取拖放处理Hook * refactor(editor): 提取画布交互Hook和工具函数 * refactor(editor): 完成核心重构 * fix(editor): 修复节点无法创建和连接 * refactor(behavior-tree,editor): 重构节点子节点约束系统,实现元数据驱动的架构
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@@ -0,0 +1,49 @@
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import React from 'react';
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interface NodeContextMenuProps {
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visible: boolean;
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position: { x: number; y: number };
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nodeId: string | null;
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onReplaceNode: () => void;
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}
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export const NodeContextMenu: React.FC<NodeContextMenuProps> = ({
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visible,
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position,
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onReplaceNode
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}) => {
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if (!visible) return null;
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return (
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<div
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style={{
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position: 'fixed',
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left: position.x,
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top: position.y,
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backgroundColor: '#2d2d30',
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border: '1px solid #454545',
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borderRadius: '4px',
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boxShadow: '0 4px 16px rgba(0, 0, 0, 0.5)',
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zIndex: 10000,
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minWidth: '150px',
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padding: '4px 0'
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}}
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onClick={(e) => e.stopPropagation()}
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>
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<div
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onClick={onReplaceNode}
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style={{
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padding: '8px 16px',
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cursor: 'pointer',
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color: '#cccccc',
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fontSize: '13px',
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transition: 'background-color 0.15s'
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}}
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onMouseEnter={(e) => e.currentTarget.style.backgroundColor = '#094771'}
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onMouseLeave={(e) => e.currentTarget.style.backgroundColor = 'transparent'}
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>
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替换节点
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</div>
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</div>
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);
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};
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